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Hot Shoe

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Posts posted by Hot Shoe

  1. Joe Satriani - Summer Song. Satriani has taught artists such as Kirk Hammett (Metallica), Larry LaLonde (Primus), Steve Vai (Whitesnake/David Lee Roth/Frank Zappa) to name a few. He is my all time favorite guitarist.

    Joe Satriani - One Robot's Dream.

  2. Thanks Rock, and thanks monster jam fan for the offer. Also, thanks Tom! Much of it is drawing from my mtm2 work. This was a track a put a lot of work into before I quit mtm2. I figured why not revisit the track a bit and bring it to RoR? Some of it will be modified and updated for RoR and based on the current track designs of actual MJ's. The sould though is all mtm2...

  3. This was how San Marco looked in MTM2 This was actually the "Second Stop". The first version was released to the enjoyment of many and used in a league or two.

    San Marco Second Stop from MTM2:

    SAN062.jpg

    SAN06.jpg

    For those with questions on the racing layout:

    SA2TrackRacingLine.gif

    Doubt I'll follow the MTM2 version very closely in bringing it to RoR. I want to emulate somethings, but I'll also take creative freedoms on other things, and update it a bit...

    • Upvote 9
  4. I'd say that's a result...

    san2top.jpg

    My first track for RoR in Blender. Quite happy with how the texture came out. This is a custom track that I started, but never finished in MTM2. "San Marco Arena". I plan on this being an indoor arena venue. The dirt, and ramp textures are mine. I also modeled the ramps myself with cars supplied to me by Tom P. The grass texture for the terrain are by ARF I believe. Please inform me if I credited the wrong person.

    Lots more work to do on this thing, but I wanted to share what I've accomplished thus far...

    san2inror.jpg

    san2inror2.jpg

    san2inror3.jpg

    • Upvote 4
  5. I've searched through pages on google, bro. Found nothing like what I'm looking for. Other than what I attempted to splice together on my own (which ended up looking like crap) I found nothing specific to my needs. I know I've seen something close to the banner in the picture I linked on someone else's track. Thus, the request.

  6. My problem is that I export the material and mesh files on the desktop, copied and pasted an existing odef file and changed all the names necessary. Copied and pasted it into the Rigs of Rods terrain folder. RoRtoolkit won't find it in the rundown of terrain, beam objects, objects, and meta files, though it fins everything else there. The toolkit is currently in my Program Files>rorToolkit 037. Anything I missed?

  7. Hello. I've been trying to figure out Blender with some help from Tom P. and Mark C. I've tried to export a test area and ramp setup to play in RoR, but I'm getting this error message upon export: Error: OgreXMLConverter not found! Please specify the path to the OgreXMLConverter in the preferences.

    Any help is greatly appreciated

  8. Hello. I've got all the plugins I need. Blender 2.49B, Python 2.6.2, Ogre, Import and export, RoR Importer and tool kit. I need help finding out where to put everything file wise. Just as a start to learn track making, and cutting my teeth, I'm trying to Import a model and place it on the plane, but I cannot find any or know where to get any, unless you have to import models from certain tracks?

    I'm on Windows 7.

    Thanks for the help!

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