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Minny 2013


Klayton

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Minny 2013

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Who's ready for another season of SSRS?

Being that this was the last show to ever be held in the Metrodome, I thought I would go ahead and make it go out with a bang for Rigs of Rods. The stadium has been redone from ground up, added a concourse for the hell of it, and once again Alpha Splatted the track with another new dirt texture. I hope you guys enjoy :)

*NOTE FOR FPS USERS*

  • Go into the Minny2013.material, Minny2013FS.material, and 2013MinnyTarp.material files
  • Search for "material SOLID/TEX/Minny2013.png" and "material SOLID/TEX/2013MinnyTarp.png" and then raise the bolded numbers. Keep the ratio the same between the numbers (6 digit difference)
  • {
    receive_shadows on
    technique
    {
    // base pass
    pass
    {
    lighting off
    texture_unit
    {
    // we use the metal plates texture as the base, other textures are blended over it
    texture 2014MinnyDirt.png
    scale 0.03 0.09
    }
    }
    // leaks pass
    pass
    {
    lighting off
    // blend with former pass
    scene_blend alpha_blend
    // only overwrite fragments with the same depth
    depth_func equal
    // alpha map for the leaks
    texture_unit
    {
    texture 2013MinnyTarp.png
    // use alpha from this texture
    alpha_op_ex source1 src_texture src_texture
    // and colour from last pass
    colour_op_ex source2 src_texture src_texture
    }
    // detail texture
    texture_unit
    {
    texture leak.png
    // the scale is set to 1:1 because we don't want this texture to be tiled
    scale 1 1
    // alpha blend colour with colour from last pass
    colour_op_ex blend_diffuse_alpha src_texture src_current
    }
    }
    // lighting pass
    pass
    {
    ambient 1 1 1
    diffuse 2.3 2.3 2.3
    depth_func equal
    scene_blend zero src_colour
    }
    }
    }

Credit:

Me

Danny

Liquidfire

Hot Shoe


 

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