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Mark Colineri

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Everything posted by Mark Colineri

  1. Next time, instead of posting a link, right click the photo on whatever image hosting site you upload to, and click copy image. Then come to Sim-Monsters and just click Paste in your text box, and the photo will appear like everyone elses without the need to go to a link to see it.
  2. That chassis looks really good without all those backfaces
  3. Everyone has seemed to overlook what Alex did in Captain's Curse. http://youtu.be/eud3UnSJdFA?t=1m36s Am I the only one who finds his save more impressive than Ryan's save(s)?
  4. Based off of nothing in particular. Just wanted to make a custom Trophy Truck/Short Course body.
  5. It wasn't on a Patrick. Backwards Bob was running on another one of Pablo's Racesource chassis.
  6. The cap on the bed is part of the mesh of the body and chassis. To remove it, you would have to import it into Blender, physically delete it, then re-export the truck into the game.
  7. Could you possibly release a paint file with everything in layers so people can edit their own textures?
  8. My set-up hasn't changed at all since this video, other than the gaming PC that I built.
  9. That is sort of insulting to all of us who try and produce the best content we can for the community.
  10. Wasn't sure if I should post this here or the video thread, just going to post it here. First video of Bigfoot 21 testing.
  11. That's a nice Profab transfer case you have there
  12. 324 downloads

    Here is the track to be used in RoR:MTP tomorrow. Quite an interesting course, a lot of tight turns, and I expect to see some great racing action! Credit to all the respective people for props/textures used.
  13. File Name: RoR: MTP Toronto File Submitter: Mark Colineri File Submitted: 18 Dec 2014 File Category: Tracks Here is the track to be used in RoR:MTP tomorrow. Quite an interesting course, a lot of tight turns, and I expect to see some great racing action! Credit to all the respective people for props/textures used. Click here to download this file
  14. There isn't any calling trucks. Anyone can make whatever they want.
  15. He has to re-qualify. His original qualifying pass was done on the track before Danny fixed the sticky cars. Danny said anyone that qualified on that older version because they didn't see a new one was uploaded would get another qualifying pass.
  16. Everyone has been given ample time to qualify. There were a full 9 hours of qualifying time yesterday and there will only be 3 hours today. Remember, if you don't have a chance to make a 40-50 second qualifying pass in the span of 12 hours, that is your problem.
  17. Here is a pack of ALL the custom trucks that are eligible to compete in Fall Madness X! http://sim-monsters.com/index.php?/files/file/1722-fall-madness-x-truck-pack/ Also, here is a link to the Maximum Destruction pack if you do not have it so you can decide if you want the High or Low Detail trucks. http://sim-monsters.com/index.php?/files/file/1474-maximum-destruction-pack/
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