Jump to content

Tracks for the latest version of Rigs of Rods (terrn2 terrain system).

613 files

  1. Edy - Modeling, texturing, importing models
    Klayton - Citrus bowl textures & mode, various textures
    Hot Shoe - Crowd Texture
    Mark & Slick - Cars, Van
    Malibu350 - Boat
    Trevor (Lordly61)- Conversion
    If forgot someone, i am sorry
    1,000 2
  2. Just a quick little thing I threw together figured I'd release it! Lmk what ya'll think! (ik ik racing is tight, i'm experimenting  )
    creds
    stadium model: edy
    props: rockcrwlr, maxdman
    everything else: me
    1,246 2
  3. I hope that everyone enjoys this track, this is by far my most detailed track and took a really long time to make. This track is compatible with both 0.3 and 0.4 so no worries there. Special thanks to T.Ray and Sonar for a lot of the ideas for this track!
    Credits:
    Stafford (Track Model) -Edy
    Props -MaxDMan, RockCrwlr, Sim-Monsters (Let me know if I forgot about you) 
    Paint -Me
    Anything Else -Idk tell me 
    1,999 7
  4. Well it's finally here, the last NAMT track of 2018.
    For the NAMT Grand Championship the idea was to go big or go home.  To do so I made an absolutely enormous center fountain jump, a turn that goes into the stands, and even put a backflip ramp at the top.
    It's been a long two months working on a new track every week.  I think this has been the most challenging project I've taken on since starting track making.  I don't know many who would make 9 tracks over 2 and a half months, but I can say I did.  I hope you guys have enjoyed the tracks I made for NAMT, I know some were better than others.  I don't know the next time I make a track, but I'm definitely taking a well needed break from it. 
    I also want to give a big thank you to @Chris B for getting me his updated Sam Boyd model, he did a great job adding so much detail to what had been a very empty stadium.
    Credits:
    Models: Danny Mackey, Chris B, Aaron Lurie, maxdman, Sim-Monsters
    Textures: Danny Mackey, Chris B, Aaron Lurie, maxdman, Klayton Halog, Sim-Monsters, MTM2
    House: Aaron Lurie
    If I missed someone, let me know.
    Enjoy!
    3,382 4
  5. A (Im Back) Gift 😄 






     
    CREDITS
    Thargo-Made The Stadium
    RockCrwlr (Vehicle Models, Various Textures)
    Hot Shoe (Crowd Texture)
    MJKProductions (Hot Wheels Banner)
    Google (Various Textures)
    Mark Colineri (Roof Texture)


    me 😄- Conversion
     
    470 4
  6. Here's the eighth track for NAMT.  Racing this time is another modified Figure 8.  Freestyle has some smaller obstacles and two backflip walls.  Hope you guys enjoy, as there is just one more tracks to come from me for this season of NAMT!
    Credits:
    Models: Danny Mackey, Aaron Lurie, maxdman, Chris B, Sim-Monsters
    Textures: Danny Mackey, Aaron Lurie, maxdman, Chris B, Klayton Halog, Sim-Monsters, MTM2
    If I missed someone, let me know.
    Enjoy!
    1,138 0
  7. Here's the seventh track for NAMT.  Racing this time is a clover leaf design as seen before in Fall Madness and SSRS.  Freestyle has a giant backflip wall and an enormous double that jumps across the table top.  Hope you guys enjoy, as there is still a few more tracks to come from me for this season of NAMT!
    Credits:
    Models: Danny Mackey, Aaron Lurie, maxdman, Chris B, Sim-Monsters
    Textures: Danny Mackey, Aaron Lurie, maxdman, Chris B, Klayton Halog, Sim-Monsters, MTM2
    If I missed someone, let me know.
    Enjoy!
    992 2
  8. Here's the sixth track for NAMT.  Racing this time is a custom S-Course where both drivers do not run side-by-side but instead racing more like a mix of Chicago Style and J-Hook.  Freestyle should allow for some nice air and some cool transfers.  There's also a pond jump.  Hope you guys enjoy, as there is still a few more tracks to come from me for this season of NAMT!
    Credits:
    Models: Danny Mackey, Aaron Lurie, maxdman, Chris B, Sim-Monsters
    Textures: Danny Mackey, Aaron Lurie, maxdman, Chris B, Klayton Halog, Sim-Monsters, MTM2
    If I missed someone, let me know.
    Enjoy!
    1,392 0
  9. This is the first track I converted it... it's not my track i converted it from the original creator: RockCrwler
    1,725 2
  10. Here's the fifth track for NAMT.  Racing is a bit of a throwback to anyone who raced in SSRS, as it's the same racing course as the one used at TR Stadium.  Freestyle mixes up the direction of the jumps a bit, while trying to keep room for everything.  Hope you guys enjoy, as there is still a few more tracks to come from me for this season of NAMT!
    Credits:
    Models: Danny Mackey, Aaron Lurie, DiggerFan, maxdman, Sim-Monsters
    Textures: Danny Mackey, Aaron Lurie, DiggerFan, maxdman, Klayton Halog, Sim-Monsters, MTM2
    If I missed someone, let me know.
    Enjoy!
    1,036 0
  11. This track is a custom made by me, after being given an idea for a large budget independent show! So I took the challenge and I think it came out pretty good! I hope you all feel the same way! Big thanks to Zonar for the stadium textures! Anyway 3 versions of the track; Racing, Tough Trucks, Freestyle!
    Credits:
    Stadium: MaxDMan
    Props: MaxDMan, RockCrwlr
    Track Paint: Me
    Stadium Textures: Zonar
    Track Model: Me
    Conversion & Material Files: Me & T.Ray
    Testing: sonar118, T.Ray, me
    If I forgot anyone please let me know!
    1,232 2
  12. Here's the fourth track for NAMT.  I based this layout off of the one I used for NAMT Syracuse, but I tried to make it more open.  I also made sure to leave some room in the middle of the floor for freestyle.  Hope you guys enjoy, as there is more to come from me for this season of NAMT!
    Credits:
    Models: Danny Mackey, Aaron Lurie, DiggerFan, maxdman, Sim-Monsters
    Textures: Danny Mackey, Aaron Lurie, DiggerFan, maxdman, Klayton Halog, Sim-Monsters, MTM2
    If I missed someone, let me know.
    Enjoy!
    1,424 0
  13. Honestly this was never meant for release but hey why not just release something terrible.
    Thanks to @monsterjam16' for the conversion
    425 4
  14. Here's the third track for NAMT.  It features a familiar, but custom racing course and a good mix of obstacles for freestyle.  I tried to mix up the racing course a bit by adding a massive table top to drive over.  Hope you guys enjoy, as there is more to come from me for this season of NAMT!
    Credits:
    Models: Danny Mackey, maxdman, Sim-Monsters
    Textures: Danny Mackey, maxdman, Klayton Halog, Sim-Monsters, MTM2
    If I missed someone, let me know.
    Enjoy!
    1,191 2
  15. Here's the second track for NAMT.  It features a custom racing course and a fair variety of obstacles for freestyle.  I used as much space as I could so you guys have a fast racing course and a wild freestyle track.  Hope you guys enjoy, as there is more to come from me for this season of NAMT!
    Credits:
    Models: Danny Mackey, maxdman, Sim-Monsters
    Textures: Danny Mackey, maxdman, Klayton Halog, Sim-Monsters, MTM2
    If I missed someone, let me know.
    Enjoy!
    1,448 0
  16. WORKS ON 0.4 AND 0.3
    Welcome to the Back to The Basics Monster Truck Tour! I made this about a bit ago and forgot to release it but umm here it is. Its a combo of classic and modern monster truck shows, with an independent style feeling!  Hope that everyone enjoys! (Straight Line Racing) If you have any issues please feel free to let me know!
    Credits:
    Paint & Track Construction: Me/T.Ray
    Testing: Me, T.Ray, Zonar, Carkiller, etc 
    Props: RockCrwlr, MaxDMan,
    Stadium: Edy
    If I forgot anyone please tell me below.
    1,117 2
  17. Here's the first track for NAMT.  It features a custom racing course and a fair variety of obstacles for freestyle.  The course is smaller than most stadium tracks, so racing will be tight and freestyle will be a test of skill.  Hope you guys enjoy, as there is more to come from me for this season of NAMT!
    Credits:
    Models: Danny Mackey, maxdman, Sim-Monsters
    Textures: Danny Mackey, maxdman, Klayton Halog, Sim-Monsters, MTM2
    If I missed someone, let me know.
    Enjoy!
    1,073 6
  18. This is a track.
    Race course in the screenshots.
    Credits:
    Aaron Lurie
    Klayton Haylog
    MTM2
    MaxDMan
    Danny Mackey
    Obstacle Ideas: Mason Runkel and Devin Doss
     
    Enjoy.
     
    2,510 3
  19. Here is New Orleans Custom 2018!
    Credits:
    Me-Model, Texures
    maxdman- Stadium, Textures
    Klayton- Textures
    2,170 12
  20. I had this sitting on my computer for about a month or 2, so I decided to release it. I was too lazy to make both a racing and freestyle track, so I combined them into 1 track, lol. It's Chicago Style racing, and please don't give me sh!t if one or 2 of the ramps are too steep, I did that so you can avoid hitting the scoreboard, lol.
    This track has been tested and will work for both .3 and .4 versions of ROR!
    IF YOU HAD THE EARLY ACCESS VERSION OF THIS TRACK, THEN DELETE IT AND DOWNLOAD THIS VERSION SINCE I FIXED A MINOR ISSUE TO IT FOR .4 USERS!!!
    Credits:
    Arena Model: Edy
    Track Construction: Me
    Track Paint: Me
    RV, Cars, Vans, and Buses: RockCrwlr
    Tires on the Racing Lanes: maxdman
    507 1
  21. I Dont Make Tracks. Just Convert And Dats it. Still learning Doe. Just cant Get Blender To Work On My Pc For Some Reason But Ohh Well.
    Anyway
    Here is the first track they ever build in my hometown!
     
    The credits for the textures that are not mine and for the Blender Vehicles go to the makers of them!
     
    *Also made a new Crush Bus. If you want to use it please credit me.
     
    Enjoy this track!
     
     
     
     
     
    Somone Said The Link Didnt Work. So If It Doesnt. Let Me Know
    #pleasedontaskmetodotracks
    560 0
  22. It's been awhile, but I guess I can still create stuff. Compared to previous tracks I've done, definitely put more work towards making it a little nicer than what I've done, also a little easier than other monster cross tracks I've done as well. Shoutout to Danny Mackey for helping me get it into game as well as Blaise for helping make it 0.3 compatible. Racing it is pretty straight forward and be sure you use a truck with normal gearing, SMRA trucks will not work with this track. Start at the orange cars and jumping over the buses is the finish line, it's the reason it alternates white and black.  Should work for both 0.4 and 0.3, and I use 0.4.6 myself. I recommend using FPS versions of trucks or not as high resolution trucks if it gets more than 4 people on the track. I also promise you can clear the plane if you hit the jump before correctly. Not much else to say, I'm back in full swing, enjoy!
     
    Credits-
    Track- Chris Hamilton
    Original Stadium- maxdman
    Obstacles- Rockcrwlr, Casey Graves, Mark Colineri
    Track Conversion- Danny Mackey (0.4), Blaise (0.3)
    Anything else I forgot- Sim-Monsters Track Creators
    757 5
  23. Made originally by Nascarfan98 
    567 1
  24. I hope that everyone enjoys this track! It works on 0.4 and 0.3. *disclaimer* I know the light poles are missing textures in racing and wheelies, it will be fixed.
    Credits
    Track Model: Edy
    Track Design/Model: Me
    Props: MaxDMan/RockCrwlr
    If I forgot anyone please let me know!
    1,896 3
  25. WORKS ON ALL VERSIONS
    Credits:
    Stadium- Edy
    Props/Misc- MaxDMan, erhminer, etc
    If I forgot someone please tell me!
    448 3



×
×
  • Create New...