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DDT

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Posts posted by DDT

  1. This keeps track of pretty much everything the game does and like for example when i load Boogey Van it crashes my game and i get this telling me whats wrong and what it cant load so look for something like it..if you load the the game and have it crash then the problems will be at the very bottom of the log

     

    20:43:04: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource ExcaliberF.dds in resource group VehicleFolders or any other group. in ResourceGroupManager::openResource at ..\..\OgreMain\src\OgreResourceGroupManager.cpp (line 753)
    20:43:04: Error loading texture ExcaliberF.dds. Texture layer will be blank. Loading the texture failed with the following exception: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource ExcaliberF.dds in resource group VehicleFolders or any other group. in ResourceGroupManager::openResource at ..\..\OgreMain\src\OgreResourceGroupManager.cpp (line 753)
    20:43:04: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource Excaliber-spec.png in resource group VehicleFolders or any other group. in ResourceGroupManager::openResource at ..\..\OgreMain\src\OgreResourceGroupManager.cpp (line 753)
    20:43:04: Error loading texture Excaliber-spec.png. Texture layer will be blank. Loading the texture failed with the following exception: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource Excaliber-spec.png in resource group VehicleFolders or any other group. in ResourceGroupManager::openResource at ..\..\OgreMain\src\OgreResourceGroupManager.cpp (line 753)
    20:43:04: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource Excaliber-spec.png in resource group VehicleFolders or any other group. in ResourceGroupManager::openResource at ..\..\OgreMain\src\OgreResourceGroupManager.cpp (line 753)
    20:43:04: Error loading texture Excaliber-spec.png. Texture layer will be blank. Loading the texture failed with the following exception: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource Excaliber-spec.png in resource group VehicleFolders or any other group. in ResourceGroupManager::openResource at ..\..\OgreMain\src\OgreResourceGroupManager.cpp (line 753)
    20:43:04: Mesh: Loading BlackSteeringKnuckle1.mesh.
    20:43:04: Mesh: Loading GreenSwayBar.mesh.
    20:43:04: OGRE EXCEPTION(5:ItemIdentityException): Unable to derive resource group for SGreenSwayBar.mesh automatically since the resource was not found. in ResourceGroupManager::findGroupContainingResource at ..\..\OgreMain\src\OgreResourceGroupManager.cpp (line 1782)
    20:43:04: *** windowFocusChange
    20:43:07: *** windowFocusChange
    20:43:10: *** windowResized
    20:43:10: *** windowFocusChange
    20:43:13: *** windowFocusChange
    20:43:13: Leaving GameState...

  2. Anyone need photos from any trucks going to Chase Field on saturday? If so let me know ill be taking shots of just about every truck from different angles (especially Bad Habit and Patriot) but if anyone wants a specific truck ill be sure to get more of that truck in particular..heres the lineup

     

    Monster Jam® Trucks: Grave Digger® driven by Carl Van Horn, Madusa®, El Toro Loco®(Orange) driven by Lupe Soza, Blue Thunder® driven by Dan Evans, Metal Mulisha driven by Todd Leduc, New Earth Authority℠ driven by Norm Miller, The Patriot driven by Dan Rodoni, Tropical Thunder - driver TBA, Bounty Hunter driven by Jimmy Creten, Bad Habit driven by Joe Sylvester, McGruff driven by Rod Wood, Devastator driven by Mark Schroeder, Captain USA driven by Travis Groth, Double Trouble driven by Tyler Groth, Just Get R Done driven by Mitch Tulachka and Robo Machine driven by Shane Phreed!!
    Subject to change without notice.

  3. So yesterday i downloaded the New Monster Jam video game yesterday...and let me just say i didnt have high expectations and this game didnt even achieve those. To start the controls are weird to play, you have to use a slider on the screen for the throttle and tilt the device to steer and theres no settings to chance to change that. There are 4 different game modes to play, those 4 are Racing, Freestyle, Hill Climb, Long Pull. Racing and Freestyle are indoor semi realistic (Ill get to what i mean by Semi in a moment) Hill climb is kinda like the Game Monster Truck Nitro where its a side view and you have to try to get through a long straight course filled with Jumps and obstacles and reach the end without destroying your truck. And Long Pull is like a mini game distance pull where you have to try and pull a jet as far as your truck can. Now for the physics (this is what i mean by semi realistic) THEY SUCK.... and no not like POD suck i mean like it feels like the physics came out of a penny arcade game. they dont really affect the racing to much but for freestyle they ruin the game. You go to jump straight your truck does a front flip most of the time, you hit a cruch car and they explode sending your truck flying across the floor and eh the entire physics engine is just one big massive FAIL. Now for track selection theres only 1 THATS RIGHT 1 level for each mini game. For the stadium racing and Freestyle your in Anaheim and for the 2 mini games your in Detroit. Now for truck selection i give this part a thumbs up because theres a pretty decent selection of trucks to choose from with 16 trucks in it (GraveDigger, Max D, Crusader, Zombie, Mutts (Rotty has the new body) Madusa, El Diablo, El Toro Loco, Mohawk, Legend, SUD, Northern Nightmare, Blue Thunder). The graphics in the game i will also say look great especially for a mobile game.

     

    Summary

    Pros

    -Great Graphics

    -Decent truck selection off the bat

    -realistic stadium racing and freestyle course

     

    Cons:

    -Horrible Physics(If these were changed to be similar to MTD it would at least be a decent game overall)

    -Weird Controls

    -1 track for each game mode

    -Limited amount of play at a time (each race uses gas and when you run out you have to wait for refill...kinda like FB games)

    -have to wait for your new trucks and truck upgrades to arrive after you buy them (20 minutes for parts and hour for trucks)

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