dd908
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File Comments posted by dd908
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That's pretty neat.
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The track is great, but the entire tabletop on freestyle (one closest to the scoreboard) is too tall. Shorten that a bit and it'd be good.
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Truck looks great. It handles and lands a little funky, but otherwise, it's pretty dang good.
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Then stop wasting so much time here and get to work!
Then I'll just be wasting my time!
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Man, I WISH the pipes were that shiny.
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God dammit, I knew I forgot something, it's Dan Don't Black Stallion Pack.
DanDon't... haha. That's when I do something wrong.
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Cool truck. Why did they switch to a sort wheel base in the real truck? whats the advantage?
It's more than likely to try out a different way of the overall handling to the truck. A shorter wheelbase can allow for tighter turning, but it also affects the way the truck reacts to turns and jumps all together. 4-link bar placement is key when shortening or expanding the wheelbase, but there are other factors involved that can affect handling. Overkill Evolution is one truck that has a wheelbase on a little bit of the shorter side, but handles considerably well because of the top 4-link bars being a little more spread out than the average set-up. The shock angle also plays a role in it too.
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The texture for the van in freestyle is missing. Otherwise, good track.
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tis beautimous
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Other than the container that you can hit to get a skywheelie coming out of the right lane Thunder Alley on the freestyle course, awesome track.
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Another great track Tharindu! Awesome job!
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track?
If you're asking what track I took the screenshots on, it is Custom World Finals 7.
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Been waiting ages for this one! did not disappoint. killer truck to drive. looking forward to driving extensively.
Yeah, I had it sitting for quite a while, then life got crazy busy, so I had no time to really fine tune it. Finally got around to it in the past few days and I can finally say I'm done with this thing. It shouldn't have taken a few months to make, but whatever. It's out there now for you guys to enjoy. Haha.
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By the way, it's not my fault if the file won't download after you hit the "Download" button three times. Blame your ISP.
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0.5/10
sux
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I helped with chassis props.
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1/5 - reverse backflip #fail
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Are these 4-links 4000 x 4000 too?
Just for you, Sarcasti-Jack.
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That's how Stone Crusher is in real life. The shock dampening isn't too free flowing. It lands and handles well, but also lands stiff enough to where there's a little rebound.
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Seriously awesome track dude. I thought it would lag me to no apparent end seeing all of the detail you put into it, but it's awesome and virtually lag-free (with the exception of a few little things that no one should be hitting anyway if they're running the actual course and not running over the portable lights and innocent bystanders in their vehicles).
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I had a great time testing it out! Another great track Tom!
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da bestest
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The track came out great, but some of the turning obstacles (cars and vans) are UV mapped all sorts of weird. Otherwise, spot on work yet again.
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dont know if anyone else noticed but love the animated flashing lights. Great job on the truck!
Yeah, big thanks to Edy Beltran (Coconutmen) for helping me with the animation and the glow for the lights.
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Indianapolis 2005
in Tracks
762 4Posted
Now all we need is Paxton and we're good...