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Tracks for the latest version of Rigs of Rods (terrn2 terrain system).

612 files

  1. track track track track track track car track dirt...
     
    If you have any older versions of this track, please download this one and replace the old one.
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  2. Originally used in SMRA Season 2, this is a custom So-Cal track at Tampa.  I updated this to include new grip settings and race timers.  Also added the skidmarks for the grip settings that have a similar color to the dirt.
    Track X:

    Credits:
    Danny Mackey (Models, Textures, Paint)
    Klayton Halog (Models, Textures)
    Sim-Monsters (Textures)
    MTM2 (Textures)
    Aaron Lurie (Textures, Paint)
    Chadwick Deerfoot (Textures)
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  3. CREDITS
    Testmobile - Vehicle Models And Textures (https://assetstore.unity.com/packages/3d/vehicles/land/uaa-city-props-vehicles-120339 )
    Danny Mackey - Mesh Colliders and Vehicle Organization
    Reno Arena - Edy
    ABOUT
    This Is My First Track And Feedback Would Be Much Appreciated!
    Thank You For Downloading!
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  4. Another Arnhem track! This was also done for TLG, but i would probably have made it at some point anyway
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  5. Just a conversion 
    Original Creator: Nascarfan98
    How racing went:
     
     
    248 0
  6. Here it is! The track ran for the Star Spangled Spectacular yesterday! Check out all the action below!!

    Stream Link: https://www.youtube.com/watch?v=FQEJ8STuWBw&t=9302s

    All work on this track was done by Chris B he just asked me to upload this file for him.

    maxdman - Venue
    Edy - Fountain 
    DannyMackey - Cars and Car Textures
    Chris B - Short Bus, Boat, Various Textures, Track Creation

    Enjoy!
    1,083 0
  7. Hello Monster Truck fans and Happy 4th of July! This has been a long anticipated track and I am happy to release the Del Mar Fair 2019! This one is based on the show that was hosted on this date 1 year ago!
    If you would like to use this model to make more tracks go ahead just be sure to credit me! 
    There are some errors and other things I am aware of though this is my first track so give me a bit of sympathy lmao.
    BIG thanks to Edy for making his tutorials and really inspiring me and get me into track making, this is really fun and easy to do!
    If I credited anyone wrong please let me know in either DMs or in a comment.
    This track was used for the First Annual Virtual West Coast Monster Truck Shootout and if you haven't seen it be sure to check it out here: https://www.youtube.com/watch?v=K4AkySKhpsI&feature=emb_err_woyt
    604 2
  8. The color Yellow was not fun to work with but I tried my best.
    Here is Anaheim Show 4 Track that includes Racing, Skills, and Freestyle!
    _________________________________________________________________________________
    Credits:
    Stadium Model: maxdman, Tharindu
    Textures: maxdman, Klayton, AaronLurie
    Props: maxdman
    1,581 1
  9. Another track i did for TLG! Pretty happy with how this turned out. Also thanks to Jack Meredith for the awesome Predator and Broker hauler textures! 
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  10. Very simple track but with a lot of personality.
    I hope you enjoy this track, it's a very fantasy like track and i love how it turned out.
    Thanks to @CMDeerfoot for the opportunity that he gave to me, making tracks for the events that originally pulled me to Sim Monsters
     
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  11. Track for this weeks TLG
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  12. This track was made by Frank (monsterjam0000) several years ago! I textured it, added new cars, 3d crowd, wheelchair ramp and a race script! 
    I also made a crappy VW Transporter model so yeah..
     
     
    847 0
  13. Racing and Freestyle people, enjoy it baby!
     
    Ton of people to thank here:
    Casey Graves for making the base of the track which i then expanded and fixed.
    Tom P. and Justin for exporting the track countless number of times.
    RoackCrwlr for awsome wear marks on both the racing and freestyle versions.
    989 2
  14. Track pack of WF 13
    Normal racing
    Normal FS
    ETL FS
    GD 30th encore
     
    Enjoy!
    Credits
    Klayton-OG track
    Blaise-ripping klaytons cars, container, placement, other doodads
    V4 guys-ETL prop
    Blake-taking dem pics
    3,163 4
  15. File name is Copenhagen just to make it easier for everyone that don't have the Ø. Brøndby is basicly in Copenhagen anyway...
    Did some more bakes on this one. Not sure if it really made much difference but oh well.
     
    Credits to Frank for taking a picture of the gravedigger.com banner in 2006, making it easy for me to paint over it!
    642 0
  16. Made this a couple of weeks ago, when there was a 10th anniversary for this event... 
    Credits:
    Stadium model: Edy
    Cars: DannyMackey 
    Bus: RockCrwlr
    Banners: Me
     
    734 0
  17. My rendition of Monster Truck Madness 2 track, Crazy 98.
    I hope you have fun on this and enjoy playing on it, i recommend using the FPS version if you are playing online with friends!
    This was a fun project to work on.
    Extra credits because the credit system doesn't let me credit anyone that isn't on the site:
    ashes48 - Dust Particle effect & Loader Sounds LJFHutch - Tree models free3d - Blimp Model Terminal Reality - Dinosaur Model (Edited by me) Texture Heaven, cc0textures, PBR Textures - Grass, metal, dirt textures & spec maps  
    Thanks to @4x4convoy & @CuriousMike for the support with the soundloads, particle systems and animations.
    Thanks to my friends @RKM @LordFrosting @AaronLurie @Torque Easy @Double.D ッ @CIDRA racer @Wambo @Mark Colineri @CMDeerfoot @Chris Hamilton who helped me test this track.
    AND A BIG BIG BIG thanks to @JackMProductions for all the help and references he gave me
    Please send any bugs/crashes you find to me on Discord
    FAQ

    1.- You should make "X" track from MTM2
    This track is the first track of my project to remake all the MTM2 tracks, that includes revamaping the ones i've done in the past
    2.-  How did you make the objects move/added sound/added particles?
    I'll eventually do tutorials on how make these when i eventually "master" the topic
     
    582 0
  18. First event ever held in Sweden! 
    I tried doing the 3d crowd on this one... didn't turn out as well as it could have, but i don't really care. The track itself is the most important part to me!
     
    Credits:
    Stadium model: Me
    Cars: DannyMackey
    Wallbanners: Me 
    Trees: blenderblock (Turbosquid)
    Various textures: RockCrwlr, maxdman, google, Me
    701 1
  19. Figured i'd make a Toughest Monster Trucks Tour track, since there's not many of them
     
    Credits:
    Cars and various textures: RockCrwlr
    Loader/Tires: maxdman
    Stadium model/banners/Turn poles: me
     
    829 0
  20. Well after 2 weeks of incredible action the last track for the Sim-Monsters All Star Challenge is finally here.  Featuring a racing course originally designed by Alex Parrish (@Xander DP) and adjusted for the massive floor at 4Corners Coliseum, this weeks track should provide the most challenges for its competitors.  I would like to thank @AaronLurie for painting the tracks and putting together these preview videos and @Edy for making the animated water and the speedboat for this track.
    Track X:
    You run one complete lap by finishing in the lane you start.

    1,049 8
  21. Because there are so many parts to this track, I'm going to name off some people who contributed any part to the track.
     
    Klayton Haylog
    Tharindu Don
    Danny Mackey
    Aaron Lurie
    Devin Doss
    Julio Vellon Jr
    Mason Watts
    Google
    and many other track makers on this site.
     
    Sorry if I forgot anyone. Let me know if I forgot you and I'll add you in the reviews.
     
    Well, there you go. World Finals 16 is the first released World Finals in almost 3 years.
    So enjoy it!
    5,561 4
  22. Made originally by DiggerFan
    Edit: Fixed file download
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  23. I wanted to make this track simply because it looks cool, but since the racing was so unfair, i made it longer and seperated the lanes. In the real version the truck in the right lane would allways win... unless you're Bill Payne and just ram the other truck... 
    Thanks to Frank, Marc and Luke for testing the racecourse and the timing system!
    The track-x in the pictures might be a bit difficult to get, with all the lines crossing over eachother. Just try and follow the lines in the order: yellow-tan-orange (rght lane), light blue-blue-dark blue (left lane)
     
    CREDITS
    Stadium model: Edy
    Vehicles: Danny Mackey
    Busses: RockCrwlr
    Plane: EGPJET3D (Turbosquid)
    453 0
  24. Another track, this time we were inspired by freestyle mania events. The track has wheelies, time trials, and freestyle. Enjoy!
     
    Credits:
    Stadium: maxdman for getting it into ror, me OG sketchup model.
    Props/cars: maxdman, rockcrwlr
    textures: Tyler Rayas, Zonar, maxdman
    other: sm community
    If I forgot someone dont be afraid to ask!
    819 6
  25. A cool idea brought to me and I executed it.  I know its the old cars, its also FPS friendly though so enjoy!
     
    Credits:
    Arena- MaxDMan
    Cars- Rock Crwlr
    Other- Sm Community
    379 0



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