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Mark Colineri

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Everything posted by Mark Colineri

  1. You sent it to Tom(RHCPFan652). When I asked you for your bodies, you had said you given them to him, and told me to just ask Tom for what you sent him.
  2. Reports from multiple news sources are saying that Kevin Ward has died because of his injuries.
  3. Yeah, they didn't park like that. Runte was coming right at Simms at 40 miles per hour. You can tell they aren't parked because the front wheels of Bigfoot have already left the ramp.
  4. Something really bad almost happened at Charlotte.
  5. Taking away from the bounce completely negates Leafers being Leafers. They should bounce on the verge of being uncontrollable.
  6. Sorry to do this to you guys after the great season we have been having, but I have been scheduled to work 2 Sundays in a row. Now, not to delve into my financial situation, but I can use the money. Hopefully you guys can understand. Thank you for all the participants who have showed up so far throughout the season! When we return, we will get right back to the awesome racing action you have all come to expect!
  7. Those aren't Crazy's. They are Johan's if I remember correctly. If not his, then they are Klayton's.
  8. The track for tonight is RELEASED! http://sim-monsters.com/index.php?/files/file/1618-imtrl-anaheim-2008/
  9. 414 downloads

    Here is the track for Monster Outlaws tonight. This should prove to be one of the toughest courses of the season. Drivers will have a close quarters cross-over track to navigate. This track should lend itself to some awesome racing action! Credits Modeling/Texturing/Texture Editing - Me Original Car Texture - Casey Outside Glass - Klayton Original Track - MadMudNut
  10. File Name: IMTRL Anaheim 2008 File Submitter: Mark Colineri File Submitted: 03 Aug 2014 File Category: Tracks Here is the track for Monster Outlaws tonight. This should prove to be one of the toughest courses of the season. Drivers will have a close quarters cross-over track to navigate. This track should lend itself to some awesome racing action! Credits Modeling/Texturing/Texture Editing - Me Original Car Texture - Casey Outside Glass - Klayton Original Track - MadMudNut Click here to download this file
  11. Aaron Lurie still sits in the number 1 position on The List. Joshua Micks, though, has been able to move up to number 6, starting his charge back to the top of The List. Drivers will have no breaks when it comes to race courses, this one in Anaheim is sure to be one of the toughest of the season. Be prepared for some close quarters, fast paced racing action, coming to you from Anaheim, California! As everyone is aware, the Regular Season is quite a bit different from the Pre-Season. The Regular Season rules are as follows and will remain the same throughout the season unless a change is warranted. Events will be 2 hours long from the start of the first race. For call-outs to start, I will make a post in the chat, and the FIRST 5(FIVE) people to message me will be able to conduct their challenge races. After those 5 races, then the next 5 people to message me after I make a post will message me. A racer must wait 10 minutes in to make another call-out, but that doesn't mean that racer can't be called-out. Wages can be bet on each race if the racers agree to it(This is fake money just for the fun of it. Drivers will start with a set amount). Drivers who are in the TOP 10 list are required to attend. If a driver on the list does not/cannot attend, they give up their spot for that night. Drivers NOT ON THE TOP 10 list CAN COMPETE, they just need to post in the event thread that they plan on attending and they will be invited into the chat. If you can make the event, just post your NAME and TRUCK below, and you will be added to the list of competitors. There will be NO BRACKETS, races will be determined by call-outs. Track-X Custom Crossover Event Times: AIM Chat: 6:00est/5:00cst Driver's Meeting: ~6:15-6:30est/~5:15-5:30cst
  12. Bert's Truck: http://sim-monsters.com/index.php?/files/file/1607-bigfoot-power-wheels/ Chadwick's Truck: http://sim-monsters.com/index.php?/files/file/1608-clydesdale-ii/
  13. 281 downloads

    This is a truck that Chadwick has liked ever since its creation. Clydesdale is Chadwick's all time favorite truck, and he now has a good version of the truck to run. Credits: Chassis - Kozak Body - Andrew Sheets Tires/Shock Shafts+Mounts/Sway Bar Link/D-Ring - Klayton Paint - Chadwick Shock+Axle Modeling+Textures - Me Everything Else - V4/V4.5 Staff
  14. File Name: Clydesdale II File Submitter: Mark Colineri File Submitted: 01 Aug 2014 File Category: V4 Customs This is a truck that Chadwick has liked ever since its creation. Clydesdale is Chadwick's all time favorite truck, and he now has a good version of the truck to run. Credits: Chassis - Kozak Body - Andrew Sheets Tires/Shock Shafts+Mounts/Sway Bar Link/D-Ring - Klayton Paint - Chadwick Shock+Axle Modeling+Textures - Me Everything Else - V4/V4.5 Staff Click here to download this file
  15. 633 downloads

    Here is a truck that Bert wanted me to make for him to drive in the Truck Fest. The paint is based off of the 1994 version of Power Wheels, with a few custom touches as requested by Bert. The chassis underneath this truck is my custom PEI/CRD Hybrid. I spent a good amount of time making sure the paint was correct, and what Bert asked for. Hopefully you guys enjoy it as much as he does. Credits: Base Chassis - Kozak Body - Andrew Sheets Tires/Shock Shafts+Mounts/Sway Bar Link/D-Ring - Klayton Rim Insert - Edy Chassis Editing/Paint/Original Rim/Shock+Axle Modeling+Textures - Me Built Ford Tough Logo - Google Everything Else - V4/V4.5 Staff
  16. File Name: Bigfoot Power Wheels File Submitter: Mark Colineri File Submitted: 01 Aug 2014 File Category: V4 Customs Here is a truck that Bert wanted me to make for him to drive in the Truck Fest. The paint is based off of the 1994 version of Power Wheels, with a few custom touches as requested by Bert. The chassis underneath this truck is my custom PEI/CRD Hybrid. I spent a good amount of time making sure the paint was correct, and what Bert asked for. Hopefully you guys enjoy it as much as he does. Credits: Base Chassis - Kozak Body - Andrew Sheets Tires/Shock Shafts+Mounts/Sway Bar Link/D-Ring - Klayton Rim Insert - Edy Chassis Editing/Paint/Original Rim/Shock+Axle Modeling+Textures - Me Built Ford Tough Logo - Google Everything Else - V4/V4.5 Staff Click here to download this file
  17. http://sim-monsters.com/index.php?/files/file/1601-excaliber-and-executioner-retro-mod/
  18. 706 downloads

    Here are 2 (actually 4) trucks that have deserved some love for a very long time. Both of these names were dominant in the early years of Monster Trucks. Tom and I felt that they had not been properly represented in Rigs Of Rods. I spent a solid week putting everything together for Excaliber. I started with a Concussion which I heavily edited. I used an older Chevrolet to stay true to the Excaliber name. I made a brand new logo for the truck, and did all the paint work. I made brand new shock models, brand new axle models, and made sure everything lined up just right. I cannot be happier with how this truck came out Tom Papaccio and Jon Cannon spent time bring Executioner to life. Tom used the current Hall Brothers Racing chassis, and put a modern Chevrolet body on it. He did all the paint work by himself. Cannon is responsible for placing props and creating the shock set-up on the truck. Credits: Executioner: Chassis - Kozak Tires - Klayton Paint - Tom Prop Placing/Shock Set-Up - Cannon Everything Else - V4/V4.5 Staff Excaliber: Base Chassis - Kozak Original Body - DiggerFan Tires/Shock Shafts+Mounts/Sway Bar Link/D-Ring - Klayton Chassis Editing/Body Editing/Paint/Shock+Axle Modeling+Textures/Camel Flag+Rim Covers - Me Everything Else - V4/V4.5 Staff
  19. File Name: Excaliber and Executioner Retro-Mod File Submitter: Mark Colineri File Submitted: 30 Jul 2014 File Category: V4 Customs Here are 2 (actually 4) trucks that have deserved some love for a very long time. Both of these names were dominant in the early years of Monster Trucks. Tom and I felt that they had not been properly represented in Rigs Of Rods. I spent a solid week putting everything together for Excaliber. I started with a Concussion which I heavily edited. I used an older Chevrolet to stay true to the Excaliber name. I made a brand new logo for the truck, and did all the paint work. I made brand new shock models, brand new axle models, and made sure everything lined up just right. I cannot be happier with how this truck came out Tom Papaccio and Jon Cannon spent time bring Executioner to life. Tom used the current Hall Brothers Racing chassis, and put a modern Chevrolet body on it. He did all the paint work by himself. Cannon is responsible for placing props and creating the shock set-up on the truck. Credits: Executioner: Chassis - Kozak Tires - Klayton Paint - Tom Prop Placing/Shock Set-Up - Cannon Everything Else - V4/V4.5 Staff Excaliber: Base Chassis - Kozak Original Body - DiggerFan Tires/Shock Shafts+Mounts/Sway Bar Link/D-Ring - Klayton Chassis Editing/Body Editing/Paint/Shock+Axle Modeling+Textures/Camel Flag+Rim Covers - Me Everything Else - V4/V4.5 Staff Click here to download this file
  20. That took you 6 hours? You need to be taught some new methods.
  21. The truck is called Killer Bee because the owners last name is Bee, not because it is based off a bumble bee.
  22. Bigfoot fans rejoice. Some updates as per Bert's request(the truck is for him to run in the Truck Fest).
  23. After Week 3 of Monster Outlaws, Aaron Lurie still holds on to the number 1 position on The List. The List saw a lot of shifting last week. Joshua Micks, the previous occupant of the number 1 spot, now has dropped all the way to number 10. He will have a lot of work to do to be able to make it back to the top of The List! This week, we head into West Valley City, Utah at Rockey Mountain Raceway. Driver will have to tackle a tricky Figure-8 course. Drivers don't have much room to maneuver in their lanes, and the different gripping surfaces won't make their races any easier! As everyone is aware, the Regular Season is quite a bit different from the Pre-Season. The Regular Season rules are as follows and will remain the same throughout the season unless a change is warranted. Events will be 2 hours long from the start of the first race. For call-outs to start, I will make a post in the chat, and the FIRST 5(FIVE) people to message me will be able to conduct their challenge races. After those 5 races, then the next 5 people to message me after I make a post will message me. A racer must wait 10 minutes in to make another call-out, but that doesn't mean that racer can't be called-out. Wages can be bet on each race if the racers agree to it(This is fake money just for the fun of it. Drivers will start with a set amount). Drivers who are in the TOP 10 list are required to attend. If a driver on the list does not/cannot attend, they give up their spot for that night. Drivers NOT ON THE TOP 10 list CAN COMPETE, they just need to post in the event thread that they plan on attending and they will be invited into the chat. If you can make the event, just post your NAME and TRUCK below, and you will be added to the list of competitors. There will be NO BRACKETS, races will be determined by call-outs. Track-X Figure-8 Event Times: AIM Chat: 6:00est/5:00cst Driver's Meeting: ~6:15-6:30est/~5:15-5:30cst
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