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Blender 2.49b not baking and flipping normals when joining meshes


maxdman

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Well, just as the title says, its being a pain in the ass.  I haven't changed my bake settings since the last time I successfully made a track, so I create a new image, project form view bounds, ambient occlusion and clear are selected, yet when I hit bake, my computer mouse loads and nothing happens.  Also when I CTRL+J to join everything together to export it, blender flips normals on only selected things.  Help would be greatly appreciated.

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For the flip normals problem, identify what objects are being flipped when joining. Pre-Flip them before joining so that when you do join they flip back to what they should be like. 

 

Or use Ctrl + n when everything joined, just select everything

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