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Bounty Hunter WF 13 Edition (Half black, half gray)


IssacChannel

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Jimmy's truck in WF13 was half blue half clear. The scheme has been attempted but has not come out satisfactory, it will probably be figured out eventually but as of right now no one can figure out how to do it properly.

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Jimmy's truck in WF13 was half blue half clear. The scheme has been attempted but has not come out satisfactory, it will probably be figured out eventually but as of right now no one can figure out how to do it properly.

The only way to do it is Gray. Also I don't see it Clear. But Thats the only way I know it
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Smokey clear plastic. i sort of got it working, i just need to fiddle with the alpha blending settings in a material, and i just haven't had the patience for it. the material i used used a 40% alpha rule for all pixels as opposed to an RGBA pixel by pixel basis.

why can't ror have a graphics engine that isn't from 2002.

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  • 9 months later...
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