Something new!
an advanced auto parts display area with a 3 car set for a small car crush, enjoy this advanced auto parts for things like league displays, promos or just fooling around.
credit:
car textures: rockcrwlr
textures: google
EVERY model: me
enjoy your advanced auto parts display and if you use it for a league or video, i would like some credit please
edit: the new one is only different because it has ADVANCE auto parts ingame, my mistake sorry.
Very easy track paint on this track. Because there are no lines (Like at the real show), you start between 2 cones and finish between 2 cones. This is the track for MROR this weekend.
Credits:
Me: Track model, Edited car texture. Cones
Google: Some textures, Stadium Model
Klayton: Cars, car textures and buses, Other textures
Brian: Car models and textures
If I forgot anyone, let me know.
Enjoy!
This is the track for Saturday's MROR event.
That's all
Credits:
Klayton- Stadium and its textures, cars and their textures, other various textures
Me- Track model and textures
Various track makers- other textures for the track
Sorry if I forgot anyone.
There is a high quality and FPS version of the track in the links
Enjoy!
This is the updated version of my truck for leagues happening from the end of 2014 through 2015. This truck features a new paint as well as update parts and chassis components.
Credits:
Body: Codemasters
Chassis: Kozak
Parts: Klayton, Johan, Donnelly, Zach Steele, Matt Wilkinson, V4 Pack Makers
Paint: Devin Doss
Suspension Settings: Me
Horn: Devin Doss
Tires: Klayton (Added White Lettering: Me)
Rims: Johan
Sorry if I forgot anybody.
Also, I reserve the right to use this truck in leagues as this is my personal custom truck, and my only.
Make sure to redownload the newer version and copy and replace it into your pack as a few things changed in the truck file.
Here it is! My first replica truck ever released! This truck is fully hand painted except for the ford logo on the front end. Because this is my first paint, it won't be perfect, but I tried.
Credits:
Johan: Knuckles, Made and Positioned shocks, cloned driveshaft, made multiple props.
Klayton: V4.5 F150 body and Goodyear tires
Daniel Donnelly, Chris Hamilton and V4 Staff: Truck Props
Devin Doss and Chadwick Deerfoot: Made sure everything worked
If I forgot anyone, I apologize.
Thank you to everyone who helped make this truck look as good as it does!
Enjoy!
This is the track for the first event of the MROR Summer Fairground Series. The track is a replica of the Colorado State Fair in Pueblo Colorado of 2013.
Credits:
Klayton: Multiple Textures, Car models and textures
Google: Toughest Monster Truck Tour Logo
Me: All of the modeling for the track, stands and stage, Floor paint, Fence texture
This pack includes 3 Mud Trucks:
Aaron Lurie's Blue Bandit II
Mason Watts' Flashback
Devin Doss' Vertigo
It was easier to release it in a pack since these 3 truck all used similar parts.
Feel free to use any tires, rims, or other parts from this pack for your own truck!
Credit:
Body From Blue Bandit and Flashback: DiggerFan
4 Links, Tie Rods, ect: Johan Seminario (Off of Mopar Magic)
Paints for the trucks are made by their owners
Tires: Matt
Rims: Johan (Edited by me)
Chassis: Kozak
Various Other Parts: V4 Pack Contributors
Thank you to everyone who helped with parts for these trucks!
The owners of these trucks have the right to have first pick at them in any mud truck related events.
This is the finale track for the SMRA season. This track takes place at Mile High Stadium in Denver, Colorado. The track is based on a 2 day layout with freestyle being majorly different from the racing track which happens to be a St. Louis style starting behind the base of the massive table top.
Some people who helped with this track:
Kayton: Banners, Cars and textures, Tarp, Container texture (edited by me), Dirt, skyline
Dan Agosh: SMRA logo, freestyle obstacle suggestions
Danny Mackey: Paint and obstacle ideas
Me; track modeling, paint, texturing the stadium
Google Warehouse: Stadium model
Very fun track and it should lead to a fun show!
If I forgot anyone, just let me know!
Enjoy!
Pro 4, Pro 2, whatever you want to call it, It's my custom for SMRA and other various events and leagues.
I've worked on this truck for a while to set it up the way I wanted it, and I enjoyed everyone moment of building this. sure I did.
Credits:
Various Parts- Johan Seminario, Daniel Donnelly, Klayton Halog, and other pack contributors
Part Placement on the chassis- Chris Hamilton
Paint and some prop repaints- Me
Rims- Me
Set Up (Suspension)- Me
Various Logos- Google
Body- Rip from DiRT Whatever, Thanks to Chris for getting me the blend of it.
Chassis- Kozak
LED Material File Code and Textures- Edy
You will need Mopar Magic Custom 2.0 due to the fact that a few part such as the axles and shock shafts are taken from there.
If for some reason you actually want to run this in an event, Funruns are fine, leagues, please ask before signing up in this, I would rather have this as my personal custom.
If I forgot any textures, meshes, credits, etc, make sure to mention it to me.
Enjoy!
Well, the first Holiday Havoc ran back in December of 2012, and it is back for a 2nd year, except this time it is being ran by Dylan Bernier! The tricky racing style and huge obstacles are bound to throw even the more experienced drivers for a ride they aren't expecting.
Credits:
Stadium- Dylan Bernier
Stadium Textures- Banners (Klayton) and everything else is from Sim-Monsters Tracks
Track Modeling, Track textures and exporting- Me
Vehicles and their textures- Klayton
And here is how you run this tricky track!
Enjoy!
Well, here it is! After long and hard work, Me and Tharindu have produced a great track for this weeks MROR Event!
The racing style is a nice inside-out So-Cal style racing with a start line on top of a steep table top
Also, Please make sure to go through the small tunnel behind the jammer in the back of the stadium.
I have a lot of people to thank for the final product:
Klayton: MJ2013 Animation texture and code, dirt, stairs, support beams, crowd, tarp, Cars and RV with their textures, Ect.
Danny: MTM2 car models with textures by MTM2
Tharindu: Paint and ware marks.
Me: Model and Stadium Model.
Well, the last Miami download got deleted by someone on the staff, so I am here to reupload it. This was ran for SSRS last week.
I didn't save the credits so I can only name the people I remember.
People who contributed to this or helped are
Klayton
Danny
Johan
Tharindu
Mark
Sorry if I forgot you.
There is a 2048 and 1024 version, 1024 being the FPS one.
Enjoy!
Alright, here is the track we will be using for the Monsters of ROR Fairground season finals. It has an interesting racing course and I hope everyone has fun driving on it.
Credits:
Dirt and Cars- Klayton
Stands- Crazy? (I think)
Concrete and skyline- Klayton
Everything else- Sim-monsters and google
The last arena show for Monsters of ROR takes place at East Ruthersford!
A nice, simple track that features straight line racing.
credit:
arena model- Me
textures- Sim-Monsters
cars and car textures- Mark Colineri
track paint- me
Sorry if I forgot anyone!
Enjoy!
After a great event at Anaheim for Monsters of ROR, we travel to Rosemont for our next event.
Credit:
Dirt: Sim-monsters
Cars and car textures: Mark Colineri
Photos for scoreboard: Google
Metal texture and Crowd: Rockcrwlr
other textures: google and sim-monsters
Enjoy the track and the little animations I included
well, Here is the first stop for the Monster Jam portion of Monsters of ROR. This event will be ran on the 23rd, and you should check the show line-ups to see if you are going to be there!
credits:
cars, car textures, metal texture, crowd texture, and dirt- Rockcrwlr
wall banners- sim-monsters
other textures- google
the rest is made by me. Sorry if I missed anyone
Enjoy!
A track I made for season 2 of Monsters of ROR.
credits:
cars: Mark Colineri (edited textures by me)
roof: Coconutmen
dirt: Sim-monsters
Crowd: Rockcrwlr
others: google and Sim-Monsters
Enjoy the track and many more tracks to come for season 3 of Monsters of ROR