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Hot Shoe

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Posts posted by Hot Shoe

  1. The version of TS we're using is the latest version on the TS website. it's safe to download/install. We wouldn't ask you to download a program if it was going to screw up your system. 

     

    ***EDIT***

     

    I'm including a video and screenshot showing how the course is ran. THIS IS NOT A CHICAGO STYLE COURSE where you run three laps of the track. You start over the Penda style roller, into the turn, and across the set of cars once.

     

    IDSatCIARaceGuide2_zpsdccdabbc.png

    Also, since it would seem some people have trouble finding my tracks in game, type IDS into the terrain loader search field, and you'll find it. Do I really have to say it? "How hard can it be?"

  2. Come on guys...ya'll need to be speaking up about this. Part of the issues we had last week was due to us not knowing that your replica trucks were post V4. We NEED to know if you have any trucks post V4 we haven't accounted for. Don't save this until the last minute. We can't have what happened last event happen again. We need you guys cooperation on this.

  3. No I'm not digging my own grave it's u people who are to into this crap it's a video game get over yourself

    You and you ALONE are the one that needs to get over himself. No one else.

     

    Yes it is a game and yes it is meant to be played for fun. Yet, even with games there is a set of rules that you need to abide by. That goes with all the IDS rules in place, for all participants and staff included.

     

    Just because this is a game does not give you ANY sort of justification as to continue on with your freestyle at your leisure. You could have done that offline after you had your turn. You were highly inconsiderate and disrespectful to not only the IDS officials, but the other participants. You had no right to do what you did.

     

    What's more pathetic is that you came into this event an alternate. Were it not for that, you wouldn't have had the opportunity to participate. Instead of being grateful and enjoying the chance that was given to you to participate in IDS, you chose to squander it by behaving like the immature punk you are.

     

    For no reason, you decided to be disrespectful, and not follow the rules. That's your own fault. Man up and take responsibility for your actions, instead of coming here trolling to satisfy some pathetic need for self importance. You're not impressing anyone. 

     

    For the final time: THIS ENDS NOW.

    • Upvote 3
  4. Obdata might not be the only thing causing this issue. From my experience: I've controlled the obdata before just for my tracks to do that after export.

     

    If you have toolkit (and the time and patience to deal with it),...open toolkit. Select your track, click the mesh, and use whatever corresponding arrows that control the adjustment of the mesh to correctly place the track how you need it. After making the adjustment (with the mesh still selected), press enter on the keyboard for good measure. Save the track. Not save as. SAVE. Then check to see if that fixed it.

     

    If you don't want to mess with toolkit, you have to manually adjust the numbers (blindly) until the track is the right way up.

     

    Or if that doesn't work, delete your existing .terrn file. Select an existing .terrn file from any track, and change the fields to what they need to be for the mesh name of your track. Sometimes this has been the only way to make the track snap out of whatever ridiculous glitch it has gotten stuck on.

     

    Also, from personal experience: if you are trying to make changes/additions to a track, control obdata, etc, but the changes/additions don't show up, rename the fesh file with a new, fresh, unique mesh name for the track, and change the fields of your .cfg, terrn., or .odef files to match.

  5. Talking about firsts...

     

    I rarely do well at all on my own tracks. The first IDS Funrun on San Marco I failed to make due to a flip in qualifying. In a fun run on NLS3, I qualified last, and rolled in round one. I also hardly ever qualify as well as my practice runs feel.

     

    On this track, I feel 98% solid. I had two solid, consistent qualifying passes, and for the first time in my time with RoR, I'm fastest qualifier for an event.

     

    I'm hoping I can keep my whits about me and drive like I know I can. Hot Shoe is ready to rock! The truck feels good, the track is fantastic (if I do say so myself), I feel good, and I'm feeling confident. I'm looking forward to a fun, successful first official event in IDS!

    • Upvote 2
  6. I am online ready to qualify all entrants until 6pm tonight.

     

    Remember that qualifying for this event is CLOSED at 10pm TONIGHT, so message us to get your runs in.

     

    And if anyone had an issue locating the track in the list, type in RCF, and you'll find it.

     

    Message HotShoeMTRacing to get your runs in! 

  7. No, it wouldn’t be hard to do, but as Outlawed said, it’d be an extra effort that not many of us will be willing to make.

     

    Focusing on the discussion of tracks having varying stages of fs/wear marks, I’ll use Rock as an example: many of his tracks now come with two different versions: a track using a size/lag friendly 1024 image, and tracks using a detailed 2048 image.

     

    Now to achieve the process of having multiple versions/stages of a fs track (texture wise), you would need 3 or 4 different fs track textures, used on 3 or 4 different meshes, using 3 or 4 different .cfg, .odef, and .terrn files so that they’ll be 3 or 4 different tracks in game for the tracks that use either the 1024 images or 2048 images alone. This would bloat the file. It stands to reason that a bigger file will cause more lag.

     

    And all of that to please a small group of people who gripe over the cosmetics of a track? Sorry, but that’s just not a lot of effort that many of us are willing to go to. For me, that’d quickly become a unneeded, tedious, annoying process.

     

    Now here is something that may come as a shock to many of you. It may come off as me being an a-hole. It may come off sounding too strong. If that’s the case, so be it. I’m just very passionate about what I do and very opinionated on the subject. Here it is:

     

    When I make tracks, I don’t make them for the community.

     

    I make tracks to relieve stress and let off some steam while doing something constructive or fun. I make tracks for ME. When I release a track, that’s my choice. I don’t have to release these tracks publicly. I choose to share them with you. As a creator, I have the right to do whatever I deem necessary to my tracks to ensure the vision that I had for my tracks are intact, and for them to feature whatever it may be that I would like to see on my track.

     

    This does not include having 3 or 4 or 5 different versions of a fs track with the only varying differences being in cosmetic details.

     

    So what’s next? Will people complain because my tracks feature too many jammer hits leading to a post stating how you’d like to see different obstacles on my tracks other than a jammer because a small group of you don’t like it? Will this type of complaint continue on to my other specific venues?

     

    What if I’ve accomplished making version 4 or 5 of my San Marco series of tracks? Will you post how you’d like to see me work on different tracks/venues because you’re tired of San Marco and would like to see something else?

     

    In the end, I build tracks on my time for my enjoyment. I’m not about to change the content or the way I build them because a small group of people don’t like the cosmetics or features that are included on my tracks.

     

    Take them, or leave them.

    • Upvote 1
  8. ORL is currently running on Saturdays. Alex Vester's (runt9) IDS league has been going through pre season testing and runs Thursday's. Both Robbie and I help with that.

    Trans Am had almost completed an RoR version of our Renegade truck. Last time I talked to him he put RoR on hold and wasn't messing with it.

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