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ZonR

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Posts posted by ZonR

  1. 11 hours ago, XWarrior215 said:

    Well here it is i finally got this done if this hasn't any more problems ill release Sunday Bari Musawwir Zombie 2018

     

    Ya know, I did respond to your post about needing help putting spec's on stuff, did you just decide to ignore it? Or not read it? It's good you at least asked for help but to continue to ignore said help is just asking for people to rag on your work. If the answer I provided seems too confusing send me a pm and let me help you understand it better. 

    • Upvote 1
    • Find the .material file of the chassis, in my example I'll be using Hotline Miami Night Life.
    • So I'd find HotlineMiamiNightLife.material, once I have this file open your going to see a sort of "list" of .png's that are used within this part of the truck, for example. 

    material SOLID/TEX/Chassis.003/SOLID/TEX/Crazyradiator.png/VertCol
    {
    {
        technique
        {
          pass
          {
           texture_unit
           {
            texture Crazyradiator.png
           }
          }
        }
        }

    This is just a radiator, looking at the name of the .png can help a lot. 

    • Once you find the .png that is being used for the color of the chassis you simply replace from the "{" to the very last "}" at the bottom of the section (see above where the red highlighted "{}" are for an example.)

    You'll replace it using these lines 

    {
        technique
        {
            pass
            {
                scene_blend alpha_blend

                vertex_program_ref NiceMetal_VS
                {
                }
                    fragment_program_ref SimpleMetal_PS
                    {
                    }
                        texture_unit diffusetex
                        {
                            texture OverBoredChassis.png 2d
                            tex_coord_set 0
                            }
                                texture_unit speculartex
                                {
                                    texture sm-shine.png 2d
                                    tex_coord_set 1
                                    }
                                }
                            pass
                            {
                        scene_blend add

                        vertex_program_ref NiceMetal_Reflect_VS
                        {
                        }
                        fragment_program_ref NiceMetal_Reflect_nocolor_PS
                    {
                    }
                texture_unit reflectivetex
                {
            texture sm-spec.png 2d
            tex_coord_set 0
        }
        texture_unit envmaptex
        {
        cubic_texture EnvironmentTexture combinedUVW
        tex_address_mode clamp
        tex_coord_set 1
                    }
            }
        }
    }

    The only thing you'll be changing in this section is the .png that is highlighted in red. You must change it to whatever .png is being used for the chassis, in my example if it didnt say OverBoredChassis.png, I'd need to change it to that other wise it wont show up. 

    You could make your own Spec and Shine .png's but since your still new to this I'd just recommend using the SM-Shine and SM-Spec.png's 

    Hope it helps.

    • Like 1
  2. 15 hours ago, Medalwarrior215 said:

    ok...……….ima stop
     

    If you have to rip the truck I built, I'd appreciate if you did more to set it apart from my original work. Also, just a heads up, use different rims because those rims were done specifically to work with the older SIR model, so basically they wont fit anything else. Also, loose the headlights, even as a custom fluffy I don't think those headlights fit the design of fluffy as a whole. 

    • Upvote 4
  3. 5 hours ago, P3ForLife said:

    *Truck Pics*

     

     

    If you want to go for something like this, I'd highly suggest you increase resolution of everything your working on so you cant see the jaggy  edges on everything, especially with triangle shapes you need more resolution to make things look crisper.

    • Like 1
  4. @LordFrosting and I are back at it again at GALOT where he brought back the Blue for the weekend while we showed up and showed out for the fans in some wild stunt spots and some awesome dual freestyle hits. Hotline feels like a dream and from talking with Matt, Fuel Injection has never ran better, after the tough running in NAMT we found our set ups and are just having a good time with them these days. 🤙

    pjowvj2ln1lfcgezg.jpg

    wllbj2g5c1h29r4zg.jpg

    • Upvote 2
  5. 2 hours ago, ChaoticMayhem said:

    Here are the two projects I've been working on the past few days. A ton of thanks to @Chazzymp for providing me with his awesome paints for these trucks. Here are Nitro Menace and Jailbird as of now. If anything is a tad off please let me know and I will try to fix it ASAP. 

     

    Currently the Jailbird body sits on Nitro Menace's PEI but Kaylyn's own chassis is going to be built soon and I will redo the rims since they are still too light grey. Other than that, suggestions are appreciated.

    You definitely need to adjust those headers if you have to use those collectors. They sit wayyyyyy too low, but I'd recommend looking at more reference photos for headers and creating some that actually match the trucks. Like seen in the pictures above. I also agree on the paints looking a bit funky, they seem stretched and warped and I think there is a lot more work that can be done to improve the paints, and I'd really recommend studying the pictures you find so that the trucks really match the real life counter parts. Keep up the work, take your time and reallyyyyy go out of your way to make them look good. 

  6. 2001 Ford Ranger you say? Tinted windows you say? HMMMMMM!!! This is my beaut a 2001 Ford Ranger 4.0L with the 04 mirrors swapped onto it. I have an extra set of the 04 mirrors if you want em @fernBurn Free!

    Sitting on Hankook Dynapro ATM's 235/75/r15 to be exact. <--- (not shown in pictures, haven't had the desire to take pictures with the new tires on it yet) I've own it for almost 3 years now and not had to put much into her, replaced a fuel pump and brakes and nothing else.

    122,000 miles strong and I don't see it slowing down anytime soon. Also bought it with some tint on the windows, not sure what % is on it though.

    ehr4u8on8yryd2gzg.jpg

    bh0abr4aabd01okzg.jpg

    ix6t6i42jdx2ee7zg.jpg

    On the inside I replaced the door speakers with some JBL's and have a Rockford 12" R1 on a Pioneer Amp, everything sounds great, just wish it didn't rattle so much being that the plastics basically falling apart.

     

  7. 4 hours ago, Garrett Hanson said:

    1: the radiatiors are default size so IDK why ur saying there "oversized"
    2: I didn't notice that after exporting

    I don't think this is something that should have to be said but not all parts are built to proper scale, someone might build a motor larger to fit more detail in it. Then the user simply scales the part to fit better. Just because it was released doesn't mean it's going to work in every situation, you might have to modify it to fit better. 

    • Upvote 1
  8. Screenthot of the week was pretty awesome. This week we're going to go back to our roots, no editing just screenies, get creative, 2 or 3, or even 4 trucks? Let your creativity run wild!

    Congratulations to @rockgod88 for winning this week with the dankest deep fried meme on the planet.

    download.png

    Week 16: NAMT East Rutherford 

    • Like 1
    • Upvote 2
  9. Congratulations to @Double.D ッ for winning week 14 of "Screenshot of the Week!" with this great photo and a caption that gave me the idea for next weeks challenge! ScreenTHOT of the Week! MEME EDITION. Get crackin bois, keep it site legal but edit up those photos, and put a good caption in. I will be looking at the whole post when deciding who wins!

    B0RRk.png 

    ztpnnlkm44ukud4zg.jpg

    Week 15: NAMT Foxborough

    • Like 1
  10. On 7/26/2018 at 10:00 PM, ABgamerX said:

    Something I've been working on for the past month or 2, hoping to get this done by late August (still need to fix a few ramps, add some more barriers, and paint the track), so until then, be patient my children ;)

     

    So how much of that exactly was imported from someone else's track?

  11. 28 minutes ago, r.rich said:

     

    sorry for blurry-ness imgur does that to my pictures 

    Please go back to page one and read the rules of the topic before posting. When posting an image, that image must be on the track I post for the specific week, if not, the post will not be considered for winning SSOTW.

  12. As we draw closer to the end of the season I think it's time to design a new Hotline Miami body, this time I decided I wanted to go for a Black and White design, please let me know what you think, I made my first attempt at flames on the front of the truck and I think they turned out well but let me know if there's something I could improve. Of course it's just slapped on the HMV2 chassis atm just to see what it looks like in game. Not planning on sticking with Yellow for the final product.

    3dxdhvk2qcou21czg.jpg

    • Like 2
    • Upvote 11
  13. 1 hour ago, NtheDiggerfan said:

     @fernBurn I added all that stuff from the rover for style points. The BKT's were in testing, forgot to change them lol. The rims i chose the shine for nice extra pizzazz. Everything is cloned right, but ill fix it when i get a minute. 

    I wouldn't really consider adding the rover parts as "style points" as canonically they don't fit the theme of Jurassic Park. However I do really like the idea of a Jurassic Jeep truck. My recommendation is to make sure you're setting this piece as far apart from the Rover as possible as to not make it seem like you're just "ripping it off" as much as I don't believe that's your intention, I want you to understand how it looks to people on the outside using another person's truck as the base for your work.

    • Upvote 1
  14. Team Name: Alpha Male Speed Shop 

    Team Headquarters: Atlanta, Georgia

    Driver 1 (Captain): Will Meyer

    Truck 1: Hotline Miami V2

    Driver 2: Jon Zimmer

    Truck 2: Terminal Velocity

    Driver 3: Matthew Tyrrell 

    Truck 3: Fuel Injection

    Driver 4: Mark Colineri 

    Truck 4: Kingpin

    Driver 5: Blake Thompson

    Truck 5: Fire Starter 

    Driver 6: Brandon Scalf

    Truck 6: The Red 2.0

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