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Nathan H.

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Posts posted by Nathan H.

  1. 11 hours ago, steiale said:

    If you're going for the King Krunch team look, then you should use the older Silverado body like Shock Therapy. The chassis would be the Basl NEA chassis I believe, but I'm probs wrong (Cue Kozak to save the day on this one...)

    Oof gotta repaint the whole thing lol.

  2. Okay I haven't made many replicas so this is my first or second one. This truck ran in the 2007 MLMT tour under David Smith. The truck was previously ran with a older paint scheme by Steve Macklyn from 2000-2002. The truck is not done and I would appreciate constructive criticism. 

     

    Tell me if you like it... 

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    90LPVou.png

    Yes, this is currently running on the Over Bored 2017 Chassis. I plan to have someone help me change it. If someone could could figure out the correct chassis it runs I would appreciate it. Thanks!

    • Upvote 3
  3. On 2/2/2018 at 4:33 AM, nks1996 said:

    id say the cab is looking good for being free handed so far

     

    now this was kinda a side project i was messing with when i was tossing around the idea of a monster truck throwdown tour but that has since been abandoned ill still finish this and a few projects mainly an extremely large project centered around the current team im working for so be on the look out for that sometime in 2018

    UPDATE:

    just finished the hood and i feel it looks really good as of right now

     

    oh theres also these ive had in the wings and just now decided to show off

     

    loader idea all to @xNITROxBUNNYx truck is all his design i just translated to design to blender

     

    another truck from the throwdown tour idea was crude behavior still work to be done here

    for old @Chazzymp another one to add to the jester pack (still in the works)

     

    and this one has had me excited for a while as do quite a few other designs from this awesome concept artist its michael arndt's optimus prime (sofar)

     

    thats all for now 

    Could you possibly teach me how to modfy the shape of a body in blender sometime? You have my discord lol.

  4. On 9/15/2017 at 11:50 AM, jarred746 said:

    how do i edit a pack so the back tires dont come off every time i turn around?

    This is actually a RoR version bug. Upgrade to a higher version of rigs of rods. I'd recommend 0.4.0.7 or 0.37

  5. On 9/1/2017 at 2:04 PM, powphenom said:

    Ok, I have made a few breakable trucks. I didn't make the trucks themselves, but just made the fiber glass bodies breakable. So far how it works is, when part of the body makes contact with something, it simply falls off. I have made Gas monkey, grave digger, and zombie. Only a few problems. Zombies arms do not fall off, but the rest of the body does. The second problem is that the wheels do not break. If anyone could help me make the wheels breakable, I will release the pack as beta. That's all for now.

    I can help you if you want. I just uploaded my first breakable pack with Mutant 2017, MM 2k17, and Blue Thunder 2017 breakable.

  6. 20 hours ago, Chazzymp said:

     

    Recently came back to a project I was working on with @Zman5499. What do you guys think of the paint so far?

    I think that you should have kept working on with me but instead you just stopped messaging me on discord. I still have the chassis ready and waiting but apparently you don't need help. Other than that, great job on the paint.

  7. On 7/8/2017 at 5:23 PM, Chazzymp said:

    Some more trucks i've started on. Waiting on @GDFAN14  to finish a project, but after thats done alot of these trucks should hit public soon.

    Is that my breakable version of Mutant? Just wondering if I sent you which I probably did. Or is it someone elses?

  8. On 6/25/2017 at 2:57 PM, ChaoticMayhem said:

    lol maybe fudge? sounds dumb tho. 

    Anyways, more progress. Finally figured out how to texture the inside of the body so it's not see through body from the inside thanks to @Swegliner849. Thanks!

     

    And yes, I'm aware that one half of the truck is lighter than the others. Textures are hating me today...

    Yo Vegasfest, are you blind or what? Breakables are in progress rn. Any suggestions of trucks that I should make breakable would help with the pack.

  9. 19 hours ago, Outlawed said:

    What is the point of lining up stuff ingame when you are just going to make them "breakable" (which is BS, all you are doing is allowing the beams to deform) and all of the parts are just gonna go wherever they want based on forset node numbers...

    I am trying to make the settings more realistic right now. It'd be helpful in anyone could help me please.

  10. 19 hours ago, GDFAN14 said:

    How they are supposed to be. If your going to do something please do it right, make sure to ask friends what you can improve on good luck!  Please make sure all the shocks line up and make sure the lexan is not white. Here is a tutorial by Stephen Hopkins that is very useful on moving props.

     

    Thanks. i'll make sure to check it out. How do I make it to where the lexan isn't white? This is my first truck I've ever modified with blender whatsoever.

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