Outlawed Posted May 18, 2012 Share Posted May 18, 2012 on a plus note you members on this site will have access to 35 new chassis's to use, modify and play around with for custom trucks once V4 is out 14 Link to comment Share on other sites More sharing options...
JDeezie82 Posted May 18, 2012 Share Posted May 18, 2012 Track by Casey, texture by me. Looking good! This makes me excited! Was a very good show. Link to comment Share on other sites More sharing options...
mdemko Posted May 18, 2012 Share Posted May 18, 2012 Question kozak. Will the PEI chassis' be the right width this time? Lol in all seriousness, everything for S3 & V4 Looks great. Link to comment Share on other sites More sharing options...
Outlawed Posted May 18, 2012 Share Posted May 18, 2012 you mean the actual cab area of the main rails? Link to comment Share on other sites More sharing options...
mdemko Posted May 18, 2012 Share Posted May 18, 2012 Cab area. Link to comment Share on other sites More sharing options...
Outlawed Posted May 18, 2012 Share Posted May 18, 2012 should be fixed as this is a scratch built PEI (I also made two variations of the first generation) Link to comment Share on other sites More sharing options...
Edy Posted May 18, 2012 Share Posted May 18, 2012 Coconut Speedway (I made it slippery) Racing FS 6 Link to comment Share on other sites More sharing options...
Hot Shoe Posted May 19, 2012 Share Posted May 19, 2012 I'd say that's a result... My first track for RoR in Blender. Quite happy with how the texture came out. This is a custom track that I started, but never finished in MTM2. "San Marco Arena". I plan on this being an indoor arena venue. The dirt, and ramp textures are mine. I also modeled the ramps myself with cars supplied to me by Tom P. The grass texture for the terrain are by ARF I believe. Please inform me if I credited the wrong person. Lots more work to do on this thing, but I wanted to share what I've accomplished thus far... 4 Link to comment Share on other sites More sharing options...
Mjamfan22 Posted May 19, 2012 Share Posted May 19, 2012 its cool and all but is that it? two jumps Edit: Nevermind hehe Link to comment Share on other sites More sharing options...
SybilSixx66 Posted May 19, 2012 Share Posted May 19, 2012 Aw c'mon, post the MTM2 pic so we'll know what to look forward to! Link to comment Share on other sites More sharing options...
ARF Posted May 19, 2012 Share Posted May 19, 2012 Nice track, I like the layout. The grass texture for the terrain are by ARF I believe. No credit necessary, I just got it off of google images lol Link to comment Share on other sites More sharing options...
Hot Shoe Posted May 19, 2012 Share Posted May 19, 2012 This was how San Marco looked in MTM2 This was actually the "Second Stop". The first version was released to the enjoyment of many and used in a league or two. San Marco Second Stop from MTM2: For those with questions on the racing layout: Doubt I'll follow the MTM2 version very closely in bringing it to RoR. I want to emulate somethings, but I'll also take creative freedoms on other things, and update it a bit... 9 Link to comment Share on other sites More sharing options...
SuddenImpact Posted May 19, 2012 Share Posted May 19, 2012 I think there are very few people here who can say that they raced on that track in competition. I still remember it too 3 Link to comment Share on other sites More sharing options...
Hot Shoe Posted May 19, 2012 Share Posted May 19, 2012 Yeah man. I lost a race on that track. On MY OWN track. Lol. Link to comment Share on other sites More sharing options...
mdemko Posted May 19, 2012 Share Posted May 19, 2012 You should still incorporate the quad/tuff trux jumps and course. 1 Link to comment Share on other sites More sharing options...
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