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File Comments posted by Outlawed
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13 hours ago, Chaos2TheMax said:
Sure 😉
Are you wanting to get in on this as well? It is always more entertaining getting two birds with one stone.
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1 hour ago, MonsterJamThetourMaster said:
Funny let’s not start this
Apologies if you got the impression I was trying to be humorous. But I agree, let's "not" 😉
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9 hours ago, MonsterJamThetourMaster said:
Bruh sim monsters loves to censor people with different options this is like twitter
If this was twitter, you would have been removed aloooooooooong time ago
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clean truck sir
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1/10, just a shitty repaint of Nitemare
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@Calvin Klein
Revoked your ability to post until 2019, hopefully the break is good for you.
Next time you will lose your privilege to post permanently. -
It will be used in a few months, thanks for updating it! Looks alot better!
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15 minutes ago, ChaoticMayhem said:
Softer tires I made so they could "pop" or roll off the rim easier. The first Breakable is one with a beta flexbody that I made and the second one is breakable parts settings that I added in and prefer better.
Fair enough, deflatable might be a better word to use, I read softer and figured the mesh of the tire was made softer to grip better.
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Excuse my ignorance but what exactly is "softer tires"? Or for that matter why do you need two iterations of breakables if your settings are deemed better (which I am assuming is by your own admission)?
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As much as I love the full detail stadiums, it would be nice to see some more simplistic layouts like this.
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On 21/06/2016 at 9:30 AM, NickB said:
needs more hp
no it does not
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On 12/05/2016 at 8:44 PM, steiale said:
Any reason this is in the Albuquerque arena and not the Verizon Center model maxdfan made?
Because this track was already made and the DC track was not. Arena models are just that, models.
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You do not have to spawn anything, the tire mesh and textures are included in the zip.
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12 hours ago, Garrett Hanson said:
is this truck 37 compatible?
Does this look like the .37 section of the download forum?
4 hours ago, EightBitMS said:No body or chassis. Just tires, the wheel, and the bottom of the truck.
Not my problem.
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5 hours ago, ShawnVallance said:
Well, the actual truck does, but the second "bender tester" type won't. Also, this is a pretty nice truck Outlawed!
that was not supposed to be in there lol.
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Great job. Just downloaded it and took a quick spin and I enjoyed it. Truck is maybe a little too loose and leans a bit more than it should but otherwise I think it's good. I agree with Mark that the rims are too dark, they're more of a medium grey. Otherwise really well done. Thanks for making it.
node beam structure sucks which is why there is excessive body roll
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Stupidity is a bit of a epidemic these past few days. If you have a problem with how I or any of the other staff deal with stuff on here, by all means feel free to send a PM or email to the sites owner.
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Dunno if it was intentional or not but both versions have a beta terrn file that loads into nothing.
Also you do not need to add the mesh.xml file, does nothing but take up space.
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spawned just fine for me, probably crashing people because they are missing the tires mesh. material and texture
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Only glaring error is the lack of King shocks
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I suppose the chassis just fell out of the sky huh
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Two things, I will agree the acceleration and speed are unrealistic, but SSRS did not allow modifying the power, gearing or eng options. hence why I have been trying to rectify this:
http://sim-monsters.com/index.php?/topic/7161-v4-truckfile-tweakingupdate/.Second part is none of the things you listed actually effect the "unrealistic handling" as you call it. If you think this truck is more arcade like then base V4 trucks you might want to recheck somethings on your end.
Not trying to puff my chest and discredit you but I do not see how modifying the trucks node/beam (basically the skeleton structure of the truck, you can see it by hitting K ingame while in a truck) V4 trucks have suspension length that was less then half of a realistic suspension travel, I gave it roughly accurate suspension travel and added some stiffer beams to act like a swaybar since adding a bunch travel gave the truck a bunch of body roll and traction rolled alot. If you drive the truck in a realistic fashion in first gear, it (in my humble opinion) is far more realistic then V4.
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The issue stems from ROR's ability to read multiple sound scripts, it sucks and generally leaves trucks with no sound
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You dont, the sound scripts and wav's are already in this trucks ZIP.
SM V5
in V5 Monster Trucks
Posted
Thankfully your eyes worked well enough to find the download button, Christmas miracles do happen!