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Klayton

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Everything posted by Klayton

  1. Very nice looking stadium! Only thing that could use some work are the lines. They look too plain and blocky. I always had mine spattered because those lines just make it look too cartoony if you know what I mean. It's your track, do what you want. But, awesome job . Maybe look into alpha splatting?
  2. Version 1.0.0

    641 downloads

    So I came across this and it was never released. It was unfinished and just something to play around on. Its about 2 years old I think. Textures to their respective owners
  3. View File Orlando Custom So I came across this and it was never released. It was unfinished and just something to play around on. Its about 2 years old I think. Textures to their respective owners Submitter RockCrwlr Submitted 12/20/2015 Category Tracks
  4. Thats all correct. That Plane026.mesh is the mesh. There are two windows where you have to name the mesh. These are the two The materials is where it is all screwed up and you have to make and apply the materials in Blender which is the part where it becomes a huge PITA. and when it exports the materials, the layout in the .material file is nothing compared to the one that 2.49 spits out. Honestly you might want to just do the modelling/placing in 2.63 and export it to a .3ds or .obj and import it into 2.49 and finish it in there since its easier
  5. Open blender, go to user preferences window in the drop down menu, go to addons and hit the install from file option and then enable it and save. Download this io_export_ogreDotScene.py
  6. That's what happens when shocks are not positioned correctly, meaning they are not using the correct nodes.....I think. It's been too long i can't really remember
  7. Lol. No i didn't. I havent been on since April.
  8. Thats what happens when johan screws with my shit and changes texture names when he shouldnt
  9. Holy cars.... First time i had front row seats since Oakland 2008
  10. Nothing bad. Just ignore it.
  11. No offense, but why do i not remember you? Anyways, many of us have finally pushed members to add detail to their content. Content quality (including mine) have increased tenfold. The community has been improving ever since V4.
  12. Atleast your a member that sounds like they want to be involved in the evolution of this community. http://sim-monsters.com/index.php?/tutorials/category/1-blender/
  13. Dont have access to my comp right now but i do have a completely new stadium for Atlanta that is finished. Actually i believe that the 2015 track layout is half done. Will have to check this weekend.
  14. I was about to knock out the kid behind me because he wouldnt shutup when everyone was booing the judges for bad scores and he would start yelling yes everytime bc he wanted evo to win. Same goes for when a drivers truck shut off on them. Had i been drunk, i probably would have.
  15. Oh well. I believe in god but i dont fall under any religion. Life is too short to live day by day under a set of rules and views. Fuck religion. Either way, have a great day people.
  16. Surprised you used the clip from the old body. I think it would look loads better with the updated one.
  17. Haters gonna hate.

  18. So do I but mine doesn't look like that at all. You guys need to be a little smoother with the steering lol.
  19. ...omg. I cannot stop f***ing laughing!!! HOLY SHIT!!!!
  20. Thanks. Funny thing is i can't remember how I made it turn out like this
  21. File Name: Reid/Coan Transmission File Submitter: RockCrwlr File Submitted: 04 Apr 2015 File Category: Truck Building Items Here is my new transmissison I made a few months back. Been meaning to upload it. Anyways, here ya go THERE ARE 2 VERSIONS: Use 2014tranny249.blend if you use Blender 2.49 Use 2014tranny.blend if you use Blender 2.6 or higher Both will need to be sized down to an appropriate size This is the transmission that Johan used on his Bearfoot and new Armed Forces. Please use this one instead of importing the one used in his versions as this comes complete with edge splits, etc Click here to download this file
  22. Make sure you have the gravediggerband.dds and the gravedigger.material. Most vehicles are always compatible with newer versions of ror. A truck "specifically made for .37" will work in .39.
  23. Ahahaha he's making fun of feld fanboys......oh wait, im one of those. I suck
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