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DannyMackey

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Posts posted by DannyMackey

  1. EMYHrfZ.png

    The wait is finally over.  After taking additional time to refine new truck settings, NAMT is ready to get underway.


    Please read the rule book and information regarding truck modifications before signing-up:

    https://docs.google.com/document/d/12jL5BOFU_4WR9u4R8v13KPbgDUoRoPJ_0GVLC8Fr9_w/edit#


    BLANK SIGN-UP:

    Name:

    Truck:

    Discord:

    Download Link (Sim-Monsters Only):

    Truck Song (Optional) (https://www.epidemicsound.com/music/featured/)

    Year Debuted (Driving):

    Body Type:

    Hometown (OPTIONAL):


    Freestyle songs are subject to review and may be rejected if it will likely lead to videos being blocked.  Please try to use songs that are not going to be blocked in a video.

    IF YOU DO NOT FILL THIS OUT PROPERLY, YOUR SIGN-UP WILL BE DELETED!

    A full list of sign-ups can be found here:

    https://docs.google.com/spreadsheets/d/1xniSD5dNDrKajVLk3bDUmX2J84y-zzfmLUJE9CHq8b0/edit#gid=1055101421

    OPEN CUSTOMS ARE AVAILABLE IN A FIRST-COME-FIRST-SERVE BASIS.  EVERYONE IS FREE TO MAKE THEIR OWN TRUCK FOR THIS LEAGUE.

    Any questions regarding sign-ups, rules, or the league in general can be asked in the Q&A Thread here:

    SIGN-UPS WILL OPEN TOMORROW SEPTEMBER 29, 2020 @ 6:00 PM est/5:00 PM cst!

    YOU CANNOT COMPETE UNLESS YOUR TRUCK HAS BEEN APPROVED.

    APPROVED TRUCKS WILL BE LISTED ON THE SIGN-UPS SHEET.

     

    • Upvote 3
  2. THIS IS A REMINDER ALL TRUCKS MUST BE UPLOADED TO SIM-MONSTERS AND APPROVED BY TUESDAY, SEPTEMBER 15, 2020 @ 11:59 PM est/10:59 PM cst!

    22 PEOPLE STILL NEED THEIR TRUCK UPLOADED/APPROVED.

    I am aware some of these 22 are working on/updating their truck and will be done, but some I have not heard anything from so be sure you have your truck ready by Tuesday!

    https://docs.google.com/spreadsheets/d/1GvVvKwrvfIRJrXvBXDtDTodpWEiBV6ZOXu18k2UadyI/edit#gid=1051805070

  3. Cl4HnLn.jpeg

    With the TMB Truck Fest a few weeks out, we're hosting a fun run for everyone to get used to competing in the NAMT trucks, some practice racing in a Round Robin bracket, and use the Sim-Monsters Anti Cheat for the first time officially.


    Event Rules:

    • All competitors are required to use the Sim-Monsters Anti Cheat to ensure all truck files are legal.
    • First 16 sign-ups make the event, everyone following is a back-up.
    • Racing will consist of a Round Robin that will reduce the field to 8, followed by a standard bracket to determine the winner.
      • Everyone will be randomly seeded into groups of 4
      • Each driver will race every driver in their group
        • Example: A vs. B, A vs. C, A vs. D, B vs. C, B vs. D, C vs. D
      • All 4 drivers will be in the server at the same time during their groups races.
    • Freestyle will be all 16 trucks
    • 2 minute freestyles using the SSRS/NAMT scoring system
    • Semi-realistic freestyles will more details during the Driver's Meeting

    Trucks:

    • Trucks must be built on the NAMT settings.
    • All trucks must be uploaded and approved on Sim-Monsters.
    • If you do not have a truck, you can use one from the Open Customs Pack:

    Event Times:

    • Discord: http://discord.gg/yMHEzTA (NAMT Discord)
    • Driver's Meeting: Thursday, September 10, 2020 @ 6:30 PM est/5:30 PM cst
    • Racing: Thursday, September, 10, 2020 @ 7:00 PM est/6:00 PM cst

    Sign-Ups will open Sunday, September 6, 2020 @ 8:00 PM est/7:00 PM cst

    Sign-Up Format:

    Name:

    Truck:

    Download Link (Sim-Monsters Only):

    Discord:

    Freestyle Song (YouTube Link Only):


    Sign-Ups: https://docs.google.com/spreadsheets/d/1eGyT2AmkMrP9eoylLd68AA_AdOPxFtOiazf_lh0Hen0/edit#gid=2085273009

    Bracket: https://challonge.com/FREastRutherford2012

    Event Results: https://docs.google.com/spreadsheets/d/1eGyT2AmkMrP9eoylLd68AA_AdOPxFtOiazf_lh0Hen0/edit#gid=694737051

    Livestream: https://www.youtube.com/channel/UCm9mECkVzgeOAzwpWV2rcVg

  4. ALL TRUCKS MUST BE SUBMITTED AND APPROVED BY TUESDAY, SEPTEMBER 15, 2020 @ 11:59 PM est/10:59 PM cst!

    THE DATE HAS BEEN CHANGED!

    FOR THOSE WHO CANNOT ATTEND THE QUALIFYING SESSION SCHEDULED FOR FRIDAY, SEPTEMBER 19, 2020, WE WILL BE HOSTING ANOTHER SESSION WEDNESDAY, SEPTEMBER 16, 2020 @ 6:00 PM est/5:00 PM cst!

    IF YOU STILL CANNOT ATTEND THIS ADDITIONAL SESSION, PLEASE CONTACT ME SO WE CAN SCHEDULE ANOTHER TIME!

  5. Update for the time being.  Should have the last few leagues that completed included.  Also changed some of the rules for the ranks, most notable is only 5th place or better in overall points get gold instead of 10th or better.  I noticed there was a build-up of gold drivers that doubled the number of silver drivers.  With the change the inverse has happened, silver outnumbers gold at about 2:1.  Sorry to those who are now silver and were gold.

  6. All-Star Challenge MVP Points Results:

    # Team Driver Total Week 1 Racing Week 1 Freestyle Week 2 Racing Week 2 Freestyle Week 3 Racing Week 3 Freestyle
    1 Team Mackey Jon Zimmer 101 18 24 12 20 12 15
    2 Team Mackey Andrew Sheets 91 18 22 12 5 12 22
    3 Team Mackey Brandon Scalf 89 12 16 12 20 6 23
    4 Team Mackey Danny Mackey 68 12 11 6 3 12 24
    5 Team Colineri Mark Colineri 67 0 23 0 24 0 20
    6 Team Colineri Chadwick Deerfoot 61 12 5 6 18 0 20
    7 Team Colineri Blake Thompson 56 6 22 0 10 6 12
    8 Team Colineri Marty Hussey 51 6 22     6 17
    9 Team Colineri Brett Falvey 51 0 22 6 23    
    10 Team Mackey Josh Gajewski 50 0 1 12 8 12 17
    11 Team Mackey Vincent Akard 49 0 18 12 9   10
    12 Team Colineri Zach Steele 44 0 14 0 2 6 22
    13 Team Colineri Jack Merkle 42 0 6 6 15 0 15
    14 Team Mackey Tyler Richmond 40       21 6 13
    15 Team Colineri Matthew Tyrrell 34 0 15 0 17 0 2
    16 Team Colineri Chris Bialek 31       23 0 8
    17 Team Mackey Tyler May 31 0 14 0 17    
    18 Team Colineri Chris Hamilton 30 0 18 6 1 0 5
    19 Team Mackey Ryan McCauley 28 6 12     6 4
    20 Team Colineri Blaise Zantinge 26         6 20
    21 Team Mackey Matt Wilkinson 26 6 3 6 4 6 1
    22 Team Colineri Will Meyer 24 6 11 0 7    
    23 Team Colineri Marcelo Mendoza 23     0 12 0 11
    24 Team Mackey Damian Bowers 20 0 7 0 6 0 7
    25 Team Colineri Hagan Moskau 19     6 13    
    26 Team Mackey Chuckie Pauken III 15     0 15    
    27 Team Colineri David Trevino 14 12 2        
    28 Team Mackey Travis Palm 11     0 11    
    29 Team Mackey Trevor Amos 10 0 4     0 6
    30 Team Mackey Dylan Dudley 9 0 9        
    31 Team Colineri Devin Doss 9         0 9
    32 Team Colineri Tom Papaccio 8 0 8        
    34 Team Mackey Trevor Michalesko 3         0 3

    *Four points were awarded for each racing victory.  Final standings from freestyle were counted for freestyle points.

    All-Star Challenge Team MVP's:

    Team Mackey: Jon Zimmer (101 Total Points)

    Team Colineri: Mark Colineri (67 Total Points)

  7. Event 3 Results:

    Freestyle Results:

    Freestyle Order:

    1. Matt Wilkinson (Team Mackey)
    2. Devin Doss (Team Colineri)
    3. Ryan McCauley (Team Mackey)
    4. Blaise Zantinge (Team Colineri)
    5. Trevor Michalesko (Team Mackey)
    6. Marty Hussey (Team Colineri)
    7. Trevor Amos (Team Mackey)
    8. Chris Hamilton (Team Colineri)
    9. Danny Mackey (Team Mackey)
    10. Zach Steele (Team Colineri)
    11. Andrew Sheets (Team Mackey)
    12. Blake Thompson (Team Colineri)
    13. Damian Bowers (Team Mackey)
    14. Marcelo Mendoza (Team Colineri)
    15. Josh Gajewski (Team Mackey)
    16. Jack Merkle (Team Colineri)
    17. Vincent Akard (Team Mackey)
    18. Matthew Tyrrell (Team Colineri)
    19. Brandon Scalf (Team Mackey)
    20. Chadwick Deerfoot (Team Colineri)
    21. Jon Zimmer (Team Mackey)
    22. Chris Bialek (Team Colineri)
    23. Tyler Richmond (Team Mackey)
    24. Mark Colineri (Team Colineri)

    Freestyle Scores:

    # Team Drivers Trucks Total Time Filled Air Momentum Technicality
    1 Team Mackey Danny Mackey Speed Energy 46.5 20 9.0 9.0 8.5
    2 Team Mackey Brandon Scalf Red Hot 46.0 20 9.0 8.5 8.5
    3 Team Colineri Zach Steele Black Widow 2020 44.5 20 8.0 8.0 8.5
    4 Team Mackey Andrew Sheets Skeledragon 44.5 20 8.0 8.5 8.0
    5 Team Colineri Blaise Zantinge Blaise's Beast 44.0 20 8.0 8.0 8.0
    6 Team Colineri Chadwick Deerfoot Robo Dragon 44.0 20 7.5 8.0 8.5
    7 Team Colineri Mark Colineri Working Class VI 44.0 20 8.5 8.0 7.5
    8 Team Colineri Marty Hussey ROR-V1 43.5 20 8.0 8.5 7.0
    9 Team Mackey Josh Gajewski Kontrol Freek 43.5 20 7.5 9.0 7.0
    10 Team Colineri Jack Merkle Vorian Prime 41.5 18 7.5 8.0 8.0
    11 Team Mackey Jon Zimmer Terminal Velocity 41.5 17 9.0 7.5 8.0
    12 Team Mackey Tyler Richmond Hemistorm 38.0 16 7.5 7.0 7.5
    13 Team Colineri Blake Thompson Hysteria 35.0 15 7.5 6.5 6.0
    14 Team Colineri Marcelo Mendoza Poison 34.0 12 8.5 7.5 6.0
    15 Team Mackey Vincent Akard Grave Digger (Green) 30.5 10 8.0 6.5 6.0
    16 Team Colineri Devin Doss Deja Vu 2020 28.5 12 5.0 6.0 5.5
    17 Team Colineri Chris Bialek Showtime 2.0 28.0 10 6.0 5.5 6.5
    18 Team Mackey Damian Bowers Untapped Rage 27.0 9 6.5 5.5 6.0
    19 Team Mackey Trevor Amos Avenger (Blue) 19.5 7 5.0 3.5 4.0
    20 Team Colineri Chris Hamilton Over Rev'd 18.5 6 4.0 4.0 4.5
    21 Team Mackey Ryan McCauley Problematic 15.5 5 3.0 3.5 4.0
    22 Team Mackey Trevor Michalesko Metal Mulisha 13.5 5 3.0 3.0 2.5
    23 Team Colineri Matthew Tyrrell Fuel Injection 6 8.0 2 3.0 1.5 1.5
    24 Team Mackey Matt Wilkinson Bootlegger 4.0 1 1.0 1.0 1.0

    Points Earned:

    Team Mackey:

    1. Danny Mackey (+24 Points)
    2. Brandon Scalf (+23 Points)
    3. Andrew Sheets (+22 Points)
    4. Josh Gajewski (+17 Points)
    5. Jon Zimmer (+15 Points)
    6. Tyler Richmond (+13 Points)
    7. Vincent Akard (+10 Points)
    8. Damian Bowers (+7 Points)
    9. Trevor Amos (+6 Points)
    10. Ryan McCauley (+4 Points)
    11. Trevor Michalesko (+3 Points)
    12. Matt Wilkinson (+1 Points)

    Total: 145 Points

    Team Colineri:

    1. Zach Steele (+22 Points)
    2. Blaise Zantinge (+20 Points)
    3. Chadwick Deerfoot (+20 Points)
    4. Mark Colineri (+20 Points)
    5. Marty Hussey (+17 Points)
    6. Jack Merkle (+15 Points)
    7. Blake Thompson (+12 Points)
    8. Marcelo Mendoza (+11 Points)
    9. Devin Doss (+9 Points)
    10. Chris Bialek (+8 Points)
    11. Chris Hamilton (+5 Points)
    12. Matthew Tyrrell (+2 Points)

    Total: 161 Points

    Final Results:

    Team Mackey: +145 Points (495 Points Total)

    Team Colineri: +161 Points (511 Points Total)

    Final Points (All-Star Challenge):

    Team Mackey: 495 Points

    Team Colineri: 511 Points

     

    All-Star Challenge Champions:

    Team Colineri

  8. Event 3 Results:

    Racing Results:

    Round 1:

    1. Jon Zimmer defeated Jack Merkle (+1 Team Mackey)
    2. Andrew Sheets defeated Mark Colineri (+1 Team Mackey)
    3. Zach Steele defeated Vincent Akard (+1 Team Colineri)
    4. Josh Gajewski defeated Matthew Tyrrell (+1 Team Mackey)
    5. Marty Hussey defeated Trevor Amos (+1 Team Colineri)
    6. Blake Thompson defeated Damian Bowers (+1 Team Colineri)
    7. Danny Mackey defeated Chris Hamilton (+1 Team Mackey)
    8. Brandon Scalf defeated Chris Bialek (+1 Team Mackey)
    9. Tyler Richmond defeated Chadwick Deerfoot (+1 Team Mackey)
    10. Matt Wilkinson defeated Marcelo Mendoza (+1 Team Mackey)
    11. Blaise Zantinge defeated Trevor Michalesko (+1 Team Colineri)
    12. Ryan McCauley defeated Devin Doss (+1 Team Mackey)

    Drivers Dropped:

    • Brandon Scalf (Team Mackey)
    • Tyler Richmond (Team Mackey)
    • Matt Wilkinson (Team Mackey)
    • Ryan McCauley (Team Mackey)

    Points Earned:

    • Team Mackey: +8 Points, +4 Bonus Points
    • Team Colineri: +4 Points, +4 Bonus Points

    Round 2:

    1. Jon Zimmer defeated Zach Steele (+1 Team Mackey)
    2. Andrew Sheets defeated Marty Hussey (+1 Team Mackey)
    3. Josh Gajewski defeated Blake Thompson (+1 Team Mackey)
    4. Danny Mackey defeated Blaise Zantinge (+1 Team Mackey)

    Drivers Dropped:

    • Jon Zimmer (Team Mackey)
    • Andrew Sheets (Team Mackey)
    • Josh Gajewski (Team Mackey)
    • Danny Mackey (Team Mackey)

    Points Earned:

    • Team Mackey: +4 Points, +8 Bonus Points
    • Team Colineri: +0 Points, +0 Bonus Points

    Final Results:

    Team Mackey: +24 Points (350 Points Total)

    Team Colineri: +4 Points (350 Points Total)

  9. Event 3 Results:

    Qualifying Results:

    Team Mackey:

    # Drivers Trucks Discord Q Time Left Lane Time Right Lane Time
    1 Jon Zimmer Terminal Velocity Jonny#8634 54.7185 54.7185 56.1885
    2 Andrew Sheets Skeledragon sheetan22#2530 54.9167 54.9167 115.7317
    3 Vincent Akard Grave Digger (Green) VincentA#4678 55.9717 999.9999 55.9717
    4 Josh Gajewski Kontrol Freek Josh G.#1415 56.0634 56.0634 61.8522
    5 Trevor Amos Avenger (Blue) trevor#2136 56.2751 56.6597 56.2751
    6 Damian Bowers Untapped Rage minimooch256#7519 56.6973 58.0479 56.6973
    7 Danny Mackey Speed Energy DannyMackey#5142 56.7993 57.1670 56.7993
    8 Brandon Scalf Red Hot Sonar118#9363 57.3919 57.4321 57.3919
    9 Tyler Richmond Hemistorm TheOnlyTJRich#0482 58.1080 58.9440 58.1080
    10 Matt Wilkinson Bootlegger SealedGecko#0521 58.3001 62.2575 58.3001
    11 Trevor Michalesko Metal Mulisha Trevor Michalesko#9357 58.4986 60.4276 58.4986
    12 Ryan McCauley Problematic Aeremme #3918 60.2723 62.7781 60.2723
    13 Brad Kerlin Shock Therapy BradKerlin#3029 64.6921 64.9094 64.6921
    14 Jack McCarthy Destroyer Jackattack29#2224 65.9058 65.9058 999.9999
    15 Tyler May Grave Digger (Fire) Tylinater #7336 66.0453 66.0453 67.7058
    16 Lionel Herrera Max-D Yellow MonsterJam507yt #1284 67.1658 67.4406 67.1658
    17 Edy Beltran El Chupacabra Edy#3598 67.2659 999.9990 67.2659
    18 Austin Dahlgren Bad Habit Relapse Austin Dahlgren#1967 67.5943 70.9502 67.5943

    Team Colineri:

    # Drivers Trucks Discord Q Time Left Lane Time Right Lane Time
    1 Jack Merkle Vorian Prime Jack Merkle JR JR JR#9642 55.1858 55.2746 55.1858
    2 Mark Colineri Working Class VI Mark Colineri#3092 55.8416 56.5305 55.8416
    3 Zach Steele Black Widow 2020 Zach Steele#6028 55.8672 62.8980 55.8672
    4 Matthew Tyrrell Fuel Injection 6 LordFrosting #2849 55.9339 56.5093 55.9339
    5 Marty Hussey ROR-V1 Marty Hussey#4247 56.3436 56.8109 56.3436
    6 Blake Thompson Hysteria MrGravedigger24#3944 56.5519 57.2014 56.5519
    7 Chris Hamilton Over Rev'd Chris Hamilton#1074 57.1651 62.0767 57.1651
    8 Chris Bialek Showtime 2.0 Chris B#5044 57.4077 64.3380 57.4077
    9 Chadwick Deerfoot Robo Dragon CMDeerfoot#5139 57.5427 57.5427 57.7698
    10 Marcelo Mendoza Poison Sweg#0029 58.5411 58.5411 68.9500
    11 Blaise Zantinge Blaise's Beast Blaiser#9901 59.5358 59.5358 61.3482
    12 Devin Doss Deja Vu 2020 Devin Doss ッ#1995 59.5731 999.9999 59.5731
    13 Tim Smith Skoal Bandit lolTimmy#2002 59.6681 59.6681 60.2732
    14 Joey Burgy Sacrifice McMonsterJam_Joey#4846 60.1588 72.9886 60.1588
    15 Bradley Shaw Riptide 2020 MonsterTruckCanucker#7608 60.3284 63.9080 60.3284
    16 Chris Pervolarakis Bounty Hunter El Hulkster#7852 60.4679 60.4679 69.1441
  10. Well you don't need any prior experience competing in order to sign-up for the league.  However, the field for each event is formed from the 16 fastest qualifiers.  So in that respect, you experience level may dictate how well you drive, making it more difficult to make events.

  11. Sim-Monsters has been a community built around competing online in Rigs of Rods.  Being as Rigs of Rods is a vehicle simulator and not a "video game" it hasn't always supported competitive gaming features.  However with race timer support, there is an opportunity for more than just timed races.  Using a hash generated by Rigs of Rods when a lap time is sent, I can verify if a truck file has been edited in any way.  If you don't know what a hash is, let me explain.  A hashing algorithm is a function that generates a fixed length result (the hash) from a given input.  Basically you supply some input, say the text from a truck file, and the algorithm produces a "random" combination of letters and numbers.  You can play with it yourself here: https://gchq.github.io/CyberChef/#recipe=SHA1()

    So what purpose does this serve?

    Let's see what the contents of a truck file look like when hashed:

    ccny0ju.png

    Okay, but what if we made a change to the truck file, something inconsequential like renaming the truck.

    mcxEBCp.png

    The output is unrecognizable from the previous without even doing something like adjusting the suspension settings.

    Now how does this relate to an "anti cheat"?  Well whenever you record a time on a track with a timer, there is information sent to the Rigs of Rods website so it can be posted on their list of race times (https://forum.rigsofrods.org/multiplayer/races).  Along with the lap time, the truck you used, the track, and some other bits of data, a hash for the .truck file and a hash for the race script file are sent.

    For anyone that competed in the fun run I hosted a few weeks ago, you will remember the RoR API Swapping Tool I had you all use.  By using the API Swapping Tool, this information was sent to a server I hosted and was comparing the hashes that everyone was sending to hashes made by the server, thereby allowing me to verify that no one had changed their truck files in any way.  Don't worry, no one was cheating by the way.  However this provides a way to ensure that no one is editing their truck.

    How does this work from a league owner's perspective?

    As a league owner, you are in charge of what your drivers can and cannot do to their trucks and as such you would be approving or denying trucks before drivers can use them.  All you would need to do is take a copy of the exact truck file you approve for a given driver and have it uploaded to the server that I am hosting.  If at any time the server reports a truck file as being modified it would be on the judgment of the league owner to decide what they want to do, whether its a ban or a warning.  Also keep in mind that if you want to allow for a change to a truck, that the exact truck file for that change needs to replace the file hosted on the server, otherwise the server will still think the previous truck file is what it should be checking against.

    How does this work from a competitor's perspective?

    You have to be very aware of what you do to your truck file.  If you so much as remove a prop to gain some FPS or rename the truck, the server will recognize that as a change to the truck file.  There is no way for the server to know what you did to a truck file.  If you have a suspension setup for racing and want to change it for freestyle, you better be sure that the league owner knows what you are doing or you will be detected as modifying your truck file.

    Remember, there is no way to see how you changed your truck file, we can only see that you did something to it.  Because of this, if you do something that isn't technically cheating, there is no way for a league owner or official to know if you are or are not cheating.

    What does everyone need to have for this to work?

    Everyone will need to be using the RoR API Swapping Tool I have been working on.  I will get a final version released on the site for easy downloading.  Anyone who used it for the test fun run I held can attest that it is easy to use and understand, though I will be sure to make it as easy to use as possible.

    What does this mean going forward?

    Currently, the server I am hosting is not running at all times, however I could commit to hosting my server all the time for anyone to make use of.  Currently, I have the results post directly into a Google Sheets so that everyone can see when times are sent and when modified trucks are detected, but I may build it into a more robust system.

    Moreover, this means we can better insure the integrity of our events and leagues and also explore more options for what options we allow or restrict for events and leagues.  Events with modified engines, stock settings, or even event specific settings could be used without the worry that people may just ignore what rules are put in place.

    The plan for this is to pilot it in the upcoming TMB Truck Fest special event and continue using it for NAMT.  After NAMT, I will look into building the server up so it can be used for other leagues without needing me to directly control it.

    • Like 7
  12. Diy9Cp1.png

    Logo Credit: @acdcfan56

     

    On September 10, 2010, Sim-Monsters.com was born.  Over the past decade, this website has played host to some of the largest events in virtual monster trucks.  From the early days of All-Monsters Eve and Fall Madness, to leagues like MROR, SSRS, KOTH, and SMRA, to modern leagues like NAMT, TLG, GZT, and ROR-MTP, this community has been rich with competition and The Monster Blog Truck Fest is no different!  For the first time since 2014, The Monster Blog Truck Fest will host one of the largest events in the history of Sim-Monsters.

    This event will feature a two day, two stage racing competition that will test the skill of every driver and a freestyle competition that will push the limits of every truck on the track.  On Night One of racing, for the first time ever, a Round Robin bracket will used to narrow the field to 24 drivers for Night Two.  Night Two will be a showdown of the 24 best from Night One, competing in a single elimination racing bracket and freestyle competition to crown the champions of The Monster Blog Truck Fest.

    We would like to thank @TheMonsterBlog for sponsoring this event.  Way back in 2014, we hosted the first TMB Truck Fest and The Monster Blog was there to give us a big name to support the event and they are back again to give this event the promotion it deserves.  Be sure to check out The Monster Blog on their website (http://themonsterblog.us/) and Facebook page (https://www.facebook.com/themonsterblog).


    Rules:

    • All trucks must be built from the NAMT Truck Settings Pack
    • All trucks must run stock settings.  NO TUNING!
    • Visual changes, such as props and chassis variants, are allowed.
      • Chassis variants that require node/beam adjustments are allowed, but will be inspected before being approved.
    • All trucks must be customs.  No replicas.  Repli-customs are not allowed at this time.  Contact an official if you need further clarification.
    • All trucks must be uploaded to the site.
    • Freestyle will be more realistic with lenient RII's.
    • Everyone is required to use the RoR API Swapper while competing online.  This is used to ensure all trucks are running to spec.  See more details here:

    Full Rules for Truck Modifications can be read here:

    https://docs.google.com/document/d/17Er60Zsbh8xglP-dISW1Nfi-Vy7QcTgbh4YyHdAqaUA/edit?usp=sharing

     

    A PACK OF OPEN CUSTOMS WILL BE UPLOADED FOR THOSE THAT CANNOT MAKE A CUSTOM TRUCK WITHIN THE ALLOTTED TIME.

     

    ALL TRUCKS MUST BE SUBMITTED AND APPROVED BY TUESDAY, SEPTEMBER 15, 2020 @ 11:59 PM est/10:59 PM cst!

    Event Format and Information:

    • Field Size: 48 Trucks
    • Venue: The Dirt Track at Charlotte
    • Discord: https://discordapp.com/invite/zjrgKEc
    • Sign-Ups:
      • Open: Saturday, August 22, 2020 @ 8:00 PM est/7:00 PM cst
      • Close: Tuesday, September 15, 2020 @ 11:59 PM est/10:59 PM cst
    • Track Format:
      • The Monster Blog Truck Fest features two racing courses; one large crossover track and one small St. Louis style track that is a subsection of the larger crossover.
      • Qualifying and Night 1 of racing will be held on the smaller St. Louis style track.
      • Night 2 of racing will be held on the larger crossover track.
    • Qualifying:
      • Qualifying will be held 1 week prior to the TMB Truck Fest and will operate similarly to the World Finals in real life.
      • 10 minutes before the qualifying session opens, we will allow everyone who is signed-up to request to qualify.
      • After these 10 minutes, everyone will be randomly paired and the first round of qualifying will begin.
      • Qualifying will be held on the St. Louis style track.
      • Everyone will run 1 timed pass alongside the person they were paired with.
      • Once the first round ends, the second round will begin.
      • This round will pair the slowest two, then the next slowest two, and so on.
      • The second round is optional, but if you choose to run in the second round, your first round time will be replaced with the second round time.
      • Once qualifying is completed, the fastest 48 will be placed into their groups for the Round Robin stage of the racing competition.
      • Fill-ins will be placed last in the list of qualifiers, reshuffling the groups as needed.
    • Night 1:
      • Night 1 will consist of just the Round Robin portion of the racing competition.
      • Racing will be held on the St. Louis style track.
      • Round Robin works by dividing the total field into small groups of drivers.
      • Each driver in a group will race every other driver in their group.
      • Example:
        • 48 total drivers are divided into 12 groups of 4
        • One group has drivers A, B, C, and D
        • For this group, there would be a total of 6 races:
          • A vs B, A vs C, A vs D, B vs C, B vs D, and C vs D
        • Each driver runs 3 races
        • The two drivers with the most wins will move into the final bracket
      • With a field size of 48, there are 12 total groups planned.
      • Also we will require all 4 drivers for a group to be in the server at the same time, despawning their trucks when they are not racing.
    • Night 2:
      • Night 2 will consist of the final stage of the racing competition and the freestyle competition.
      • Only the 24 trucks that make the final stage will compete in freestyle.
      • Racing will be held on the crossover track.

    Event Dates and Times:

    • Sign-Ups:
      • Open: Saturday, August 22, 2020 @ 8:00 PM est/7:00 PM cst
      • Close: Tuesday, September 15, 2020 @ 11:59 PM est/10:59 PM cst
    • Qualifying: September 19, 2020
      • 5:50 PM est/4:50 PM cst: Qualifying queue opens
      • 6:00 PM est/5:00 PM cst: Round 1 of Qualifying
      • ~7:30 PM est/~6:30 PM cst: Round 2 of Qualifying
    • Night 1: September 25, 2020
      • 6:30 PM est/5:30 PM cst: Driver's Meeting
      • 7:00 PM est/6:00 PM cst: Event starts
    • Night 2: September 26, 2020
      • 6:30 PM est/5:30 PM cst: Driver's Meeting
      • 7:00 PM est/6:00 PM cst: Event starts

    Event Documents:

    Ka2QmFw.png

    Poster Credit: @acdcfan56

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    • Upvote 4
  13. HHhUD6D.png

    Tt7EvAa.png

    This is the final release for the truck settings that will be used for the upcoming season of NAMT!  These trucks have seen many iterations and changes over the past few months in the open beta, and I am very proud of the outcome.  The handling of these trucks are drastically different from trucks normally used for Rigs of Rods.

    In order to make building trucks with these settings as easy as possible, each truck is propped and textured so all that is needed is a body.  Further, the trucks use a single texture to color many parts of the truck, including the chassis, shocks, swaybars, fourlinks, and rims.  This will allow for retexturing these components to be faster and easier.  Of course, those more experienced with truck building and Blender are welcome to add/change props used as they need.

    The second zip in the download list is for building trucks.  The zip contains 8 separate folders with all the files required to make a single, standalone truck for NAMT.

     

    • Like 2
    • Upvote 10
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