Patriotic Canadian Posted September 29, 2013 Share Posted September 29, 2013 Engine looks too small. Blower should be at least twice the size of the wheels Link to comment Share on other sites More sharing options...
Nascarfan98 Posted September 29, 2013 Share Posted September 29, 2013 Its customized, videos games=anythings possible lol jk didn't have much to work with. But w.e. its not made to do what most monster trucks can do >.> Link to comment Share on other sites More sharing options...
monsterjam2828 Posted September 30, 2013 Share Posted September 30, 2013 Houston looks amazing Rock! Link to comment Share on other sites More sharing options...
Nascarfan98 Posted September 30, 2013 Share Posted September 30, 2013 you realize thats mark not rock? 1 Link to comment Share on other sites More sharing options...
monsterjamcod0329 Posted September 30, 2013 Share Posted September 30, 2013 atleast Mark will know the track is good. 3 Link to comment Share on other sites More sharing options...
Mark Colineri Posted September 30, 2013 Share Posted September 30, 2013 Final update for the night. 10 Link to comment Share on other sites More sharing options...
Nitro Psycho Posted September 30, 2013 Share Posted September 30, 2013 The question is, how much lag will it have? Link to comment Share on other sites More sharing options...
Klayton Posted September 30, 2013 Share Posted September 30, 2013 Thats not even a large track with a bunch of detail... Link to comment Share on other sites More sharing options...
DDT Posted September 30, 2013 Share Posted September 30, 2013 i dont see how tracks cause lag anyways...i know detail in the stadiums and tracks cause more verts and triangles and all that but every track for me i get the same 30-40FPS and my current PC sucks...but either way everything is looking great.. 1 Link to comment Share on other sites More sharing options...
Nitro Psycho Posted September 30, 2013 Share Posted September 30, 2013 i didnt say it was the stadium or detail that lags, jacksonville is lagvest 2013 part 2, i lag over the crush vehicles Link to comment Share on other sites More sharing options...
Patriotic Canadian Posted September 30, 2013 Share Posted September 30, 2013 In ROR physics calculations are the processor killer, a 300 triangle boxvan isn't going to do anything graphically. And if it does, stop playing ROR on your texas instruments calculator you weird little creature 4 Link to comment Share on other sites More sharing options...
Outlawed Posted September 30, 2013 Author Share Posted September 30, 2013 wait so its not viable to play ROR on a pentium 4? Link to comment Share on other sites More sharing options...
Patriotic Canadian Posted September 30, 2013 Share Posted September 30, 2013 Despite what most people here say, no it's not Link to comment Share on other sites More sharing options...
Tom P. Posted September 30, 2013 Share Posted September 30, 2013 The question is, how much lag will it have? Texture size also adds to lag in RoR. I've seen people complain about lag before in RoR. Yes the game is poorly optimized, but the creators of the content want to make quality content, not content that will run well on crappy computers because most of that content is low res. The track that Mark posted probably won't lag many people. The jumps look to have a good amount of the detail and the texture size is probably 2048x2048. If the stadium isn't highly detailed like Klayton's tracks, then I'm sure most people will have no problem running the track. If you have decent computer, you should be able to run most RoR tracks with a fairly high FPS. Link to comment Share on other sites More sharing options...
Patriotic Canadian Posted September 30, 2013 Share Posted September 30, 2013 That'll come down to video memory, graphics card and RAM, and honestly if a 2048 texture makes you cry, i mean what the hell, that's just wrong. Link to comment Share on other sites More sharing options...
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