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Jon Cannon

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Everything posted by Jon Cannon

  1. Jon Cannon


    Please screenshot where you put the scripts and post it.
  2. Jon Cannon


    The easiest thing would be to uninstall it, and when reinstalling it, use the middle bubble in the installation screen to allow scripts to be put in the Program Files/Blender/.blender/scripts folder
  3. Jon Cannon


    You take the scripts from this zip and put them in your Blender directory. It will be either in Program Files or in AppData, depending on where you installed Blender to when you first installed it.
  4. Jon Cannon

    NAMT 2018 Individual Sign-Ups (OPEN NOW)

    http://sim-monsters.com/files/category/18-trucks/ If the truck doesn't specifically state that it's open, you will want to get permission from the creator to use it and also make sure that it's not already taken for the league.
  5. Jon Cannon

    NAMT 2018 Individual Sign-Ups (OPEN NOW)

    You can repaint a truck that is already made but you have to make sure to clone it properly so that it doesn't replace the truck you painted over. This is a thread for templates but you have to make sure that the template is mapped for whatever body is on the truck you choose to clone. If a template isn't available you will have to either paint over the existing image that is in the truck zip, or import the body into blender and bake it yourself, or get someone to do it for you. There are also several custom trucks in the Downloads section that are open to anyone who wants to use them in a league, you may need to adjust the .truck file settings that Danny has listed in the rulebook.
  6. Jon Cannon

    breakable Zombie

    Request threads need to go in the request forum, as well as resemble the guide for making a request.
  7. Jon Cannon

    2xtreme Racing 2018 Trucks

    You have to follow this format in order to submit a request. You also have to paste the direct image URL into the window in order for it to appear.
  8. Jon Cannon

    [TRUCK] Xtermigator

    You need to include images with requests. Please redo your request or edit the images in.
  9. Jon Cannon

    Official Monster Truck 2K18 Thread

  10. Jon Cannon

    towasaurus wrex

  11. Jon Cannon

    Monster Jam 2018 Tracks!

  12. Jon Cannon

    Show Your Projects Chapter 63

    The truck has to comply with the changes that have to be made in the NAMT rule book. I believe Danny then has to approve it.
  13. Jon Cannon

    Blender Help

    You have to convert it using the Ogre XML converter which can be found in your Rigs of Rods program files directory. You drag and drop the mesh into the icon and it will spit out an XML file, which you can report into Blender if you have the ogre mesh xml script installed in your Blender directory, which can be found in here: http://www.mediafire.com/file/6h4f2ah2nnngmqr/Blender2.49band+supporting+files.zip
  14. Jon Cannon

    Official Monster Truck 2K18 Thread

    I'm sorry if this has already been discussed, but why did Dave Radzierez have to use a conventional engine in XDP to run MJ when this was right around the corner?
  15. Jon Cannon

    Gigabite 2018 NAMT

    Happy to see someone finally using Harlow's Merc body for something.. Great job!
  16. Jon Cannon

    Monster truck show youtube channel

    The News and Announcements thread is for posts pertaining to things happening within this site, not Youtube channels or personal projects. Posts of that nature need to go in Off topic.
  17. Jon Cannon

    Show Your Project Chapter 62

    Will not be approved until it is cloned properly. It replaces the truck that you painted over in its current state.
  18. Jon Cannon

    NAMT 2018: Week 0: Sunday, May 27, 2018: East Rutherford, NJ, USA

    Aaron made a change and the download needed re-approving. It's back up now.
  19. Jon Cannon

    Controller, and white truck parts?

    You should learn to reply to the thread that you've already made on this instead of making an entirely new thread about it. You save a backup copy of the input.map in Documents/ Rigs of Rods/ Config/ somewhere else in case something goes wrong, and copy and paste the new input.map into that same directory, replacing the old one.
  20. Jon Cannon

    how to make tracks on blender

    So what is it? Your Rigs of Rods not working or you don't understand how to make things in Blender? The title of your post is one thing, but you seem to be talking about something entirely different now. If you can't make up your mind, don't make a post and then chastise people when they try to help you.
  21. Jon Cannon

    White Texture Around the Body in 0.4

    It's because of the spec map system in 0.4; You need to go into the material file that corresponds to the mesh that includes the body (either "truck"body.mesh or "truck".mesh and remove the lines of spec coding;
  22. Jon Cannon

    Exporting a chassis

    You have to apply all of the mirror modifiers before joining it together. @Outlawed made a video on it but I don't have a link.
  23. Jon Cannon

    Official Monster Truck 2K18 Thread

    New Krazy Train coming together;
  24. Jon Cannon

    Importing XML

    http://www.mediafire.com/file/6h4f2ah2nnngmqr/Blender2.49band+supporting+files.zip Ogre mesh importer, you can find the script in the scripts folder from this link. You will need to put it in your Blender scripts folder.
  25. Jon Cannon

    0.4 Steering

    Try using the input configurator tab on the 0.37 configurator, save and exit, and then copy/paste the input map from the 0.37 Documents folder into the 0.4 documents folder.