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Posts posted by Patriotic Canadian
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I want beat up taxi avenger some year
This is one of the many reasons why
- 6
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would everyone mind not using the activision rips?
Not because stealing models is teh evilz, but because they suck. They're deliberately cartoony and low poly and they're a bodge job top to bottom. If someone would have a good ortho to throw at me i'll model the expedition in a heartbeat, but until then just don't touch those things, they're not clean
- 2
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Either way, Dneps are gone forever. I feel sorry for ecoworks, amidst the ukrainian economy diving into a misanthropic tailspin, and along comes all this american money and sales. Then the second Putin takes a plundering look at the Ukraine through some doubtlessly shady Soviet arteries, the maelstrom around that almost certainly about to freeze up the economy even worse, and then they hear "so yeah your tires suck because they're too good, gotta go bye."
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gonna require some time with a hot knife if those are even gonna come close to the Ecoworks in traction
from what i've heard, apparently the Dneps were too grippy and were tearing up stadium floors. so yeah that's kind of the point
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This was posted on there Facebook yesterday
I think this is what you were referring to these were posted on the 2xtreme Racing Facebook page
the posters in the guy's hands should've been turned into money for just the one night, or maybe that's an awful idea because people have no sense of humor
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mend the edgesplits, i can see some wonky stuff on each body
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So I have been attempting some new materials, mainly on the body, chassis, and shocks. All are WIP. Also little sneak peaks of the WIP axles and shocks
Chassis should be a lighter electric blue,some of the curves on the body are somewhat paltry and the env maps on the shocks need to be curbstomped down a touch, but other than that, there you go
- 8
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most of that's pretty good, but there's a few issues with it.
Firstly, poly distribution is wonky
The windows have three edgeloops to fill an inch, and the goatee has three edge loops around the top for a surface three feet long.
Also there's some real cleanliness problems too.
You're gonna want to religiously keep it down to quads. On a realtime model fill triangles are fine so long as they're filling in details within what would've been a quad. But on a subsurf model? nope. unless you absolutely cannot do a thing without quads, always find the workaround that keeps your model as close to a perfect grid as you can.
Other than that, the only real problem area is around the eyes, horns and nose
Compare this to the next image
That whole area is completely inaccurate, but not beyond mending. There's a shape you missed top down on the horns. See there's the ridge along the bottom, the roundy bulge that bridges the difference. From the top down they're flowy, on yours they don't move at all. Ditto for the hair. On the real body it's 3d, but that could probably be left for normals if you want. As for the eyes and such, they're pretty simple to get down if you lay a shape out like the bodge job paintover i did there. To make a subsurfed model to create sharp and small shapes like that, there's an option in the transform leaf called Crease, 1 is 90 degrees based around the base edgeloop, 0 is how it is by default. Also if you don't mind cleaning up the model a bit before you stick it ingame, some 'control' loops added with control R and/or edge slide, that's another way to refine the shape with fidelity.
Also, when using edgesplit, never go by angle unless you're just using it as placeholder, but always go about marking edges as sharp as you go, because doing it all at the end is just annoying and i find i'll miss stuff if i try to do it all at once. And refine your mesh as you go as well. A drawing's lines has to look good from one angle, a 3d model has to look good from six sides. So to top ortho, side ortho, front and back ortho, and tweak your wire so that every edgeloop is a nice flowy shape from all angles. What may look great from one side is iffy from another. But, make it look good from both sides, and it'll be better from all sides. So hey, the little things.
But yeah, i only really go into really detailed nitpicks when something's on the verge of being good, so you'll get there. You're learning faster than i did.
Also, would you happen to have any good orthos of the thing i could nick? Not to occlude the version you made, it's just a bit of a challenge and i want to meet it
- 9
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So...um this is still a W.I.P alot of work still needs to be done especially the flame things around the logo but heres this so far
Thanks to Dalton Widner for the chassis
Photocrops are bad and you should feel bad
Use that image to vector the paint, not slap it on the side of the truck and pack in
- 1
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Ok why is steve kohler in young guns?
The truck is literally older than i am, he's been driving for at least five years and he's been in the encore of the finals. I like that he's in the finals at all, but don't call it young guns if it's young guns and oh by the way someone who's been racing for eight years and a truck older than half our audience shootout
- 2
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After a lot of hard work, finally have a truck with my own name on it. Took forever to come up with a design, but I'm finally happy with the way it came out. Going to be released this weekend for the 1st event of SMRA!!! Yayz
That's looking good. But i don't see a lot of edgesplit on the body and the material sucks.
find me on AIM sometime and i'll fix it all up for you
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i wouldn't call those good close up reference pictures. Might be an ortho of brutus in there but that's about it.
Piles of high res close up shots of intricate surfaces that help you understand the shape is what you want. not murky photos taken from the other end of the stadium
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It's the same mold Harlow. Tom just cut the top teeth, eliminating the bottom teeth in front of the front tires
Nope, dozer mould is different than el toro's, much less vertical droop
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We now have 3D Art Classes.
I erm satesferd.
http://www.tttc.ca/student-work
but yeah, let's cap it there, this is already turning into a maelstrom
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Now I am not trying to start an arguement but you just admited that some are your stuff is pretty bad so next time you make a comment about someone's project think about what they would say about something you have made and maybe you hold back a little and focus on how to fix the problem instead of pointing it out in a very critical way
Ok then, what do you have to say about this? Critisize me bro
I was mostly talking about old stuff i've done. Before 2013, like batman and iron man. I learned modeling through brute force and it showed. Recently i've become so good i got accepted into one of the best 3d art schools in the world, so i think i'm safe in saying i'm competent.
We should probably all shut up before this turns into a firestorm
- 1
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Both of you guys just need to take a chill pill, and Harlow it is kind of rude to stomp around,and say nasty things to people who tried there best. Not trying to be mean,but the thing that gets me is that you use tons of verts when everyone else try's to make relatively low poly body's so it wont lag them,and when you don't use as many verts you cant get as much detail so please don't be rude to us until you can make a relatively low poly body that looks just as good as the ones you make now.
You do realize i only post the bake models right? And besides, ROR's graphics are literally from 2003, it barely takes any processor power to do a million faces in today's computer world. If this was Cry Engine or Unreal, yeah, optimizing would be a huge issue and i'd slave over getting hyper efficient models, but it's not, so it isn't, so i don't
- 2
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Would you have any shots of the front as well? i've been meaning to convert el toro to willman dozer, and the front is a different mould
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Yeah thats a good idea. Even if the bodies go into the models section on the downloads, that would help truck makers out a lot.
y'know what, i think i'll do just that. I've got a load of stuff to do today, but soon as that's through i'll go back and cherrypick bodies, give them a template PSD, and throw them into the wilds.
- 3
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Have to say Harlow nothing against you but if you release at least one thing then people wouldn't care as much if you trash their stuff
yeah that's a very fair point and i'll readily admit to not releasing stuff, but i'm trying to change that now with digger, maxxy ect
Honestly i should go through my backlog and turn some stuff out, but some of it is pretty bad to be honest
- 3
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Someone needs to buy you a plunger since you love to bring up old poo, I mean really... okay so maybe I didn't/don't make super fantastic models but you don't see me on here nice ladying about it all the time or bringing something up from the past just to nice lady about it. I find it somewhat pathetic you like to bash everything I've made or attempted to make but hey at least I tried to make something new instead of putting everyone else down and preaching down to everyone about how my models are superior and should be used but can't be because they're never released. I really don't get the point of it because I know for a fact there are or were worse things then what I made or tried to but you never seem to want to use them as an example, this is the kind of crap here that is the main reason why a few of us don't bother posting anything anymore... I like constructive criticism but I can only recall one time I've actually seen you post that, at least some of us were/are trying but I guess you can't stand to see anyone try to do that.
Well this is gonna turn into a politicsfest, but what the hell, here we go.
Modeling aside, even if you farted out photo realistic models and sneezed 1-1 paint jobs, you are/were a goddamn prick.
Need i remind all the times you called me queer, or fag? or told me to love off in chats? How you belittled me at every turn? How you stole things from other people and claimed them as your own content? How you'll ban people because they said "Take it out on the track", or "crybaby" or even for beating you in a race? Remember how you ragequit against all regular rules many MANY times, but got away with it because of nepotism? Remember being a despot, a cretin and just generally an awful person?
Yeah, i'll respect you when you deserve it, and that's a long way off. I've heard stories from many people who've interacted with you for any amount of time who say you're a flip flopping, two faced lying tantrum hurling manic extrovert and narcissist, and i'm sure i could drum up ten thousand words to support that. You're the reason misanthropes exist, and I say this candidly, literally, and without hesitation. You're one one of the worst people i've ever had the displeasure of interacting with and i hope you get mulched by a cement mixer the next time you leave your fetid little hovel
Oh, and to top it off, you suck at modeling.
- 7
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Actually, apologies for the horrors of double posting, but any reference on northern nightmare's visor? i can't find anything on it
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Look what i managed to make with N.E.A Glow + Animations = What do you guys think?
that's pretty good, but the model underneath is still pretty meh. Not apocalyptic bad, but it's missing a lot of the shapes on the real truck
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Here you go Steve. Credit goes to the monster jam photographers.
yeah i found that one too. It's about one hundredth of a second from being perfect. Hate it when that happens
and a few of those ones from noah are ok, still not what i'm after though. Thanks though
WF14/15 W.I.P.
in Monster Trucks
Posted
Yeah those trees are way oversized, and the broken alpha on the lighting rigs makes me sad