Name: LoneStar Monster Truck Nationals
Venue: Texas Motor Speedway (Forth Worth Texas)
Racing Style: Straight line drag
Replica or Custom: Replica
Date Ran: October 19, 2013
Other details: Jammer style obstacles had tires instead of cars.
Images/Video:
Photo credit:
Facebook- Event poster
Me- First 6 pics
Alex Bardin- Last 9 pics
There is a Max D stunt track
http://sim-monsters.com/index.php?/files/file/745-toms-double-backflip-attempt-maxd/
As well as a spiked and neon version
http://sim-monsters.com/index.php?/files/file/1057-maximum-destruction-10th-anniversary-spiked-body/
http://sim-monsters.com/index.php?/files/file/1067-maximum-destruction-10th-anniversary-neon-body/
Eat, sleep, RoR, anything monster truck related, think about why i'm still single, Youtube, Tumblr, and hanging out with friends (if I have any)
uh .... dolphins.
0_0 Dude, that game looks FREAKING AWESOME! The changing terrain reminds me of what THQ did with Mx vs ATV Reflex. This is something I would LOVE to see in a monster truck simulator.
The computer I use is decent (Sony VAIO laptop). I have a car pack that I use as crush cars and my game will lag if I spawn two or more cars at a time.
EDIT: Nope it doesn't work if I add them into the terrains folder.
Hey guys I found the Squishy cars on the Repo and I was wondering how I could add them into the game. I tried adding them in my vehicle pack, but that didn't work. Would I have to add them onto the track? Any input is appreciated.
From the .37 content pack
http://www.rigsofrods.com/repository/view/3770