Jump to content
Sim Monsters

maxdman

Members
  • Content count

    897
  • Joined

  • Last visited

  • Days Won

    45

maxdman last won the day on July 14

maxdman had the most liked content!

Community Reputation

1,406 1K+

About maxdman

  • Rank
    Designated Sim-Monsters Track Prop Modeler

Profile Information

  • Gender
    Male
  • Location
    Maryland
  1. Show Your Projects Chapter 60

    As am I. Hit my PM's. Don't want to be working on the same things so we have two of a certain track
  2. New to literally everything

    Tracks go into the Terrain folder in the Rigs of Rods folder wherever you downloaded it, vehicles (unless they're stand alone, which majority aren't) go into the packs folder inside the truck pack. Welcome aboard!
  3. Show Your Projects Chapter 60

    Officials will work as long as you find decent images and erase everything around them. Klayton did it for his WF 15 track and I've been messing around with them as well.
  4. Scrapyard2017 Hybrid Obstacles

    View File 2017 Hybrid Obstacles Some hybrid obstacles I've had sitting on my computer. I used these on all my 2017 tracks and I'm sure they could be used for any 2018 future tracks. This pack comes with 5 colors for any tour, blue, green, yellow, orange and purple. It will load into blender with the blue textures but you can easily just re-texture them with any color you want. If you use them just give me credit. If there's something wrong with them PM me or comment below and I'll try to fix it. Submitter maxdman Submitted 12/01/2017 Category Track Building Items  
  5. Mapping Logitech G27 wheel to RoR?

    I was actually going to make a thread about this as I have just gotten my hands on a G27 as well. If you could either post your current map or explain the process of mapping a wheel that would be greatly appreciated!
  6. Yo

    I'm still on here! I go way back to two weeks after the original RORMJ forum was created
  7. Tracks Underground

    If you have the toolkit you can use the arrows to move the terrain up, but if not, open the .terrn file and change these numbers in red. Syracuse 2017 Racing Syracuse2017Racing.cfg 0.93, 0.86, 0.76 2228.36938477, 0.10000000149, 1320.8145752, 2476.74023438, 0.10000000149, 2334.97094727, 2229.86938477, 0.10000000149, 1317.8145752 // 5000 = official terrains //fileinfo -1, 129, 1 //MonsterTruckTrack // 2450.922119, -19.8, 1451.993774, 90, 0, 0, Daytona 2277.507568, 0.406770, 1246.517212, 90.000000, 0.000000, 0.000000, Syracuse2017Racing 2278.307568, 0.406770, 1246.267212, 90.000000, 0.000000, 0.000000, Syracuse2017NoCo end If you increase the number it will raise the mesh in-game, if you lower it it should lower the mesh
  8. Show Your Projects Chapter 59

    The point of using a bake when you paint a truck is to give it the look of shadows within the body. On whatever paint program you are using overlay the paint and decal layers onto the baked layer to give the paint shadows.
  9. Show Your Projects Chapter 58

    Love the independent trucks. Great work everyone!
  10. Show Your Projects Chapter 58

    You've got the wrong shocks on both the front and rear, but I'm assuming it's still a w.i.p
  11. (tracks) Syracuse 2017

    View File Syracuse 2017 Made slight changes to my previous stadium model I made back in 2015, and used the same old textures but they're still up to date. Credits: Me Klayton Hotshoe Malibu monsterjam16' If I forgot anyone let me know and I'll add you to the credits. If anyone has an issue with the track let me know below or PM me and I'll do my best to fix it. This track is .3 and .4 compatible Submitter maxdman Submitted 07/14/2017 Category Tracks  
  12. Show Your Projects Chapter 58

    Back on topic.
  13. Syracuse 2017

    Version 1.0.0

    1,193 downloads

    Made slight changes to my previous stadium model I made back in 2015, and used the same old textures but they're still up to date. Credits: Me Klayton Hotshoe Malibu monsterjam16' If I forgot anyone let me know and I'll add you to the credits. If anyone has an issue with the track let me know below or PM me and I'll do my best to fix it. This track is .3 and .4 compatible
  14. Official Monster Truck "Silly Season" 2K17 Thread

    Razin Kane #1 was built in house which is now the Xtermigator display truck but it is show ready, Roy Pridgen built chassis #2 which is the current Xtermigator, chassis #3 was built by Dan Patrick and is the current Razin Kane truck driven by Buddy Tompkins, chassis #4 was also a Dan Patrick build and is the current Ice Cream Man driven by Roy, and chassis #5 is currently being built by Off Road Innovations Central Florida and is said to be a new truck running with the current three in competition.
  15. East Rutherford 2017

    The corners where the "mud" was pushed up out of the turns, and also the top of the hybrid pad. By the time the two wheel skill competition rolled around the track was mostly dry, just a little slick so I used the sand sdtfriction for the whole track mesh, but on the elevated mud parts and the top of the hybrid dirt pad I used the sdtfriction of ice because those parts of the track were extremely slick through out the duration of the show
×