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DaveTheSmasher

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Everything posted by DaveTheSmasher

  1. Bangor, Maine is where I stuck it in the pegboard in MTM2 but Raleigh works! Nice job redoing this one Mark!
  2. I've got a logo design for Skull Crusher but nothing else to really work off of. Is there any truck makers out there looking to help me out? I'm not looking for anything extravagant, PM for details.
  3. Nice work on the Dunk. Couple quick suggestions on the stadium model though... Raise the walls up by another quarter length. The roofs of the trucks are about 4 to 6 feet below the front row of seats. Our arena here is very similar to Nassau Coliseum in design if that helps. Also you need to add four dumpsters in each corner of the arena as wall protection. I use to have a ton of texture work but after searching my external MTM2 backup it would appear I've lost them. You're very close I would say! Wish I could help more!
  4. This is a fantastic little arena to mess around with if you're a M'Nats fan. Fun cars sets to launch off of, plenty of room for donuts and the arena looks really well modeled. I really enjoy this track!
  5. If you're going to build it like a simulation why not call it "Sim-Monsters" like this site is entitled?
  6. Thanks for putting the reunion on everyone. It was great to talk with everyone again and let loose like old times with the new game. Congrats to Damien and Kyle on the wins and best of luck to everyone tomorrow!
  7. I'm sure a couple of us "geezers" can figure it out still! It's going to be fun!
  8. Well I had a very humbling qualifying pass. Don't think I'll make it for Saturday's show time wise but I'll be happy to be hanging out with everyone watching.
  9. I plan on qualifying today. Really hoping I can make the top 24!
  10. Wow. Track looks amazing guys. Well done!
  11. Mark, We had this dispute a LOT back in the day with MTM2. It's kind of par for the course. Unless you don't allow members of the event to actually race its really unavoidable. My suggestion would be to sit back and wait. Sometimes back in the day tracks wouldn't get released until 20 minutes BEFORE show time with no previews. This makes things a little more fun when nobody has any idea how they're going to do out on the track. And I'd be willing to bet the guys building the course aren't taking the time to practice hourly to get an advantage on anyone else. It didn't happen in the MTM2 years and I highly doubt it's happening now.
  12. Throwing my name in! Name: Dave Collard Home Town : Fiskeville, RI Truck: Bigfoot 35th Anniversary (Retrofoot) AIM: davethesmasher Song: Boston - Long Time
  13. Great job on this track Shoe. I downloaded the Am/Pm Boss leafer to get the full effect of this track and I must say it's magnificent. Very reminisce to your old TNT works from years gone by.... The J-Hook track proves challenging with the tight Hairpin Turn around section! The only thing I think it needs is maybe a little steeper ramp to elevate the truck higher up before crashing down back on top of the cars in at least one of the drag versions.
  14. I see Diggerfan is back at it.... Micro Machine's looks amazing dude!
  15. I really want to get back into racing with everyone once the spring ends. I've been hectically working two jobs (80+ hours) to get everything paid off on time for my wedding in March. After that I'll have open nights again. Seeing so many older faces coming to this finally is exciting to see!
  16. I think it was a really good idea to open the site up into a more content driven style format. I'm sure there are capable people out there who could run a very popular series. Well done guys!
  17. Burton's sort of hanging around now for the sake of hanging around. I bet he'd be really competitive in a N'wide ride though for Childress.
  18. I think Regan would be great in a full Childress car myself.
  19. Well done guys. I'm awestruck still by the realism and content of the new package. Only thing I've seen thus far is Thrashers roosterpit view is right smack dab in the middle of the seat back rest so you can not see.
  20. Wow. That's a TON of content to play around with! Well done guys!
  21. I don't really feel that's a stellar line up in comparison. Viper, XDP and the Storm Damage team all are C level trucks. I completely understand KSR's budget is considerably less than what the city had to play with though. The only real A-List talent there is Backdraft with Andy's kid. And they've been on a bit of a scale back this season trying to build the new truck. Bigfoot won't really do much of anything but its the draw truck. My concern is that the spectators will still come out and be hugely disappointed thus the show won't draw the same way next year. I don't feel this is a KSR Motorsports venue. It's a little high brow for them in comparison to what they're used to. Hopefully they can put on a great event. It's certainly a huge test for that group of people. I'm intrigued by the tug of war competition they'll be holding.
  22. This. I would love to see an actual body developed and put under that style of truck. I'm trying to figure out if I can clone NR2K3 to this game and start making some of the speedway events from the TNT era happen.
  23. I believe I was one of the few people to beta Remington back in the day David. Was always a huge fan of it, didn't you even make a Computer raceable version? Need more leaf spring trucks now! Haha.
  24. Great work Shoe. It's amazing how well this came out. Lot's of fun!
  25. Wall banner textures are backwards but otherwise smash up work!!
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