Aces98 Posted March 8, 2014 Share Posted March 8, 2014 OK I looked around on the site a bit and didnt see anything about it, so im just going to make a new thread. My first thread hope I'm not breaking any rules here :3 Does anyone who has the "know how" to do so, plan to make any content for content for Beamng? it would be so great to see IMO! It can't be much more different to import models, Jbeams and such. Its basically the same game. I think there would be much more potential for realism with the newer engine and rendering. Just curious thats all. Also, is there a way to just import the already made v4 pack trucks into the game? I know Nadeox1 one did it with the map Mt.Shell., but the chances of me contacting him are slim to none since hes a stuck-up "popular" youtuber. Thank you! Link to comment Share on other sites More sharing options...
Vettefan Posted March 8, 2014 Share Posted March 8, 2014 Would be great to start seeing some monster jam content in BeamNG. Although i'm not sure BeamNG supports heavy machinery (witch I think would include monster trucks) yet. Also converting a car from rigs of rods to BeamNG is not easy. Converting maps is a lot easier than vehicles because all you have to do for a map is load the height map in the Torque 3d editor and work on it from there. But a vehicle needs a lot of programming. There is some info on how to convert vehicles form ROR to BeamNG on the BeamNG wiki. -Autofan on BeamNG forums Link to comment Share on other sites More sharing options...
Aces98 Posted March 8, 2014 Author Share Posted March 8, 2014 Yeah I figured it was a lot more complicated than I thought. I think Ive seen that on the wiki but I didnt look at it too much haha... Link to comment Share on other sites More sharing options...
SealedGecko Posted March 8, 2014 Share Posted March 8, 2014 Do you mean something like this? 3 Link to comment Share on other sites More sharing options...
Outlawed Posted March 8, 2014 Share Posted March 8, 2014 we have had a few members try to make some stuff for BeamNG, from what I was told from SealedGecko (he started putting a Monster Truck together) it is just a straight up nightmare to deal with. They really need to focus more so on user friendly programs to assist people making mods. One of the major flaws of ROR was how cryptic it is to make stuff for it. Link to comment Share on other sites More sharing options...
Tom P. Posted March 8, 2014 Share Posted March 8, 2014 I messed around a lot with terrains with BeamNG. It has its upsides and downsides. Making tracks is a challenge but you can create realistic environments with the ingame editor, and of course some experience is needed as well. Link to comment Share on other sites More sharing options...
Aces98 Posted March 8, 2014 Author Share Posted March 8, 2014 Do you mean something like this? how much do you want for it? I messed around a lot with terrains with BeamNG. It has its upsides and downsides. Making tracks is a challenge but you can create realistic environments with the ingame editor, and of course some experience is needed as well. I've never done or tried anything like that much. The only thing I have done is small amounts of modeling and some reskinning. pretty proud of this one hehe: http://sim-monsters.com/index.php?/files/file/1194-cardiac-arrest-custom-monster-truck/ we have had a few members try to make some stuff for BeamNG, from what I was told from SealedGecko (he started putting a Monster Truck together) it is just a straight up nightmare to deal with. They really need to focus more so on user friendly programs to assist people making mods. One of the major flaws of ROR was how cryptic it is to make stuff for it. Really? thats a shame. It does seem a lot more challenging than RoR to make mods and such. Seems like all the file types are wacky. well anyways thanks for the information, and I hope someone steps up to the challenge Sealed Gecko's looks really good why didnt he continue with it?? Link to comment Share on other sites More sharing options...
HAXRANDMODDER Posted February 15, 2015 Share Posted February 15, 2015 Do you mean something like this? Please make this public i dont even play beamng drive i just want to see this kind of stuff to go into the game so that other people can do their editing and poo to make it better. Link to comment Share on other sites More sharing options...
SealedGecko Posted February 15, 2015 Share Posted February 15, 2015 Please make this public i dont even play beamng drive i just want to see this kind of stuff to go into the game so that other people can do their editing and shit to make it better. http://www.mediafire.com/download/xpm77v74519yp2c/CRDTest.zip I don't even know if it works in the latest version. 1 Link to comment Share on other sites More sharing options...
vabeachbeastcbc Posted February 15, 2015 Share Posted February 15, 2015 no not with the new version but its nice i tried making one and could only get the chassis in and it kept messing up so it is not an easy thing to do especially cause of how unstable taller trucks are Link to comment Share on other sites More sharing options...
pancakeman Posted February 15, 2015 Share Posted February 15, 2015 I picked it from the menu, and it is missing textures. But I don't care if it has missing textures. Link to comment Share on other sites More sharing options...
UtahGuy123 Posted February 15, 2015 Share Posted February 15, 2015 Change the name of the folder to "CRDTest" and the textures should be fine. Link to comment Share on other sites More sharing options...
rockgod88 Posted February 18, 2015 Share Posted February 18, 2015 i can run it fine and Looks Great SG!!1 Link to comment Share on other sites More sharing options...
vabeachbeastcbc Posted February 20, 2015 Share Posted February 20, 2015 in the .dae file for the chassis and all the other parts it has a body did you not add the textures to that or what? Link to comment Share on other sites More sharing options...
HAXRANDMODDER Posted April 16, 2015 Share Posted April 16, 2015 Only the undercarage and wheels and shocks appear in game and wheels fall off all the time... Link to comment Share on other sites More sharing options...
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