Jump to content

Chris B

Content Moderator
  • Posts

    647
  • Joined

  • Last visited

  • Days Won

    106

Everything posted by Chris B

  1. Bet you it's gonna be some time next week (possibly even Monday). We'll know the first one tonight though from Detroit
  2. Chris B

    Tampa 2002

    Madusa (Made by Edy) http://sim-monsters.com/index.php?/files/file/1688-madusa-2000/ Power Forward (Made by me) http://sim-monsters.com/index.php?/files/file/2256-power-forward-2002-03/ Team Meents (Made by Blaise) http://sim-monsters.com/index.php?/files/file/2262-goldberg-revamped-pack-max-d-team-meents/
  3. View File Tampa 2002 Just wanted to make a 2002 track, ended up revamping Raymond James Stadium. What cha gonna do? ¯\_(ツ)_/¯ Track includes racing, freestyle, and a custom freestyle. Note: Now, this track has a ton of verts and textures. However, 90% of them are non collidable and have no effect on the truck. That being said, you should not get lag. I have tested the track running a 2012 stock Toshiba laptop, and was able to still get smooth fps (50-60) throughout (don't worry I just got a new computer tho ). Also, the track might a few seconds longer than others to load up in game. Don't worry, this is just due to the amount of textures the game has to render. Once loaded, the track should run perfectly smooth. Just wanted to put that in there because I've had 3 tracks now where people have reported lag that did not occur when I tested them. Credits: @RockCrwlr @maxdman @Mark Colineri @Tom Deents (banners) Bobamatic0, Dalton Hastings, MonsterMania.com, Wayback Machine- Reference videos/pics (da real mvps) Myself (Pirate ship modeling and texturing, skull dude modeling and texturing, TV board edits, bracket board, neon glow signs, wall banners, some floor banners, etc) (Just listed everything I made in case you wanna use them) (PM me for the updated model) Prob forgot people, let me know if I did. WORKS WITH .37, .38, .39, .4.5, .4.6 (Tested with .38 and .4.6) Submitter Chris B Submitted 03/03/2017 Category Tracks
  4. Chris B

    Tampa 2002

    Version 1.0.0

    2,093 downloads

    Just wanted to make a 2002 track, ended up revamping Raymond James Stadium. What cha gonna do? ¯\_(ツ)_/¯ Track includes racing, freestyle, and a custom freestyle. Note: Now, this track has a ton of verts and textures. However, 90% of them are non collidable and have no effect on the truck. That being said, you should not get lag. I have tested the track running a 2012 stock Toshiba laptop, and was able to still get smooth fps (50-60) throughout (don't worry I just got a new computer tho ). Also, the track might a few seconds longer than others to load up in game. Don't worry, this is just due to the amount of textures the game has to render. Once loaded, the track should run perfectly smooth. Just wanted to put that in there because I've had 3 tracks now where people have reported lag that did not occur when I tested them. Credits: @RockCrwlr @maxdman @Mark Colineri @Tom Deents (banners) Bobamatic0, Dalton Hastings, MonsterMania.com, Wayback Machine- Reference videos/pics (da real mvps) Myself (Pirate ship modeling and texturing, skull dude modeling and texturing, TV board edits, bracket board, neon glow signs, wall banners, some floor banners, etc) (Just listed everything I made in case you wanna use them) (PM me for the updated model) Prob forgot people, let me know if I did. WORKS WITH .37, .38, .39, .4.5, .4.6 (Tested with .38 and .4.6)
  5. As of now it's a repli-custom, as if it ran in 2017. I'll make an actual one eventually
  6. I lika da Motor Madnezz, chu? Imma make another replica custom version with vans n shtuff. Then releasee!
  7. Lol nope. As much I'd love to see this happen, FELD is so "self-centered" per say, they would never let an indie have the encore. It's going to be a bunch of Diggers backflipping probably.
  8. Since I have my line up prediction from Facebook, why not copy and paste that? Digger- Adam Digger- Cole Digger- Tyler Digger- Kane Max D- Colton Max D- Tom (Or Jared filling in if Tom isn't back) Monster Energy- Leduc Monster Energy- Coty El Toro- Becky El Toro- Marc Lucas Oil Crusader- Weenk VP Mad Scientist- Lee SUD- Ryan Megalodon- Sipes Scooby Doo- Brianna Firestorm- Buetow Gas Monkey- BJ Zombie- Bari Dalmatian- Candice Soldier Fortune- Chad Cleatus- Colt Dragon- Zimmer Northern Nightmare- Cam Monster Mutt- Pauken Metal Mulisha- Buyten Mohawk Warrior- Kenney Avenger- Jim Bounty Hunter- Creten Overkill Evo- Mikey Saigon Shaker- Disharoon Max D- Neil Double Down Winner Shootout Line Up Earth Shaker- England El Toro- Blood Scooby- Bailey Zombie- Ami NEA- Groth El Toro- List Digger- Krysten Pirate's Curse- Camden Alien Invasion- Bernard Wild Flower- Rosalee Rage- Rummel Over Bored- Garner Dalmnation- Cynthia Razin Kane- Buddy Ice Cream Man- Roy Obsessed- Swanson And actual predictions Double Down Showdown: Pirate's Curse, Camden Racing: Grave Digger, Morgan Kane Freestyle: Scott Buetow, Firestorm (Landing 4 backflips in his run) YEAHHHHHHHHHHHHHHHHH Encore: For Monster Jam's 25th anniversary, they run replicustom bodies of old trucks, and launch over cars......................... ................................. SIKE!!!!! Itz gonna be a shi_t ton of truckz doing donuutz and then backflipping at the same time so no one knows where to look!!!!!! Duh. Tommy-boy's also gonna jump 25 Monsta JAM Trux, for MJ's 25 bday of course. Finally, the en-bkt-tire field is gonna come out and simultaneously crash into each othr head on!!!!!!!!!!!!!!!!!!!!!!!!!!
  9. Hmmm that could actually work really well with the track. I'd have to do some investigating on how to put the cars in game, but I think I'd be able to get it eventually. Also, not sure about vans and the bus, cause the crushable ones that are out there now are really outdated. But crushable cars are certainly a possibility
  10. Made the finishing touches to Tampa 2002 Racing today. Fixed a few bear traps, transparency, and all the boring stuff. Should be good to go once freestyle's done! Yes, this is a Team Meents breakable. Is it accurate? No. Currently it's sitting on Max D 2013 breakable, just sort of thrown together with minor changes. However, once I get some more time I'm going to make it have the right chassis, shocks, etc.
  11. I think it's a little shorter than the old truck, it'll wheelie easier. But it's nothing drastic
  12. Love that paint man! Just a few quick suggestions. First, the very front of the body is just overlayed with paint, kind of looks off. Maybe rip grill and headlight "stickers" from Jester or Bounty Hunter. Also, not sure if you need to put the whole schedule on there lol, maybe just put a few of the bigger stops on there. I know you're trying to replicate that one diecast truck, but just giving you some ideas how to make it even better.
  13. Please put some more time into your trucks! You come out with one like every day! Things that take a longer time to make pretty much always means a better product. Tampa for example took a month for me because I had to learn all those modeling skills for the pirate ship and skull, and it's still not done! (my future stuff obviously won't take that long) Use Blender, model a new body, make a new node beam, model a new chassis, model some new parts, or something! Also, please put more effort into your paints, and learn some more paint.net or GIMP stuff. Take some time to learn some skills, not everything has to be posted on SYP the second it gets into game.
  14. As promised, here's the the full reveal of Tampa 2002! That mud pit actually does have an effect on the driver. If you go over it, you lose traction, therefore possible messing you up in racing. Wanted to make it more realistic than just non colidable. Pirate ship and skull turned out pretty well, all modeled/textured by me. Surprised no one has made the neon signs for a Tampa model yet, so I had to fix that (might make the blue on the Ray Jay logo darker) This is just the first export, I still need to go back and fix some things like the bulldozer's top not showing up, beartrap in one little spot, etc. What do ya think?
  15. Will Tom be back soon? Hope all is okay with him EDIT Due to a lower back injury, Colton Eichelberger will take over the driving responsibilities for his father, Tom Meents in Max-DTM this weekend at AT&T Stadium in Arlington, Texas. Monster Jam driver Blake Granger will drive the Max-D truck on the Monster Jam Triple Threat Series East in Charleston, West Virginia at the Charleston Civic Center in Colton’s absence. All points acquired this weekend on each tour will remain with the truck. No further updates are available at this time.
  16. Lol this gets posted so often. He has a more "corporate" position at FELD now, training new announcers. I wish they let him still do live/FS1 shows though
  17. Cuz I was posting the pictures while he made his. Plus it's show your projects, and I actually showed a project. Mods can delete who ever's
  18. Hey check this out. http://www.judgeszone.com/. Monster Jam was using this website for the extra fan score last night at Anaheim (and apparently other places too but I cannot confirm). What it does is instead of the stupid "noise" meter, each fan in the stadium can type in the code for the show, and after every run, they can choose what score they thought it deserved. After 30 seconds, the average score everyone gave is the 6th judge. Pretty cool... Edit: New Orleans had it too, so might just be for the FS1 Series
  19. Has Kelvin been playing Rigs of Rods lately? First the "hack" save and now this!
  20. Lol I find it funny that you put Candice Jolly on those who normally impress. Not implying she sucks, but she's not really any different than any other FELD driver. Also, half of those indies run Throwdown, and since I'm guessing you've never bothered to buy Joyride, you are completely unaware of what they can do.
  21. Boy we don't even know what Metal Mulisha looks like for 2017 yet. Should've held off on attempting this till we know what the new paint/possibly updated parts look like.
×
×
  • Create New...