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Posts posted by Patriotic Canadian
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Been thinking of adding the 3D skull to the back of SUD. I'll make it a prop so that way you guys can remove it to gain a bit of FPS. This is the only picture I have sadly.
bake normals from that and make a lowerpoly model, that looks obscenely overpoly
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Here's the entite debut if Dragon in one gif
I honestly and objectively believe that if i was put in a truck entirely blind and thrown into a stadium, i'd do better than that guy, and he's have an entire season to get not poo. How much money did he pay to be there
Also is it me or did they narrow up the vette body for a crd
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I could do without the horns. Other than that, not that bad.
someone get me some orthos of this, that looks fun
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What's with the trend of cramming weirder and weirder motors into trucks?
i mean i'm not complaining it just seems rather out of the blue
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see, press release talk even kills bad jokes, i was right.
It just pisses me off when people start trying to sound like this poo, or using words like "I believe that" to make themselves sound sophisticated. it's bland, annoying, unintelligent and petty. And in a quiet way, mildly insulting in ways i can't properly articulate
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... They obviously fixed it since, but it's a reoccurring problem that needs to be dealt with more in depth.
I am using detached and impersonal words to better express my displeasure at your use of detached and impersonal words to the express intention of making yourself more at home in the professional world through obfuscation and other words one would find in a press release and i express enthusiasm for the concept of you ceasing this activity for the foreseeable millennia ahead
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BUT YUR GONNA GET BAHNEDE
in all seriousness though, you could do it the slow boring way and hex edit with the game and pull the files, which i'm not well versed on and if the game is made with proprietary tools you're not getting far. good luck importing models in a format only two people have the tools for.
The other way is by using stuff like 3DX ripper, which rips everything being rendered at that frame. So if any models are off axis, they're ripped off axis. it also comes as one big clump and sometimes that turns into a vert salad like it did here
So yeah, really ripping isn't really a good way to go about it but it has it's uses. 3dx ripper is great for getting textures out though, i've had loads of fun just studying textures from console games, picking it apart and seeing how it works. But for the most part, at the end of the day it's really usually just easier to make something from scratch
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Why can't you? add an image, and hit the bake button. Not a Herculean challenge
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What?
Also looking at that model, it actually kind of sucks. They even buggered the normals on the front side's shot.
And for all the poly savings they were doing, four vert tubes on the chassis and conserving faces by joining edgeloops down, that perfectly flat surface has five edgeloops and then no bevels on the 90 degree angle edge on the outside. bloody hell that takes skill to bodge that up.
I've always wanted to do that body but never had much reference show up. If anyone can find a magic side ortho i'd love to do it
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I'll see if i can bang it off sometime. Easy peasy thing. If you wouldn't mind finding me some reference photos that'd be great, i'm working on a lot of stuff right now
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This thing?
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Nah one time we were trying to pull war wizard. All he could get was a model that looked nothing like that wire
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Those are in cavi's hands right now. He said he's gonna do them up soon.
And weirdly there's not much reference for war wizard. And either this image is a lie or LF could only get the LOD models out of POD
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ROR's depth of feild really doesn't look too good. i've yet to see it actually fuzz objects far away and have stuff sharp close up. I think ror's camera system just doesn't quite work as it should for DOF. If you're photoshopping it anyway, i'd just duplicate the image, blur that and then alpha mask that in by hand
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Edy redid the blue and silver on the paint, now the spec file on the body is next and this is ready for release.
eugh
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not for a tiny detail like plug wires
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Actually now that i look at it, you'd probably do well to just do some new exausts from scratch. No way could six pipes feed into a tip that small
Do something like this, maybe even with a collector head's bulge at the end, also i'd angle the pipes coming out of the head, looks really weird having them go in at 90 degrees.
And chop down those plug wires, they look ridiculously high poly
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Smoothing issues here
Also there's a poly density issue too
The massive exhaust headers have big blocky tails with only two edgeloops on them, while the sparkplugs are super duper highpoly . That's just weird, axe those wires down a lot. and mark edges on the exaust too, looks all lumpy and bleh without it
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guages are not hexagons
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why are there two 22 megabyte 2048 textures in here that're pure black?
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well i can always make it, i just meant that particular model sucked
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yeah it sucked so i deleted it. i think that has to be done without subsurf
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Courtney Jolly is retired and is doing other things now.
Last i checked she's a realtor in florida somewhere. so that's a thing
Official Monster Truck "Silly Season" Thread 2014
in Monster Trucks
Posted
Having a place to go for an event is more important than getting a bit more traction from the ukraines. That's why they got these tires in the first place