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Metallica530

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Everything posted by Metallica530

  1. Not really my type of music, but I do like this song. First heard it off of Gran Turismo 5.
  2. World Finals tracks are looking great! Can't wait! As for the Black Out truck, the rendering looks awesome, but the real truck needs something else IMO. Maybe add an "Ash Cloud" effect to give it something for the eye to spot. Something like the rear end of Metal Mulisha, just not as much of it. Some white or grey beadlocks might be pretty cool lookin', but it ain't my truck. Still, looks pretty cool.
  3. Seems legit. Never GonnaGive You Up for Barrel Roll!!!! Huehuehuehue.
  4. Metallica530

    2WD?

    That one also crossed my mind.
  5. Metallica530

    2WD?

    I can't imagine it has many benifits though. Remember the truck that was 2WD in Monster Jam? (May have been Cyborg). Always got stuck on vans.
  6. Think i'm joining Mark with this one. CRD's are very easy to drive, but I can do pretty well in almost anything with low body roll.
  7. I think a chunk of my problem would be the exit of the turn. Always kinda washed out a bit. See that's one thing about these things: it's not like an old kart racing game where you just mash the gas and go, you got a million different things going on at once. As for the wheel/controller thing, I may find a PS3 controller mapping to mess around with, as I've been on Play Station consoles for years, and seem to be at least decent at driving with the controllers.
  8. Alright, as a good bit of you know, I've been trying to get into any event hosted on Sim Monsters since Fall Madness II, and the only thing that's keeping me from running in events is Racing. From looking at qualifying boards of my recent qualifying runs, I'm about 3 tenths off of the bottom qualifier for the field. Does anyone have any tips to help me pick up about 4 tenths so I can start making it into some of this stuff?
  9. Very cool. Normally you don't see the pit areas in many tracks, so that's a touch I really like.
  10. John, you win internetz for da paint!
  11. That video on the second link is interesting. Can't tell what happened, looked like he just got loose and just changed direction. Might have lost a tire, traction difference from the track and the rollers, who knows.
  12. I honestly don't see what you're worried about. Granted they may be having slight troubles in practice, i'm sure most of the teams will be able to get the problems fixed before race day. Besides, isn't that what practice is for? The track doesn't have a very high average speed anyway, so you're probably not going to see any really hard impacts, if that.
  13. ...and lights. Still, looks really good. Can't wait.
  14. CoD, eat, or sit aroind and watch Tiny Toon Adventures on YouTube, or any other video for that matter.
  15. Ford Mustang II. After seeing it on Top Gear, no sir...
  16. Simulation? This series is basicly a stone's throwaway from a kart racing game...
  17. Looks just about spot on! Think the b;e was a lot darker, not quite a navy blue, but pretty close. Still looks great, anyhow. Planning on adding the lights it had for World Finals 14? (Think it had 'em for other shows, but I'm not sure.) Think you can get them hooked up to the headlights, like the older Grave Digger trucks.
  18. You wouldn't happen to know about putting trucks together would ya? Been trying to make some for ages, but I don't have the best softwear for painting and all that.
  19. I really with the old WF9 used for the first World Finals was floating around somewhere. I really liked the look of that track from the videos, for some reason.
  20. Very nice video. Hopefully it won't be long before I make it onto one of 'em.
  21. Question about suspention. Every time I see Ryan Anderson hit the gas, the body leans very far backwards, sticking the nose up in yhe air. In the V4 trucks, you don't really notice it that much. Will the suspention be improved to replicate this better?
  22. Don't we all? If they had the same kind of funding such as NASCAR, im sure they could make it work.
  23. Should be on the main RoR site in the repository somewhere. Think it was put up about 3 weeks ago, so you might need to look a bit.
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