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ChaoticMayhem

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ChaoticMayhem last won the day on August 29 2018

ChaoticMayhem had the most liked content!

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About ChaoticMayhem

  • Rank
    ULTRA Member
  • Birthday 01/08/2004

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  • Gender
    Male
  • Interests
    Monster Trucks, Rigs of Rods, BeamNG, Motorsports

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  1. Version 1.0

    434 downloads

    So over the years that I haven't posted on Sim Monsters I have still been working on stuff. Therefore I'd hope my content-making skills will have improved greatly since my last upload to this site. Here is one of my somewhat recent pieces that I worked on. It isn't perfect, but then again no one is perfect so screw perfection. I built this version of Jester mainly based off of the pictures of it when it ran at MetLife this year and I'm very satisfied with the turnout of it seeing that it took me at least two days to put together the chassis (not the tubing, the props and such, however this does include all modifications/addons I did to the chassis myself). The major missing thing in my personal opinion would be the frontmost swaybars but I can't find a good PEI swaybar setup that works with the nodebeam. The rest should be minor issues such as shock mounts not lining up and clipping the chassis. Other than that, I enjoyed putting this truck together as well as the turnout and I look forward to uploading more in the future. For further regards contact me using Discord. Nathan H.#7328 Hope you all enjoy! -Nathan Credits: Me- Edge splitting the body, adjusting levels on paint, various chassis model modifications/addons, various new parts (I modeled the beadlocks, RII bars, incab tubing, and other small detailing parts from scratch), body positioning, edited Gen 3 BKT tires to be less laggy for all those like me with lower-end computers, a bunch of other crap... Andrew- Original Gen 3 BKT model Mark- Several pieces for the shock models I used. Stimson- Reference pictures for parts of the chassis, modified shock models, general knowledge. Sim-Monsters community- Pretty much everything else that wasn't specified above. This should be 100% Standalone and working for the latest version of Rigs of Rods that is dubbed "stable" (Rigs of Rods version 4.8 RC5) As said, enjoy!
    "You're welcome for the paint." Haha, very nicely done! Keep it up!
  2. Megalodon would require a whole new set of forset values and nodes and I doubt that he is very capable of handling that himself at this time . With a little practice he could though.
  3. ...May I add that you were ignorant to notice the section this truck was posted in? Not to be mean but I do believe that it's posted in "Rigs of Rods 0.4 Content"
  4. Apologies, I'm still figuring out sponsor plate stuff since I've never used them before in trucks so this is the first time I've released a truck with them. Regarding the white in cab, (I just figured this out), I wasn't aware at first but thanks for pointing it out. The reason the cab lexan is white is because the .zip is missing the "wjbn.png" file. I will update ASAP.
  5. So do I but unfortunately 4.8 still has the breakable physics of 4.7 where the rear wheels fall off randomly when you use rear steering and throttle simultaneously.
  6. Version 1

    1,137 downloads

    Well, had sufficient time on my hands so I threw together a rushed Digger since I wanted to see how one would look with new props and stuff. None of it is 100% accurate although I wasn't going for accuracy anyways. Hope that it's fun to drive around in though and enjoy! Credits: Me: Cloning and painting rims, adding Krysten's name on the door instead of Adam's for the updated paint for the normal season (Instead of the 35th Ann. Paint), Making the 3rd Gen BKTs more fps friendly for people with potato computers like me. Putting props on the (pre-modeled) chassis. Outlawed: Chassis Model/Various Props (?) Fern: Props/Miscellaneous RORSeries/Frank: I believe he is the one that did the Grave Digger 35 paint and I just added Krysten's name instead of Adam's on the door. Rockgod: Original parts from his Grave Digger 34 and most of the node beam I think. Sim Monsters Community: Anything else. One last credit goes to @ItsLyfe for helping me by testing minor node beam edits and suspension setup related changes.
  7. I believe that (If you are going for areplica to this year's paint) that the logo is split up into different pieces. Looks good so far though!
  8. They look outstanding! If I have free time on my hands and if you could message me on discord I could maybe start a few new frames for both of those trucks if you're interested. My discord is Nathan Hils#7328
  9. If you want, I can start working on another GD14 even though there are already a few out on SM.
  10. Haha I believe it is the old suspension setup in that picture or it might be the angle I took that screenshot at.
  11. A little more than a year after it was last updated... The first two trucks of the fully revamped breakable truck pack are complete with minor issues. More trucks to come soon... Further Updates Revised suspension setup for all trucks. Added two new trucks. Mutant (Todd) and I guess a kind of FELD version of Bad Company. I know that Bad Company doesn't run a CRD like this irl but someone said put it on a CRD so I did and voila. New screenies of the other two trucks currently completed
  12. You can do that or if for whatever reason you were to modify them (please get my permission first) the blend file is included as well. Let me know if the texture is not in the zip. Thank you and hope this helps!
  13. Mind sending those back to me? Dm me or I can give you my discord. They look amazing!
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