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Hot Shoe

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Everything posted by Hot Shoe

  1. That's the way these immature kids that shouldn't have been given a keyboard and mouse at such an early stage of life act on SM, Robbie. You should know that by now. BTW, I agree with you.
  2. I fail to comprehend what is even being said, or what you are trying to convey (if anything) with this post. I don't know why I bothered, but I tried twice to read your post and now I feel as if my brain cells are committing suicide one by one.
  3. Great looking Track, Bo! That looks like it'd be a lot of fun. Looks like a track I woulda seen in MTM2 back in the day.
  4. I've no problems using/hosting through media fire. I like hosting through them a lot more than GameFront. I'll be will continuing to host my content through mf.
  5. Nice job Coconutmen! As a small critique, I would move the light beams closer to the actual lights so there isn't so much of a gap in between them. Other than that, looks great!
  6. Ya know, I've got two Different old school venues available on this site, with multiple tracks per venue. The truck itself is amazing in detail, handling, suspension travel, and it's cool to see the drive shafts etc. turn as you move along. It does seem that the truck is a tad too bouncy physics wise, but that's just my opinion. Overall, wonderful stuff!
  7. Sorry. This isn't a fail picture, but how about what you can consider to be a fail video? My wreck/break at Mankato Speedway Criss Crossover-Rama while racing against Mark Colineri. One of the coolest breaks I've ever had. You can see when the rear tire hits the top of the vans how the truck breaks. After the break and the subsequent rollover, you can see how the truck was acting. The rear end was trying to come around on the front end as a result of the rear steering being out of alignment with the front, and how the rear end was lop sided like the rear suspension broke.
  8. "Hot Shoe, burnin' down the avenue".
  9. File Name: Mankato Speedway - Criss Crossover-Rama File Submitter: Hot Shoe File Submitted: 15 Aug 2013 File Category: Tracks *****Important Disclaimer***** Due to some users having experienced lag, the Low Lag version has had the fencing deleted off the track, as this has been the most common reason for lag experienced by these users. That is all I’m going to do in an attempt to make this track as low lag as possible, while still keeping MOST of its integrity. If you do experience any lag, I tried my best. In the case of such an event, it will most likely be the amount of vertices used in the making of the ramps spread out over the track, or your system/machines inability to properly run the track. The sky sphere, horizon, light poles and beams of light, stands, and billboards do not cause lag, so refrain from asking such questions. You have your answer here and now. Please keep in mind that no amount of de-lagging is a sure thing. It’s called LOW LAG, not NO LAG for a reason. Information: Mirror 1 is the FULL VERSION. Mirror 2 is the LOW LAG VERSION. Description: Mankato Speedway – Criss Crossover-Rama is yet another track brought to you by the minds at Demolition Tracks Creations, offering a new evolution to one of the better known and more popularly ran track configurations, the Crossover Course. This however, is no ordinary crossover course. Brought to you from the mind of Jr Seasock, and the course built by David Stewart, Mankato Speedway Criss-Crossover-Rama will provide all comers with a challenging and thrilling venture. Racers will have to negotiate the twisty layout which features three jumps and crossovers per lap, totaling to six crossovers for the entire course. When the sun goes down, the Mankato Speedway lights will go up. If this new Criss-Crossover layout wasn't challenging enough, racers will have to brave the course in the dark with only the Mankato lights guiding there way. Welcome to Mankato Speedway’s Criss-Crossover-Rama! ***NOTES*** Please refer to this included video for reference on how to run the layout: To find the track in-game, type MANKATO in the search field of the terrain loader to find these tracks. They will be listed as follows. Normal File Version: Day: *Racing-Day* Mankato Criss Crossover-Rama *FS-Day* Mankato Criss Crossover-Rama Night: *Racing-Night* Mankato Criss Crossover-Rama *FS-Night* Mankato Criss Crossover-Rama Low Lag File Version: Day: *Racing-Day* Mankato CCR LOW LAG *FS-Day* Mankato CCR LOW LAG Night: *Racing-Night* Mankato CCR LOW LAG *FS-Night* Mankato CCR LOW LAG Credits: Track Layout: Jr Seasock. Track construction: Me. Sky Sphere day texture: Google. Sky sphere night texture: Google, edited by me. Horizon: From the F1 Track. Concrete/Cement/Grass track textures: Me. Concrete/Cement stands textures: Google edited by Me. Pressbox texture: Casey Graves. Stands: Constructed by Me. Crowd textures: Rock Crwler edited by me. Mankato Speedway Logo: Me. Light poles (model and texture): Constructed by Me. Light Beam textures by Rock Crwler. Billboards: Constructed by Me. Fencing: Constructed by Me. Textures from the RoR Repository. ORL Start Line/Finish Line/Staging Signs/Finish Signs: Me. ORL Logo by Mark Colineri. Cars/vans/Busses (models and textures):Casey Graves and Liquid Fire, Mark Colineri, Rock Crwler. Box truck (model and texture): ARF edited by Me. Box van/bread van (model and texture): ARF, Mark Colineri (edited by me) Garbage Truck (model and texture): Rock Crwler. Signs: Me. NGK Spark Plugs Logo: Liquid Fire. IDS Banner: Alex Vester edited by me. DTC Banner: Jason Lloyd edited by me. SSRS Banner: Johan Seminario. Special thanks: Mark Colineri, for offering me yet another chance to build and provide a unique and different track for use in his league. I’m also very grateful that he allowed me to do this using Mankato Speedway, a track that has quickly become one of my personal favorite and special pieces. Jr Seasock: The man responsible for this crazy-fun layout, resulting in yet another crazy-fun, unique track. Thank you so much for your ideas, words, and advice! Beta team: Mark Colineri Jr Seasock Robbie Milburn Damian Bowers Tharindu Don Tom P. If I missed your name in the beta team credits, I’m very sorry. Contact me and I’ll make sure your name is added to the list! To everyone involved with the making/production of this track. Thank you! Enjoy! Click here to download this file
  10. Agreed. No one had any real issues it seems until the very idea was brought up. Now it's been blown out of proportion.
  11. 798 downloads

    *****Important Disclaimer***** Due to some users having experienced lag, the Low Lag version has had the fencing deleted off the track, as this has been the most common reason for lag experienced by these users. That is all I’m going to do in an attempt to make this track as low lag as possible, while still keeping MOST of its integrity. If you do experience any lag, I tried my best. In the case of such an event, it will most likely be the amount of vertices used in the making of the ramps spread out over the track, or your system/machines inability to properly run the track. The sky sphere, horizon, light poles and beams of light, stands, and billboards do not cause lag, so refrain from asking such questions. You have your answer here and now. Please keep in mind that no amount of de-lagging is a sure thing. It’s called LOW LAG, not NO LAG for a reason. Information: Mirror 1 is the FULL VERSION. Mirror 2 is the LOW LAG VERSION. Description: Mankato Speedway – Criss Crossover-Rama is yet another track brought to you by the minds at Demolition Tracks Creations, offering a new evolution to one of the better known and more popularly ran track configurations, the Crossover Course. This however, is no ordinary crossover course. Brought to you from the mind of Jr Seasock, and the course built by David Stewart, Mankato Speedway Criss-Crossover-Rama will provide all comers with a challenging and thrilling venture. Racers will have to negotiate the twisty layout which features three jumps and crossovers per lap, totaling to six crossovers for the entire course. When the sun goes down, the Mankato Speedway lights will go up. If this new Criss-Crossover layout wasn't challenging enough, racers will have to brave the course in the dark with only the Mankato lights guiding there way. Welcome to Mankato Speedway’s Criss-Crossover-Rama! ***NOTES*** Please refer to this included video for reference on how to run the layout: To find the track in-game, type MANKATO in the search field of the terrain loader to find these tracks. They will be listed as follows. Normal File Version: Day: *Racing-Day* Mankato Criss Crossover-Rama *FS-Day* Mankato Criss Crossover-Rama Night: *Racing-Night* Mankato Criss Crossover-Rama *FS-Night* Mankato Criss Crossover-Rama Low Lag File Version: Day: *Racing-Day* Mankato CCR LOW LAG *FS-Day* Mankato CCR LOW LAG Night: *Racing-Night* Mankato CCR LOW LAG *FS-Night* Mankato CCR LOW LAG Credits: Track Layout: Jr Seasock. Track construction: Me. Sky Sphere day texture: Google. Sky sphere night texture: Google, edited by me. Horizon: From the F1 Track. Concrete/Cement/Grass track textures: Me. Concrete/Cement stands textures: Google edited by Me. Pressbox texture: Casey Graves. Stands: Constructed by Me. Crowd textures: Rock Crwler edited by me. Mankato Speedway Logo: Me. Light poles (model and texture): Constructed by Me. Light Beam textures by Rock Crwler. Billboards: Constructed by Me. Fencing: Constructed by Me. Textures from the RoR Repository. ORL Start Line/Finish Line/Staging Signs/Finish Signs: Me. ORL Logo by Mark Colineri. Cars/vans/Busses (models and textures):Casey Graves and Liquid Fire, Mark Colineri, Rock Crwler. Box truck (model and texture): ARF edited by Me. Box van/bread van (model and texture): ARF, Mark Colineri (edited by me) Garbage Truck (model and texture): Rock Crwler. Signs: Me. NGK Spark Plugs Logo: Liquid Fire. IDS Banner: Alex Vester edited by me. DTC Banner: Jason Lloyd edited by me. SSRS Banner: Johan Seminario. Special thanks: Mark Colineri, for offering me yet another chance to build and provide a unique and different track for use in his league. I’m also very grateful that he allowed me to do this using Mankato Speedway, a track that has quickly become one of my personal favorite and special pieces. Jr Seasock: The man responsible for this crazy-fun layout, resulting in yet another crazy-fun, unique track. Thank you so much for your ideas, words, and advice! Beta team: Mark Colineri Jr Seasock Robbie Milburn Damian Bowers Tharindu Don Tom P. If I missed your name in the beta team credits, I’m very sorry. Contact me and I’ll make sure your name is added to the list! To everyone involved with the making/production of this track. Thank you! Enjoy!
  12. And the man who suggested that the voting system be completely removed upvotes another post. That's a bit hypocritical, innit?
  13. Speaking of releases, this project is FINISHED and will be released shortly! And as always, enjoy a video preview!
  14. Says the one who is really nothing more that a troll who should stay hidden in the dark. Anyway, I fail to see your point. How could the upvoting system be abused? I find it a rather helpful, fun system. People use it to show approval of a project, or they use it as a form of agreement for what a person has said in a topic. I don't ever upvote just for the hell of. I liken it more to Facebook's Like button. It's rather nice to have when you do not wish to make a whole post just to say "hey, that project looks good", or "I agree with what you have said." I can also see the harm in what a downvote button could do. It would end up in forum fights, and private messaging fights. Over time, it would end up with the mods getting a needless amount of spam messages from users whining over how one person downvoted their post, and why they think it isn't right. The very idea could cause a lot of un-needed headaches and grief, imo. If something isn't broken, don't fix it I say.
  15. You're right. I got my years mixed up between the Mangusta and the Pantera. Thanks for brining that to my attention.
  16. It is nigh impossible to narrow it down to just one dream car. Hear are mine: Practical daily driver: Nissan Altima: Ferrari F430: Koenigsegg CCX-R (yes I spelled Koenigsegg properly without having to look it up): 1971 Chevrolet Camaro Z28 (Full Bumper): 1970 Plymouth Hemi Cuda: 1971 DeTomaso Pantera: Italian styling with a Detroit heart. And one of my all time favorite looking cars. Some may have never heard of it. Some may recognize it. The Cody Coyote.
  17. Oooooooh. So sorry Hagan that I didn't completely pay attention to the topic title rendering the above information useless to you. I will try to pay more attention in the future, if only to not upset you.
  18. Disregard. Apparently I wasn't paying attention.
  19. John Dough, again man, fantastic work on the Raptor! The Metal Mulisha scheme is brilliant. Looking forward to thrashing that thing!
  20. My God, John! Micro Machines gave me a gut punch while simultaneously head butting me in the face! What an amazing look piece! Amazing work! And John Dough, brilliant stuff with the Ford Raptor. Those graphics look sick.
  21. Welcome RIPTheDeadSpaceKilla! I'm Hot Shoe. I was at Vales from 2002-2006. Always great to have another MTM2 vet join us! IDS is still around. As of now it has been on hiatus until Alex is able to resolve some personal matters. If you like, make your way to the signups thread and send one in! http://sim-monsters.com/index.php?/topic/4154-ids-2013-spring-signups/ Welcome!
  22. Spamming a topic mindlessly screaming HELP doesn't gain you any HELP!
  23. Clicked the topic, saw the incoherent wall of endless text, hit the back button.
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