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Weird scaling thing after exporting



Well another question yey

So, i exported this and it showed very small ingame. Some people told me to press CTRL A and the "rotate and scale to obdata" button, i did that and then i exported it (i joined all the meshes of course). I got ingame and nothing changed...

I tried to scale it bigger in blender and re export but nothing changed. I really need to know how to fix this. I use blender 2.49b. kthxbye


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