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Spec Mapping Error on Chassis



So I was putting together a truck, and I wanted to put a spec map on the chassis.

After the spec map wasn't working (because of the same problem as below), I tried Klayton's shader material thinking the bake was messing it up.

After doing everything right for the shader material, I ended up with the same problem as the initial spec.


As you can see, only a few parts of the chassis show some shine, while the rest of the chassis is the solid textures with no shine.




I have tried re-exporting the chassis and trying different textures and nothing has worked.


Any help would be appreciated.




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