fernBurn Posted March 17, 2015 Share Posted March 17, 2015 how do i keep a shock from bouncing up and poking through the body? :0 Link to comment Share on other sites More sharing options...
0 Klayton Posted March 17, 2015 Share Posted March 17, 2015 Usually means it was exported with the wrong base point or your moving the actual mesh up and down in the truck file Link to comment Share on other sites More sharing options...
0 fernBurn Posted March 17, 2015 Author Share Posted March 17, 2015 How would I fix that? Link to comment Share on other sites More sharing options...
0 Gabe2304 Posted March 17, 2015 Share Posted March 17, 2015 The base point is the little pink dot on the object when it's in Blender. For example, moving the object up from the dot will cause it to be higher up when it's exported. So you could lower the object's base point or maybe modify the model to be slightly shorter. Link to comment Share on other sites More sharing options...
0 fernBurn Posted March 17, 2015 Author Share Posted March 17, 2015 hey thanks so much dude! it worked. Link to comment Share on other sites More sharing options...
0 Klayton Posted March 17, 2015 Share Posted March 17, 2015 Just make sure you rename the object so it doesnt conflict with existing ones 1 Link to comment Share on other sites More sharing options...
0 rockgod88 Posted March 18, 2015 Share Posted March 18, 2015 I edit the truck file to raise and lower the shocks (NB), but that's just me Link to comment Share on other sites More sharing options...
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fernBurn
how do i keep a shock from bouncing up and poking through the body?
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