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Sim Monsters

4 Screenshots

About This File

Made this pack, turned out great!

 

Credits:

Me- Blender work, NB, Truck making, paint stuff, Textures, 4 links, shock edits, tire and rim edits

Harlow-Body

Nick- chassis

Shawn-Goldberg Paint, Driver and helmet textures :)

AvengerFan11-Team Meents paint (edited a bit my me)

SM-Props

 

ENJOY, side note i will update it soon.


What's New in Version v2   See changelog

Released

Everything.....




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Srsly, Goldberg is SO Unstable. It feels like its gonna break into 10,000 pieces over a bump XD. If this is an accurate representation, It makes you ask:::: How did Tom win WF 1-3? OHHHHH, yeah.... Fan Judges...... LOL

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43 minutes ago, MonsterJam4Lyfe said:

Srsly, Goldberg is SO Unstable. It feels like its gonna break into 10,000 pieces over a bump XD. If this is an accurate representation, It makes you ask:::: How did Tom win WF 1-3? OHHHHH, yeah.... Fan Judges...... LOL

yes it's like the aftershock and krazy train 2016 trucks, there tippy too!

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Well, these trucks as a whole are pretty neat, although there are some trouble spots I noticed, which I messaged you about that earlier Rockgod. As for the trucks being "tippy", if you can feather the throttle and be careful with the controls, they're pretty responsive without flipping like crazy. However, they do tend to tip easily, as others have said. Overall, they're a pretty great replica of the trucks, and I'm glad I was able to help out with the Goldberg truck, as well as the driver textures. Keep up the good work.

Edited by ShawnVallance

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1 hour ago, rockgod88 said:

Its a replica of Goldberg I did not make this like a 2016 truck. geez #commonscene. if you want to try a normal setup use GD26 or 31.

ok, but how do we change the setup?

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Since I use 4.6, I can't unzip everything into one folder like what 37 allowed me to do. I am currently missing material files for the following images for this pack.

Chassis_Colors.png

MaxDAxle.png

Chrome.png

MaxDGYtire.png

 

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12 hours ago, Robbie Rotten said:

Since I use 4.6, I can't unzip everything into one folder like what 37 allowed me to do. I am currently missing material files for the following images for this pack.

Chassis_Colors.png

MaxDAxle.png

Chrome.png

MaxDGYtire.png

If you don't wanna throw it in the V4 pack, I would suggest combining it with the other Max D pack that was recently updated. I had the same problem with the Diggers and thats how I fixed it.

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3 hours ago, Michael Rosen said:

If you don't wanna throw it in the V4 pack, I would suggest combining it with the other Max D pack that was recently updated. I had the same problem with the Diggers and thats how I fixed it.

1. I don't want to because there's a certain limit onto how big a zip file should be until the trucks don't appear in game. I've tried to unzip every single file i have into the v4 pack and the result was no trucks appearing in the game. I'm currently leaving every zip file standalone.

2. The V4 pack doesn't even have the material files for the images i am missing.

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