Welp, here is my ride for tonight's MROR World Finals 5. Modeled a new body, which came out alright. Semi-custom paint job on the current Legend chassis. Nothing very special, just something cool. Enjoy.
Credits:
Body/Paint - Me
Chassis - Kozak
Various Components - Klayton/Crazy/Ryan
Here it is, the 3rd iteration of Working Class! This is by far the best looking yet. Made some major changes in chassis design, and did some major work in shock tuning. A brand new body mold was made, and it looks better than it ever has. As of now, there are 3 different paint schemes that can be ran. I hope to compete well in this truck in the 2015 season!
This truck will be updated with a few more versions, so watch out for that.
Credits
Body/Chassis/Shocks/Paint - Me
Flames on Scheme 2 - Chadwick
Other Components - Everyone Who Made Them
Here is the track for tonight. Would like to thank Matt for making this on such short notice.
Enjoy.
Here it is everyone, sorry for not releasing it last night. The site wasn't allowing me to upload anything, so I had to wait until now. There are two versions of the freestyle track, a regular version and a muddy version. Racing and qualifying also included.
Special thanks to Johan Seminario for painting the track and Klayton for doing to freestyle wear marks.
Just to give you guys a feel for this track before the final version is released, here is the QUALIFYING version. The racing and freestyle version will be uploaded together later tonight. A full credits section will be given in the final upload, but I will do a quick one for now.
Huge shout out to Dave Collard for allowing me to remake this track, and help from Johan Seminario, Danny Mackey, and David Stewart for helping me make everything look like it should. I would also like to thank all the beta testers that I had, and just anyone I may have missed who helped me in completing this.
Hey guys, here is my custom Louisville Figure 8. It is a very unique course for both racing and freestyle. I hope you enjoy the track.
Hey guys! Here is a modern truck with an old school flare that I made for Damian Bowers. The chassis is a bit edited, but it is still mostly the Willman chassis. Hope you guys enjoy!
Credits
Body/Paint: Me
Chassis: Outlawed
Other Parts: V4 Creators
Hey guys! Here is my custom 1963 B-Mack monster truck. This has a special significance to me that probably nobody else will get but I will try my best to explain it. The Viking head has been the logo for my families business since 1946, when they opened. The body itself which is the B-Mack, was the 2nd shop truck that my Grandfather bought new in 1963. This means a lot more to me then some will get at first glance...and that is why I like it. Enjoy everyone.
Credits
Body: Me
Paint: Johan
Chassis: Outlawed, Edited by Me
Tire Texture: Klayton, Edited by Me
Hey guys! Here are the first customs for the new V4 pack! This Mini Pack includes Wicked Willys and USA Chevrolet, which were both modeled and painted by me. All other credits go to the other V4 contributors. Enjoy!
Here is the track to be used in RoR:MTP tomorrow. Quite an interesting course, a lot of tight turns, and I expect to see some great racing action!
Credit to all the respective people for props/textures used.
Here is a pack including ALL the custom trucks that are allowed to compete in Fall Madness X!
Credit to everyone's own trucks/parts respectively.
Here is the Raceway Park track that is to be used in tonight's King Of The Hill. The track is being ran as the traditional Raceway Park layout. Start at the cones, hit the 3 car stacks, do a 180 around the pole, hit the 3 car stacks again. Freestyle has a few added obstacles.
Credits:
Modeling/Texturing - Me
Car Textures - Casey edited by Me
Van Textures - MTM2
Railing Texture - Klayton
Raceway Park Logo - RacewayPark.com
This has always been one of my favorite tracks. This is the track I actually learned to drive with a wheel on. It was long over-due for an update, though. So, I decided to give it a makeover. As of right now, this is just a racing version, which will be used in RoR:MTP tonight. I do plan on releasing an update in the future that will include a freestyle version.
Credits:
Modeling/Texturing - Me
Car Textures - Casey
Container Texture - RoR Repo
Tarp/Dirt Texture - Klayton
Well, here it is. I always did like the look of the Mr. Twister trucks, and thought it was time that a version was brought into Rigs Of Rods. I kept the traditional scheme, but put it on a slightly newer model Ford than what the actual truck ran, and modernized it all the way around. I really liked the straight up, bogger style headers that Mr. Twister III ran, so I tried to go for the same look with this truck. Everything body wise is hand painted, minus the USHRA and the RoR:MTP logos. I recreated the Mr. Twister logo completely, and I think it came out great. The whole truck just came together very nicely.
Credits:
Chassis/Paint/Headers/Shocks - Me
Body - Andrew Sheets
Rims - Johan
Shock Mounting Tabs/Shafts/Battery/Tires - Klayton
ISP Seat - Crazy
This track was first seen in MTM2 as the CMTDR World Finals 1 course, originally created by Alex Pecorelli. Now, this track has been given new life in Rigs Of Rods. This has to be one of, if not, the largest race courses ever created for this game. I stayed true to the original track layout, but added a few more obstacles along the way to make things a little more interesting. This track was a blast to make, and is a blast to race on. The skill of the drivers will definitely be tested when competing on this course!
Credits:
Original Track - Alex Pecorelli
Modeling/Textures - Me
Pressbox - Klayton
American Flag - Google
Sponsors - Hot Shoe
Here is a track, originally designed by Dave "TheSmasher" Collard, with a bit of a modern update to it. Enjoy.
Credits
Track Modeling/Texturing - Me
Dirt/Crowd - Klayton
Stadium+All Stadium Components - Tharindu?
Here is the track that is to be used tonight in the Monsters Of Rigs Of Rods Season Finale. Enjoy.
Credits
Modeling/Texturing - Me
Bus/Dirt - Klayton
Car Texture - Casey
Here is the track for Monster Outlaws tonight. This should prove to be one of the toughest courses of the season. Drivers will have a close quarters cross-over track to navigate. This track should lend itself to some awesome racing action!
Credits
Modeling/Texturing/Texture Editing - Me
Original Car Texture - Casey
Outside Glass - Klayton
Original Track - MadMudNut
Here is a truck that Bert wanted me to make for him to drive in the Truck Fest. The paint is based off of the 1994 version of Power Wheels, with a few custom touches as requested by Bert. The chassis underneath this truck is my custom PEI/CRD Hybrid. I spent a good amount of time making sure the paint was correct, and what Bert asked for. Hopefully you guys enjoy it as much as he does.
Credits:
Base Chassis - Kozak
Body - Andrew Sheets
Tires/Shock Shafts+Mounts/Sway Bar Link/D-Ring - Klayton
Rim Insert - Edy
Chassis Editing/Paint/Original Rim/Shock+Axle Modeling+Textures - Me
Built Ford Tough Logo - Google
Everything Else - V4/V4.5 Staff
This is a truck that Chadwick has liked ever since its creation. Clydesdale is Chadwick's all time favorite truck, and he now has a good version of the truck to run.
Credits:
Chassis - Kozak
Body - Andrew Sheets
Tires/Shock Shafts+Mounts/Sway Bar Link/D-Ring - Klayton
Paint - Chadwick
Shock+Axle Modeling+Textures - Me
Everything Else - V4/V4.5 Staff
Here are 2 (actually 4) trucks that have deserved some love for a very long time. Both of these names were dominant in the early years of Monster Trucks. Tom and I felt that they had not been properly represented in Rigs Of Rods.
I spent a solid week putting everything together for Excaliber. I started with a Concussion which I heavily edited. I used an older Chevrolet to stay true to the Excaliber name. I made a brand new logo for the truck, and did all the paint work. I made brand new shock models, brand new axle models, and made sure everything lined up just right. I cannot be happier with how this truck came out
Tom Papaccio and Jon Cannon spent time bring Executioner to life. Tom used the current Hall Brothers Racing chassis, and put a modern Chevrolet body on it. He did all the paint work by himself. Cannon is responsible for placing props and creating the shock set-up on the truck.
Credits:
Executioner:
Chassis - Kozak
Tires - Klayton
Paint - Tom
Prop Placing/Shock Set-Up - Cannon
Everything Else - V4/V4.5 Staff
Excaliber:
Base Chassis - Kozak
Original Body - DiggerFan
Tires/Shock Shafts+Mounts/Sway Bar Link/D-Ring - Klayton
Chassis Editing/Body Editing/Paint/Shock+Axle Modeling+Textures/Camel Flag+Rim Covers - Me
Everything Else - V4/V4.5 Staff
Here is the track that is to be used in the third event of the Monster Outlaws Regular Season. This track was originally created in MTM2 by Nick Kozak(Outlawed). I gave it a bit of an update obstacle wise, but stuck with the original track design.
Credits:
Modeling/Texturing/Start/Turn/Finish Pole Textures - Me
Bus/Dirt/Railing Texture - Klayton
Fence Texture - Google
Original Track - Kozak
This is the simplest track of the season to be used for Monster Outlaws, but that does not by any means insinuate that this will be easy for the drivers. This track features a Chicago Style course placed on top of a massive pad of dirt in the center of the stadium. There is just barely enough room to swing the truck around the turn without falling off the edge.
Credits
Modeling/Texturing - Me
Outside Stadium Textures - Klayton(Edited by Me)
Original Track - Crazyman9
Here is the track to be used for the final Pre-Season event of Monster Outlaws. Yet another MTM2 remake, this track is very fun and includes an Easter Egg(not the duck) that could be found on the MTM2 track. Enjoy!
Credits
Modeling/Texturing - Me
Car Textures - Casey
Dirt/Some Textures - Klayton
Billboards/Original Track - Dave Collard
This track originally started out as me just throwing ideas at a track that was probably never going to lead anywhere. When Joshua Micks saw it, he instantly wanted to use it for the World Finals of his league. This actually gave me a reason to finish it.
Without a shadow of a doubt, this is my best track so far. I put a lot of work into this for Joshua and Trevor, and hopefully they get their full use out of it this coming weekend. Hopefully all of you enjoy the track as well!
Mirror 1: Regular Version
Mirror 2: FPS Version
Credits
Sam Boyd Model/Transit Bus - Klayton
Modeling/Texturing - Me
Car Textures - Casey/MTM2
Container Texture - RoR Repository
World Finals Logo - Monster Jam