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Hot Shoe

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Everything posted by Hot Shoe

  1. I've searched through pages on google, bro. Found nothing like what I'm looking for. Other than what I attempted to splice together on my own (which ended up looking like crap) I found nothing specific to my needs. I know I've seen something close to the banner in the picture I linked on someone else's track. Thus, the request.
  2. Anyone have a high quality pic of an NGK Banner like the one seen here? (From Allmonster.com. Photos by Kyle Carr)
  3. My problem is that I export the material and mesh files on the desktop, copied and pasted an existing odef file and changed all the names necessary. Copied and pasted it into the Rigs of Rods terrain folder. RoRtoolkit won't find it in the rundown of terrain, beam objects, objects, and meta files, though it fins everything else there. The toolkit is currently in my Program Files>rorToolkit 037. Anything I missed?
  4. Oh dude, thank you so much for that! Now how do I go about getting the rest of the files like the cfg, terrn, odef, etc. needed for RoR?
  5. Hello. I've been trying to figure out Blender with some help from Tom P. and Mark C. I've tried to export a test area and ramp setup to play in RoR, but I'm getting this error message upon export: Error: OgreXMLConverter not found! Please specify the path to the OgreXMLConverter in the preferences. Any help is greatly appreciated
  6. Same for me. Trucks gears get reversed out of the spawn. Weird.
  7. Hello. I've got all the plugins I need. Blender 2.49B, Python 2.6.2, Ogre, Import and export, RoR Importer and tool kit. I need help finding out where to put everything file wise. Just as a start to learn track making, and cutting my teeth, I'm trying to Import a model and place it on the plane, but I cannot find any or know where to get any, unless you have to import models from certain tracks? I'm on Windows 7. Thanks for the help!
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