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IceCreamMan13

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Everything posted by IceCreamMan13

  1. But Wrenchead, Avenger S-10, blacksmith, Power forward, Ragin steel and Firemouth have already been made?
  2. Kind of a simple introduction. But if you are looking to start a career with RoR truck (and track) building, You need blender, a program to model truck bodies, and track obstacles. You will also need a relatively decent painting program, Paint.net most people would request, if you're looking for something free. after that, it just takes skill. welcome to the forum, hope you (and other people) enjoy your stay.
  3. I'm guessing Minneapolis? (just with unarranged obstacles?)
  4. there is, and its called blender, but both of those things are already built. just not released yet. and if it does not have anything to do with the topic, you may want to post that in the help and support section.
  5. Hey John, for Goldberg, I'd recommend using the Team Meents V3 chassis, because there is also a slight difference in the lower part of the cradle. But It looks great!
  6. I use both Paint.net and photoshop CS5, it'd be great if you could help me with that PM.
  7. I do still suck at making tracks, but this one I hope turns out good... Minny 2008 I would need a tutorial on making the white lines for racing though, Cuz I would make a nightmare of them.
  8. but then how come there are a few trucks with a folder inside the zip still up for download?
  9. John doughboy made this, should be on rorcentral
  10. Sloppy paint. But you are still new to painting. I'd go with the top one b/c the yellow is ugly on the 2nd one (just my opinion) My God, those leafers DF... are spectacular! What we need is a league for Leafers only
  11. body- *from V2, made by activision*
  12. Love the ears on scooby, I think the body would look even better with an AO bake and overlay (but thats just my opinion). Great job
  13. There is a simpler tutorial, typed by Connor Richardson in the tutorial section. It works great for me, I'd recommend using it if you don't want winrar.
  14. so, i'm trying to bake a body that was made for the V4 pack, and it turns out with a lot of black lines. Yet, when I try to bake any of the bodies from Activision, they all turn out as a light, (proper) bake. Here is a pic comparing the two. So, the one closer to us is the activision body, and the farther one (the messed up one) is a standard V4 body. If someone could tell me if I`m doing anything wrong or if I could do something to fix this, or if its just the way things are, I`d highly appreciate it.
  15. I like your backyard window. great view lol donut box on the floor. well, my setup is just a boring laptop on a boring desk w/ a few empty mountain dew cans on it. Don't really need a pic of it.
  16. For god's sake tell us your'e not using .38. (b/c there are hundreds of sentences on this forum stating that if you want the tires on your truck, and you're inexperienced with a .truck file, just download RoR .37 in the downloads section b/c that's the version the trucks are meant for) If you are using .38, there is a tutorial on how to place the tires back on, using the .truck file.
  17. there is quite a bit of stickyness on the camper jump, and a bit of steepness on the container jump (it would've been a better idea in my opinion to push the container down abit, like your old one). other that that, its a great track
  18. you should make the wheels like donuts, like daniel donnelly did.
  19. God, I went on 0.39 wit some breakables, and they acted just like that lol
  20. It probably wouldnt. Chris did GD 2013. but those tires look great twid, you should release 'em
  21. PC: Surgeon simulator 2013/Happywheels/ROR Console: aint really sure, best one i can think of is GTA
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