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Posts posted by Chris B
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11 minutes ago, fernBurn said:
Guess the truck? Stay tuned?
All we know for sure at the moment, is that this will be a game changer in the world of detail. It may even give you that new found 'horse power' you've been searching for. This project will exhaust our collected efforts, between Andrew Sheets and I.
Is it big Sharky?
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1 hour ago, Destructive Nightmare said:
Hmm, maybe the banners they had on the tower with the trucks?
3 hours ago, fernBurn said:if you add little track official guys, i will literally cry blood. lol, you asked for any suggestions and that about the only thing i see missing.
Looks incredibly amazing man. Thanks for taking your time on it.
Yeah these are some great suggestions! I know the banners on the tower will work for sure, but the officials im going to have to expirement with, we'll see how it looks
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I don't think I'm ever gonna be content with how it looks. Added skyline and stuff to spruce things up, will be pushed back in game (right now it's just that close because the depth on Blender is gay). Any suggestions of cool details to add? I'm open. Probably gonna mess around with things for another week and then export.
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2018 Pirates Curse DONE BOOM I WIN GIVE UP
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Pyro Maniac's done
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Have You Participated in SMRA Prior to this Season?: Nope
Name: Chris Bialek
Hometown: Chicago, Illinois
Preferred Event Day: Friday
Truck Name: PyroManiac
Truck Download Link: Still in the shop... link TBATeam Name: Steal-Your-BKTs Racing
Shop Location: Louisville, Ky
Captain: Chris Bialek
Budget: 20,000 Dollars
Members: Frank Collins and Chris Bialek
Touring Partners/Groups: Frank and Chris- 1
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Redid Racing! (ik the colors suck, gonna be fixed)
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In case you did not realize, this is a custom track that's set in Tom Meents's backyard (re-purposed Maxdman's MJ university model). It includes a dueling double backflip ramp, extended Chicago style racing, and a food court (ye). Expect release this weekend!
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2 hours ago, fernBurn said:
1. Try to make the stadium and track as scale to the truck as you can. Meaning, try to have the same floor space as the real life track. Aim to to hit a jump in game and have it land in roughly the same area as a real truck would land off the same jump....if that makes sense.
Yeah, Ill probably end up exporting it like 4-5 times to adjust the ramps and stuff
2 hours ago, fernBurn said:2. If you can figure out how (i believe Klayton had got this to work) try to have the stadium lights actually work so that the sky could resemble night time..........lowkey kinda over freestyling at 2:00pm
I'm pretty sure I can get that to work by putting a code in the material file. I'll just need to expirement with some already used on trucks and make them work on the track.
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Also, I KNOW yalls wanna some of that WF...
Don't expect the WF to be done for a looooooooonnnnnnngggggggggg time. I'm going hard af on it lol
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11 minutes ago, MonsterJamThetourMaster said:
I see That St Louis 2016 is in the background I think that's going to be in Chris b's track Pack In 2 Weeks
No, actually that track was created by Aaron Lurie, and we simply just converted it from BeamNG (where it was released). The only thing I did was convert the files into Rigs of Rods. The track will not be "released" from me because it is not mine and currently is for personal use.
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Make sure that no textures in your material file have:
diffuse 1.000000 1.000000 1.000000
specular 0.000000 0.000000 0.000000 0.250000If they do, then that code is what's creating the shine. Sometimes blender exports with those attached. Simply just delete those two lines and the glare should go away. Don't delete anything else tho
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Use Edy's transparency tutorial
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Woah @GDFAN14! That looks so gud.
@Swegliner849 Mud looks sick
I might've also been working on a very small project....
Yeah that's about all I got done so far. The track itself is not textured yet and there are still a ton of other details I want to put into it.
Welp imma be really busy with personal stuff over the next two weeks, so don't expect anymore progress on this till mid-august. Also, yes, Arlington, Tacoma, and possibly Tampa will be released the week I get back. (Tampa's got all sorts of problems lel)
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So this turned out pretty cool...
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Chris B
#5044
Metal Mulisha 2017
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Jason Yonkers- Short Iron
Jim Werczynski- Country Boy (That truck that did the super high jump at that one mudbog a few months back)
Bill/Jessica Braukmann - Shockwave, Be Aware
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28 minutes ago, fernBurn said:
i'd probably look for a better body for Fluffy...everything else looks like intercourse tho. great job Chris
Could you tell me what's wrong with the Fluffy body? I started modeling it a few days ago and it is not done yet. Just wanna know what I can improve upon.
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More junk:
New ICE CREAM MAN body! (Yeah paint's done too, good ol' @Chazzymp did it but idk if he wants it shown yet)
Hey it's FLUFFY!
Oh yeah here's the full reveals of this shiz:
Also...
All the tracks I post from here on out will be apart of a huge pack at the end of summer. The pack will include 6-8 Monster Jam 2017 tracks. I am also currently in a partnership with @GDFAN14 , @StarksDoesMonsterJam and @Josh Gajewski for a replica livestream series for summer, so you might see these tracks early on the RORSeries youtube channel. There will be no other early releases to anyone else unless I decide. However, the Fluffy and Ice Cream Man trucks will be released at a different time.
Th-Th-Th-Th-Th-Th-Th-Th-at's all folks!
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Hmm...
Disharoons- Saigon Shaker, War Machine
Kevin Lubsen- Bucking Bronco
Doug Noelke- Tailgator, Big Dawg/Smashosaurus
Nichter- Stomper
Mark Pedersen- Reptoid
Andy Hoffman- Nitemare
Shelley Kujat- Shell Camino
Dave Rappach- Rap Attack
Toxic
Illuminator
Allen Pezo- Predator, Prowler, Predator (Ran MT Nationals)
K im bored all for now
EDIT:
Joe Cypher- Airborne Ranger
Kalia Savage- Heart Breaker
Jeff Bursey- Jethro Tow
Matt Austin- Green Mountain Monster
Someone- Nothin but Trouble
Ron Nelson- Bustin Loose (that new orange one)
Jared Vogel- Crude Behavior, Island Outlaw
David Smith- Nitro Hornet (he doesn't run El Matador anymore like you had on the list)
Fanatic
Let's keep this going!
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24 minutes ago, erhminer said:
That's a great question.
Read Edy's "Transparency" tutorial for future reference
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38 minutes ago, erhminer said:
Pending Approval
Why isn't the catch fence transparent? It makes me sad
Show Your Projects Chapter 60
in Monster Trucks
Posted
Las Vegas, Nevada
Racing's almost done! Just a few more re-exports and then gotta whip up freestyle! Yayayayathistotallywontkillurgame