James O. Posted October 5, 2021 Share Posted October 5, 2021 Hey all I'm having troubles exporting a set of headers to this certain folder imp using, and it gives me the .mesh.xml, but not the .mesh that I need. I'm needing this information so I can continue this project I have on hold Sincerely, Dreadnaught YT Link to comment Share on other sites More sharing options...
1 WorpeX Posted October 5, 2021 Share Posted October 5, 2021 That is what it's supposed to do! You've done everything right. The .mesh.xml needs to be converted to a .mesh via the OgreXMLConverter.exe file located in your Rig of Rods directory. Simply drag the .mesh.xml onto the exe and it'll automatically convert the file to a .mesh. This works the same in both directions. If you want to view a .mesh in blender you'll need to convert it to a .mesh.xml first. Link to comment Share on other sites More sharing options...
0 James O. Posted October 5, 2021 Author Share Posted October 5, 2021 15 hours ago, WorpeX said: That is what it's supposed to do! You've done everything right. The .mesh.xml needs to be converted to a .mesh via the OgreXMLConverter.exe file located in your Rig of Rods directory. Simply drag the .mesh.xml onto the exe and it'll automatically convert the file to a .mesh. This works the same in both directions. If you want to view a .mesh in blender you'll need to convert it to a .mesh.xml first. Thank you! Now my new occuring issue is imported meshes' UV being lost and/or destroyed in the process of import. Any tips? Link to comment Share on other sites More sharing options...
0 WorpeX Posted October 6, 2021 Share Posted October 6, 2021 3 hours ago, James O. said: Thank you! Now my new occuring issue is imported meshes' UV being lost and/or destroyed in the process of import. Any tips? Not sure exactly, I've had that issue before though. What I usually do when I have issues with specific .mesh files might sound a bit weird. I create a fresh new blender file and import them into that. For some reason, that usually always works. From there, I save the new blender file and go back into my working truck blend file. Then go to file -> append -> new blender file. Then import the mesh in from that method. Usually works, no idea why. Hopefully it works for you if not someone else might need to chime in. Link to comment Share on other sites More sharing options...
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James O.
Hey all
I'm having troubles exporting a set of headers to this certain folder imp using, and it gives me the .mesh.xml, but not the .mesh that I need. I'm needing this information so I can continue this project I have on hold
Sincerely, Dreadnaught YT
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