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Sim Monsters

MJFanatic

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Everything posted by MJFanatic

  1. 0.4 Reverse Question

    There is an option in the config and the ingame settings that allows you to disable arcade driving. I don't currently have the game, so I don't know exactly where it is, but look for a setting about arcade driving set up and disable it.
  2. Monster Truck Collectors Closing

    Running the Facebook page cost them literally nothing.It's also kind of garbage that the main guys who started MTC were never around anyway, and the first time they actually show up in a while is to say that they are closing the page. From what I understand, there is a lot of tension between the MTC founders and Phil, but Phil is also the only one doing anything to run the page. If they are actually fed up with what's going on with the page and they didn't want to be a part of it anymore, they should have just left and let Phil continue running it like he already was. I think they are a little full of themselves when describing how big the MTC brand is and all their trademarks. What they don't realize is that their brand is pointless and they aren't going to make any money.
  3. Another MTM2 Vet, just dropping by!

    I'm more of a Crown guy myself, but I respect you.
  4. Show Your Projects Chapter 59

    I was going to release it here, but I lost the files for the track shortly after I put it into BeamNG. If someone could send me their version that was converted over, I'll release it here and give whoever the credit for converting it.
  5. Official Monster Truck "Silly Season" 2K17 Thread

    Canadian toymaker Spin Master is set to become the global master toy partner for Monster Jam beginning in 2019. Global master toy partner definitely makes it seem like there is no chance of them co-existing with Hot Wheels.
  6. Car You Want to Crush The Most

    Good english, nice spelling.
  7. Music thread

    http://www.tmz.com/2017/07/20/linkin-park-singer-chester-bennington-dead-commits-suicide/
  8. Rigs of Rods Roleplay

    I tried to start a towing company on here years ago but nobody wanted to join me in my towing adventures.
  9. HELP ME

    I THINK CAPS LOCK IS ON.
  10. Official Monster Truck "Silly Season" 2K17 Thread

    It's some sort of Silverado.
  11. Official Monster Truck "Silly Season" 2K17 Thread

    I think it's hot
  12. BeamNG Screenshot Thread

  13. My Idea For A Monster Jam Game

    It was a joke. It would take literally a million people buying the game for them to make a profit.
  14. My Idea For A Monster Jam Game

    That's nonsense. There is at least 2000 people who want a realistic game, and at $30 for the game, 2000 people, that's $60,000. Now, if they pay the game developers $500,000 then it's a win win situation for everyone. amirite.
  15. What happened to Monster Jam?

    I hate to be that guy, but the BKT tires shredding over cars is the worst excuse that anyone can use for the lack of cars lately, especially with your example. Tom stuffed the tire into the edge of the front flip ramp, things are going to break. I don't know how many people are hitting front flip ramps these days in Monster Jam, but I don't think it's common. It's also not very common to see a BKT tire shred over cars. I know that there isn't an abundance of cars the past few years, but there is always a few cars at the show and it is very rare that tire damage occurs from going over the cars. Yes, they are sometimes damaged on rougher landings, but very rarely is it because of a car. I've also seen plenty of times where trucks run BKTs at non Monster Jam shows around plenty of cars and the tires hold up just fine. Now, I'm no BKT spokesperson, but I think that people just hate on the BKTs because they are basically the only tire you see in Monster Jam. Since there is like 100 trucks running BKTs and maybe 5 running something else, yes, it will appear that BKTs are damaged more than other tires, since there are more of them than other tires. Tires are not the reason that there is a lack of cars. Dirt is cheaper and provides for a better show. Yes, the tracks might not be the greatest right now, but give them some time and they will improve.
  16. Syracuse 2016

    Version (0.37 and 0.4 Compatible)

    1,566 downloads

    I've had this track sitting for a while and never finished it. The opportunity arose and I had to finish it. The track isn't perfect, but it's pretty decent. Credit: maxdman Klayton Edy Various other track creators that I've forgotten, comment below if I did. Enjoy!
  17. Screenshot of the Week!

  18. Show Your Projects Chapter 57

    Honest question, and I only ask this because I've seen a trend in all of your projects. Are you color blind? The color of the chassis, rims, and shocks makes no sense with the green body.
  19. Official Monster Truck "Silly Season" 2K17 Thread

    Coty is doing Europe shows in Monster Energy while Steven Sims is driving Mutant in the U.S. I don't know what will happen after the European tour, but Coty definitely isn't cut and he certainty isn't a full time chassis builder.
  20. Official Monster Truck "Silly Season" 2K17 Thread

    He has run many indoor shows this year for both Monster Jam and other promoters. It is absolutely impractical to run an alcohol engine indoors one week and switch to a diesel engine the next week. It makes much more sense to switch back to a diesel engine after he is done all of his indoor shows, so he can do the outdoor summer shows with a diesel truck. And yes, the truck has an RII while running either engine, it just becomes much more difficult when something goes wrong in a diesel engine.
  21. RoR vs. BeamNG.drive

    Update: I am now the most hated person on the BeamNG website and I possibly got the entire monster truck mod canceled. Nobody will listen to me when I try to explain why I felt people weren't being credited properly, instead, they assume that it was my goal to derail the whole project. I've tried to explain myself multiple times, but I don't seem to be getting anywhere. Apparently this is all my fault because I decided to complain now and not when the mod wasn't even released (Don't know how that works). Looks like I won't be showing my face on the BeamNG site anymore, looking like it's full time Sim-Monsters for me. And to sum everything up, this guy is a loser.
  22. World Finals 16

    Version

    6,657 downloads

    Alright. So I took up the extreme challenge of recreating World Finals 16. A few things to note so that we don't fill up the reviews with complaints. Yes, I know that the track isn't 100% accurate. I made some mistakes, but it's correct for the most part. Yes, I know that racing has a bunch of shading errors. I've spent over 4 hours between yesterday and today redoing the racing track and there are still errors. But hey, the track functions and we can finally have a new World Finals to play on that isn't World Finals 13. Copy paste is fun. Anyway, since this track is alpha splatted, same rules apply for an fps version as they did for Arlington. So, if you experience low FPS on this track, go into the WF16Racing.material and WF16Freestyle.material file, search for WF16Racing.png and WF16Freestyle.png and in that section of the material file: { receive_shadows on technique { // base pass pass { lighting off texture_unit { // we use the metal plates texture as the base, other textures are blended over it texture 2014MinnyDirt.png scale 0.03 0.09 } } // leaks pass pass { lighting off // blend with former pass scene_blend alpha_blend // only overwrite fragments with the same depth depth_func equal // alpha map for the leaks texture_unit { texture Arlington2015Floor.png // use alpha from this texture alpha_op_ex source1 src_texture src_texture // and colour from last pass colour_op_ex source2 src_texture src_texture } // detail texture texture_unit { texture leak.png // the scale is set to 1:1 because we don't want this texture to be tiled scale 1 1 // alpha blend colour with colour from last pass colour_op_ex blend_diffuse_alpha src_texture src_current } } // lighting pass pass { ambient 1 1 1 diffuse 1.05 1.05 1.05 depth_func equal scene_blend zero src_colour } } } Raise only the red bolded numbers but be sure to always keep the ratio the same (A 6 number gap between the numbers) This will work for anywhere in the material file that you see WF16Racing.png or WF16Freestyle.png. Because there are so many parts to this track, I'm going to name off some people who contributed any part to the track. Klayton Haylog Tharindu Don Danny Mackey Aaron Lurie Devin Doss Julio Vellon Jr Mason Watts Google and many other track makers on this site. Sorry if I forgot anyone. Let me know if I forgot you and I'll add you in the reviews. Well, there you go. World Finals 16 is the first released World Finals in almost 3 years. So enjoy it!
  23. RoR vs. BeamNG.drive

    I fully supported the whole monster truck mod operation and I think they have made a pretty decent truck, but I am less than satisfied with the way they treat people, especially people whose things they used to make the truck. I have complained many times that they aren't giving proper credit, and in some cases, they aren't giving any credit to people who made the mod possible. Every time I tried to get people the credit they deserved, I was given excuses for why they don't need to be credited in the release notes. They say they are getting proper permission from the original authors, but there is no evidence of them ever contacting the people they claim to have talked to. I wasn't a big fan of the Sim-Monsters community, but it's definitely improving, and it's definitely a thousand times better than whatever is happening on the BeamNG site.
  24. Post your MUG

    Eye see you.
  25. Fun Run @ Anaheim 2015 - 4/15/17

    Aaron Lurie Mad Scientist
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