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UtahGuy123

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File Comments posted by UtahGuy123

  1. The cause of the track not lading might be due to a missing .cfg file and ground texture. The terrns use the flatmap cfg file, which isn't in the zip. My guess is that the newer versions are able to find it in other zips, but 0.3X only looks in the same zip as the terrn file. So it is compatible with the older versions, it just needs a couple of files added to the zip.

  2. The stadium and everything looks amazing, but the best part IMO is the crushable cars. They're infinitely better than the old Box5 cars. They look better, they don't murder your framerate when you hit them, and you don't get stuck in them constantly. They're fantastic

    Wild Thang 2015

    3,624    16

    can someone please make a quad chaos

     

    its not a request

    OK, whatever you say.

     

    IDK how it turned out because I had to use my Dad's phone (my battery died), but I took a picture of the Tony Farrell tribute earlier tonight if you want to add that, Johan.

    World Finals 16

    11,645    27

    it sad that wf 14 and 15 aren't done :(

    One of monster jam fan's custom tracks was basically World Finals 15. It has like the most minor of differences from what I can recall, but it's so similar that the .terrn file is even called "WF15." I guess it's not up anymore, though... Maybe you can ask monster jam fan if he can send it to you?

     

    The track is great! My only suggestion is to rotate the crowd texture; it's sideways. Otherwise, it's fantastic.

  3. The monsters' track itself is pretty nice. However, my favorite part is all the detail surrounding it. The parking lot and the little things like port-a-potties and the concession stand on Seekonk is pretty cool. Reminds me of the more ambitious MTM2 tracks that included little things like that

  4. This is a day that will live in infamy: something Harlow made actually got released.

    It

    Brown Mutt looks great, but I haven't been able to get Dalmatian to spawn. It says it's missing RedSwaybar.mesh. It's not in the zip, but there are a bunch of garbage files with no extension in the zip. Did that happen to anyone else, or is it just me?

     

    EDIT- Just to clarify, I have all my monster truck stuff in one folder in Vehicles. I've searched that folder and it doesn't have RedSwaybar.mesh in it; the only thing that comes up is Dalmatian's truck file, because it has that filename in it.

  5. What exactly is that top left obstacle? I've driven on this track for a few minutes, and I'm not sure if I'm just supposed to clear the thing in the middle, or what.

     

    Excellent track, though. I love baseball field tracks. They always have fun layouts

     

    EDIT- Well, I figured it out. I sky wheelied onto the pillar in the middle and it was sweet

    San Antonio 2015

    1,185    13

    To whoever reported it, the download itself is not broken. You click the box next to the version you want to download. After that, a bar with a few buttons appears in place of "San Antonio 2015 shared by...". Click the download button on that bar. 

     

    The normal version runs fine for me on 38.67. Post what it says near the end of your ROR.log file (Documents/Rigs of Rods/Logs/ROR.log) and that should help Danny fix this ASAP.

  6. This file deleted my all trucks. I can't add any new trucks

    Have you tried regenerating your cache? (Go to RORconfig.exe, go to the "Advanced" menu, and hit "regen cache" near the middle of the menu)

     

    If that doesn't work, the zip file is probably too big. ROR seems to have trouble loading zips that are 2GB and up. Extracting the v4 pack to its own folder inside the Vehicles folder fixed that problem for me. 

  7. I just downloaded this track and i noticed it's missing a file called Houston2010.raw. Is there a fix for this?

    If I remember correctly, that's the white texture on the ground. You can find it in the .zip folders on a whole bunch of tracks.

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