AaronLurie Posted July 30, 2015 Share Posted July 30, 2015 File Name: World Finals 16File Submitter: MJFanaticFile Submitted: 30 Jul 2015File Category: Tracks Alright. So I took up the extreme challenge of recreating World Finals 16. A few things to note so that we don't fill up the reviews with complaints. Yes, I know that the track isn't 100% accurate. I made some mistakes, but it's correct for the most part. Yes, I know that racing has a bunch of shading errors. I've spent over 4 hours between yesterday and today redoing the racing track and there are still errors. But hey, the track functions and we can finally have a new World Finals to play on that isn't World Finals 13. Copy paste is fun. Anyway, since this track is alpha splatted, same rules apply for an fps version as they did for Arlington. So, if you experience low FPS on this track, go into the WF16Racing.material and WF16Freestyle.material file, search for WF16Racing.png and WF16Freestyle.png and in that section of the material file: {receive_shadows ontechnique{// base passpass{lighting offtexture_unit{ // we use the metal plates texture as the base, other textures are blended over it texture 2014MinnyDirt.png scale 0.03 0.09 }}// leaks passpass{lighting off// blend with former passscene_blend alpha_blend// only overwrite fragments with the same depthdepth_func equal// alpha map for the leakstexture_unit{texture Arlington2015Floor.png// use alpha from this texturealpha_op_ex source1 src_texture src_texture// and colour from last passcolour_op_ex source2 src_texture src_texture}// detail texturetexture_unit{texture leak.png// the scale is set to 1:1 because we don't want this texture to be tiledscale 1 1// alpha blend colour with colour from last passcolour_op_ex blend_diffuse_alpha src_texture src_current}}// lighting passpass{ambient 1 1 1diffuse 1.05 1.05 1.05depth_func equalscene_blend zero src_colour}}}Raise only the red bolded numbers but be sure to always keep the ratio the same (A 6 number gap between the numbers)This will work for anywhere in the material file that you see WF16Racing.png or WF16Freestyle.png. Because there are so many parts to this track, I'm going to name off some people who contributed any part to the track. Klayton Haylog Tharindu Don Danny Mackey Aaron Lurie Devin Doss Julio Vellon Jr Mason Watts Google and many other track makers on this site. Sorry if I forgot anyone. Let me know if I forgot you and I'll add you in the reviews. Well, there you go. World Finals 16 is the first released World Finals in almost 3 years. So enjoy it!Click here to download this file 2 Link to comment Share on other sites More sharing options...
weeone Posted August 1, 2015 Share Posted August 1, 2015 thank you Link to comment Share on other sites More sharing options...
rockgod88 Posted August 1, 2015 Share Posted August 1, 2015 how much should i raise the red numbers? Link to comment Share on other sites More sharing options...
Metallica530 Posted August 1, 2015 Share Posted August 1, 2015 how much should i raise the red numbers? It's your own preference. My guess would be until it runs smoothly enough. People with higher end PCs might not have to raise it as much as someone on a bone stock laptop. Link to comment Share on other sites More sharing options...
Gabe2304 Posted August 1, 2015 Share Posted August 1, 2015 how much should i raise the red numbers? It's your own preference. My guess would be until it runs smoothly enough. People with higher end PCs might not have to raise it as much as someone on a bone stock laptop. According to Klayton's FPS version of Minneapolis 2012 the scale was changed to "0.2 0.26". He also said to keep the same ratio between the numbers (6 digit difference). So go ahead and change it to the numbers listed above and like Metallica said, just play around with it until it runs smoothly. Link to comment Share on other sites More sharing options...
Outlawed Posted August 2, 2015 Share Posted August 2, 2015 I hate to be that guy but there is a glaring mistake with this track. The distance from the infield container wall to the middle stack is like half of the distance it was in real life. Just did not want to resize the stadium and re texture it due to the time crunch of needing it done or ? I find it hard to imagine that the group of people beta'ing it would have overlooked this. 4 Link to comment Share on other sites More sharing options...
Garrett Hanson Posted January 3, 2016 Share Posted January 3, 2016 I have 0.4.5.1 and could u make it compatible for said version please? Link to comment Share on other sites More sharing options...
Sergeant Politeness Posted January 3, 2016 Share Posted January 3, 2016 I have 0.4.5.1 and could u make it compatible for said version please?Do you want to get banned? Because this is how you get banned. Link to comment Share on other sites More sharing options...
Garrett Hanson Posted January 3, 2016 Share Posted January 3, 2016 Do you want to get banned? Because this is how you get banned.I was just asking a question, jeez. Link to comment Share on other sites More sharing options...
Sergeant Politeness Posted January 3, 2016 Share Posted January 3, 2016 (edited) I was just asking a question, jeez.Literally every post you've made on this site has been "make this for 0.4 plz" or something along those lines (three of them about this very track no less!). If you want it so bad, get your hands dirty and do it yourself. If not then at least stop this constant string of begging because all it will get is a quick exit. Edited January 3, 2016 by Charlie H. 3 Link to comment Share on other sites More sharing options...
Garrett Hanson Posted January 3, 2016 Share Posted January 3, 2016 Literally every post you've made on this site has been "make this for 0.4 plz" or something along those lines (three of them about this very track no less!). If you want it so bad, get your hands dirty and do it yourself. If not then at least stop this constant string of begging because all it will get is a quick exit.ok. Link to comment Share on other sites More sharing options...
Outlawed Posted January 3, 2016 Share Posted January 3, 2016 Out of 8 posts you have made 6 have pertained to making tracks for ROR 4.5, atleast try to make an effort to get acquainted on here... 1 Link to comment Share on other sites More sharing options...
RKM Posted January 3, 2016 Share Posted January 3, 2016 Are you two related by any chance? 2 Link to comment Share on other sites More sharing options...
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