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Posts posted by AaronLurie
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Aaron Lurie
Malicious Monster Truck Tour
10
Aaron Lurie#4836 -
Royal Farms Arena 2020 Model
Here it is.
Big thanks to @Edyfor a lot of the amazing textures on this track.
I left the modifiers unapplied to make it easier to re-texture the model. The arena was painted black in late 2018, so if you are making a replica from 2018 or prior, you will need to recolor the black concrete to make it more accurate.
BEFORE YOU EXPORT, SELECT ALL OBJECTS FOR THE ARENA, HIT ALT+C AND SELECT MESH FROM CURVE/META/SURF/TEXTThis will properly apply all modifiers for the export.
As always, I have included a very necessary collision mesh. Here is the details on how to use that.
COLLISION MESH DETAILS:
YOU WILL WANT TO USE A COLLISION MESH ON THIS STADIUM. I HAVE INCLUDED ONE IN THE 2ND LAYER OF THE BLEND FILE. EXPORT THE COLLISION MESH SEPARATE FROM THE ARENA AND MAKE SURE YOUR ODEF FILE LOOKS SIMILAR TO THIS:
RoyalFarmsArena.mesh
1, 1, 1beginmesh
mesh RoyalFarmsArenaCollision.mesh
stdfriction gravel
endmeshend
THE FIRST MESH NAME IS YOUR ARENA MESH AND THE 2ND MESH IS THE COLLISION MESH.
REMEMBER TO HIT SHIFT+C AND THEN CTRL+A AND APPLY LOCATION, ROTATION, AND SCALE BEFORE EXPORTING
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Submitted01/14/2021
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Metlife Stadium Model 2020
THIS FILE ONLY WORKS IN BLENDER 2.79
Another stadium model for you all to make some amazing tracks in.
Credit goes to @maxdmanfor the lighting structure above the stadium as well as some textures
This model also uses some textures from @RockCrwlr
I have included a collision mesh on the second layer of this blend file, here are some instructions on how collision meshes work.
COLLISION MESH DETAILS:
YOU WILL WANT TO USE A COLLISION MESH ON THIS STADIUM. I HAVE INCLUDED ONE IN THE 3RD LAYER OF THE BLEND FILE. EXPORT THE COLLISION MESH SEPARATE FROM THE STADIUM AND MAKE SURE YOUR ODEF FILE LOOKS SIMILAR TO THIS:
MetlifeStadium.mesh
1, 1, 1beginmesh
mesh MetlifeStadiumCollision.mesh
stdfriction gravel
endmeshend
THE FIRST MESH NAME IS YOUR STADIUM MESH AND THE 2ND MESH IS THE COLLISION MESH.
REMEMBER TO HIT SHIFT+C AND THEN CTRL+A AND APPLY LOCATION, ROTATION, AND SCALE BEFORE EXPORTING
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Submitted10/22/2020
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I have it and it's fantastic. It's so cool to see all these high quality shows that I watched on TV over a decade ago. From what I've heard from everyone that has the membership, it's all positive. With the new content that they add based on polls and comments, the membership is honestly one of the best things that Monster Jam has ever done.
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Name: Aaron Lurie
Truck: Monster Energy Pro 4 2020
Discord: Aaron Lurie#4836
Download Link (Sim-Monsters Only): wait
Truck Song (Optional):
Year Debuted (Driving): 2011
Body Type: Ford Raptor Trophy Truck
Hometown (OPTIONAL): Philadelphia, Pennsylvania
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I started this a long time ago
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BIG project I've been working on with @Edy. Couldn't have done it without him.
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Camping World Stadium Model
LAYER 1 OF THE BLEND FILE IS THE WORLD FINALS VERSION
LAYER 2 IS THE REGULAR VERSION WITH FULL CROWD
LAYER 3 IS THE COLLISION MESHI went through and made all the materials, so this model is ready to go if you are using 2.79. I also included a legacy version for 2.49 that should have all of the textures already applied.
Credits:
Stadium model and various textures - @AaronLurie
Various textures- @RockCrwlr
Various textures - @DannyMackey
Various textures and AC Unit Model - @maxdman
If I missed anyone, let me know and I'll add you to the list.
All of the materials are ready to go, and I look forward to seeing the cool tracks you all make inside this model.
Let me know if there are any problems with the model or the textures and I'll get it fixed.
COLLISION MESH DETAILS:YOU WILL WANT TO USE A COLLISION MESH ON THIS STADIUM. I HAVE INCLUDED ONE IN THE 3RD LAYER OF THE BLEND FILE. EXPORT THE COLLISION MESH SEPARATE FROM THE STADIUM AND MAKE SURE YOUR ODEF FILE LOOKS SIMILAR TO THIS:
THE FIRST MESH NAME IS YOUR STADIUM MESH AND THE 2ND MESH IS THE COLLISION MESH.
REMEMBER TO HIT SHIFT+C AND THEN CTRL+A AND APPLY LOCATION, ROTATION, AND SCALE BEFORE EXPORTING
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Submitter
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Submitted06/14/2020
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Raymond James Stadium Model
THIS FILE ONLY WORKS IN BLENDER 2.79
Credits:
Stadium model and various textures - @AaronLurie
Parts of the old model and various textures- @RockCrwlr
Pirate ship and various textures - @Chris B
Various textures - @maxdman
Picnic Table - CGTrader (https://www.cgtrader.com/free-3d-models/furniture/table/picnic-table-7f69ab78-72e1-4fe2-a251-8dc475c6fabe)
If I missed anyone, let me know and I'll add you to the list.
All of the materials are ready to go, and I look forward to seeing the cool tracks you all make inside this model.
Let me know if there are any problems with the model or the textures and I'll get it fixed.
COLLISION MESH DETAILS:YOU WILL WANT TO USE A COLLISION MESH ON THIS STADIUM. I HAVE INCLUDED ONE IN THE 2ND LAYER OF THE BLEND FILE. EXPORT THE COLLISION MESH SEPARATE FROM THE STADIUM AND MAKE SURE YOUR ODEF FILE LOOKS SIMILAR TO THIS:
THE FIRST MESH NAME IS YOUR STADIUM MESH AND THE 2ND MESH IS THE COLLISION MESH.
REMEMBER TO HIT SHIFT+C AND THEN CTRL+A AND APPLY LOCATION, ROTATION, AND SCALE BEFORE EXPORTING
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Submitted06/14/2020
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Tampa 2020 also has a timer.
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Name: Aaron Lurie
Truck: Reserve
Hometown: Philadelphia, PA
Discord Name: Aaron Lurie#4836
Years in Competition: 9
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Full Name: Aaron Lurie
Truck (and variation if necessary): Instigator
Hometown: Philadelphia, PA
Discord Name: Aaron Lurie#4836
Years in Competition: 9 -
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A couple work in progress tracks.
Still need to add some banners and other details to Metlife Stadium and add the blobs to the turn cars
And this is far from done, but I'm getting somewhere- 1
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Qualifying is now open!
Send a message in the Sim-Monsters Special Events discord to qualify!https://discordapp.com/invite/zjrgKEc
You will send a message in the #qualifying-requests channel. You will need a role to get access to the channel!Due to the massive influx of times being sent to the Rigs of Rods Race Page, we will require everyone to send a screenshot of their lap times to the person qualifying time.
Either:
- Press the ~ key to open the console
or
- Hover up to the in-game menu and go to Tools -> Show ConsoleScreenshots are located in your Documents\My Games\Rigs of Rods\screenshots
Send the screenshot to the person telling you to join the server.
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Two can play at that game.
Yours looks great though.- 2
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Nice.
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Aaron Lurie
El Toro Loco 2015 Black
Aaron Lurie#4836 -
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I'd kill myself too if my last name was... COMBS!
Coming very soon.
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What a legend.
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Aaron Lurie
Aaron Lurie #4836 -
5 hours ago, maxdman said:
Agree it looks better, but I think it could still be scaled down for less seats/people per section but maybe that's my preference as a modeler, you do you fam.
I get where you're coming from, as it definitely looks like a ton of people, but I've been trying to model the stadium as accurately as possible. The stadium has the sections accurately laid out with the exact number of rows in each section. The number of seats in each row are decently accurate but not perfect though. When it's done, it will represent a crowd of around 50,000 people.
Compared to standard stadium models we've been using, it does look like an unnatural amount of people.
I also appreciate the offer. This project is a lot of work and I'll definitely let you know when I need some extra help.
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19 minutes ago, maxdman said:
Feel like your crowd texture is sized too small as in there are too many people per row, and each face of the crowd "row" is too short. It just looks like there are a TON of people in each section
I scaled it down slightly and it looks a little better. Each row is 4 feet tall.
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Just wanted to give a small update and let everyone know that the track is still being worked on and I haven't given up.
Ignore the transparent texture issues.
Still in the rough stages, but progress is being made.- 1
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Rigs Of Rods Screenshot Showcase Thread
in Monster Trucks
Posted