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Edy

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Everything posted by Edy

  1. Something i started working and will get tons of work...
  2. Edy

    Music thread

    Edy Beltran Show presents: Edy Beltran 15 min Dubs, tune into teamspeak for a new 15 min dub at 1:00 am central every saturday SSRS Dub (Made this one but never used it): http://puu.sh/iUP3b/1610799883.mp3 Graduated Dub: http://puu.sh/iUPW1/ea24b91a26.mp3
  3. I bougth it too, it's a mess it has no keyboard support AT ALL is just like putting the tablet/phone versions on computer. I really would recommend to wait until they make an update, if they don't i'll think about asking for a refund.
  4. Good luck Chris, hope everything goes ok in your life, thanks for all the help and support! Will miss you!
  5. Guess who is on your computer now? http://store.steampowered.com/app/324760/ Indies...
  6. Criticism is normal, people just want to help you out, yeah there's some stuff that is really picky sometimes, only thing that is kind of stressfull is to remake some textures since you are resizing / modifying IMO.
  7. I still not seeing Mexico #Dissapointed, it'll be a good summer until i see Mexico City on there with a complete line up and driver.com.exe
  8. So i was messing around in Photoshop and i learned how to make gifs, if only ROR could animate them in game!
  9. Welp this is the line up for Mexico City this year: September 26 & 27 Mexico City Arena, hopefully going. In other news IM GOING TO SEE INDIES AGAIN!
  10. 1.- That's the question, but in someway i was planning i could build a invisble structure around the ramp so the ramp is non-co and the insible ramp is used for the node-beam and also to make a colidable object. 2.- How do you messure 88° on Blender? HOW?
  11. Updates Sadly the ramp will be a "non-co" prop. If anyone is up to help to make it move and stuff i would be thankful.
  12. http://sim-monsters.com/index.php?/topic/8705-show-your-diggers-chapter-42/?p=111390
  13. Indeed. And seeing in this way, one single side has 8,000 + verts that means probably tons of lag. Also other problematic would be getting stuck on it, so we would need to make an invisible ramp to cover it up in some way, and also a .load file i think with the most complex node beam i have seen. Also is there pics/video or way to see that Box5 ramp?
  14. I think there migth be a way but i don't really know
  15. Is that the stunt truck?, i don't know about chassis, so i guess no
  16. Getting stuff together i think...
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