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ShawnVallance

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Everything posted by ShawnVallance

  1. Edy, this track is one of the most unique I've ever seen, and it's right up there besides Helen's two tracks he released in his future truck/track beta pack. Keep up the great work with these highly detailed tracks! P.S. Expect a picture involving this one soon.
  2. Yet another fantastic track replica by you! I'm seriously impressed by your hard work on these projects, so keep it up! As usual, expect a picture of this soon.
  3. I'll just stick to Dirt to Daytona. That game may have been out since 2002, but it has an incredibly high replay value, not to mention that the cheats/unlockables for it are downright hilarious. I mean, where are you going to ever see a nascar game that allows you to shoot mortar balls that wipe out entire fields, or have the option to enable both aggressive A.I. and super draft modes? Then you have the four types of series: Winston Cup, Craftsman Truck, Featherlite Modified, and the Dodge Weekly Racing series. Most nascar games nowadays just focus on one, but not the others, which is frankly quite saddening.
  4. Garret, that would be because the truck was mainly designed for .37, so anything beyond that will have missing parts. Anyhows, besides noticing these missing parts, the truck does handle rather well with the custom n/b settings, so kudos to you on that Mark, both trucks are great representations of GD #30. Keep up the great work!
  5. Hey DiggerFan, here's that pic I stated yesterday that I was going to post.
  6. You should check the syp thread, he's in the process of making one.
  7. Yet another stunning replica from the Eighties! I really like the work done on this, not to mention how the front bumper actually has the animated "Giant" logo! Keep up the fantastic work! (P.S. You'll see this truck on the screenshots thread soon.)
  8. Aside from all of these random help comments, this truck is pretty neat looking and drives just right. Although the first version didn't have meshes that shown up on .39.3, I do appreciate you for making the parts that were missing show up for versions past .37, although you didn't have to do that. Anyhows, keep up the great work on these projects Fern!
  9. Thank you! I've been improving on my screenshot edits for quite a while now, not to mention getting the screenshots set up taken practice and experience. XD
  10. The debut... (Yes, what you see here is in fact a paint updated Goldberg, and will be updated to the recent pack that Rockgod88 recently released.)
  11. This is a rather neat little track to either race or do tricks on, good job!
  12. Well, these trucks as a whole are pretty neat, although there are some trouble spots I noticed, which I messaged you about that earlier Rockgod. As for the trucks being "tippy", if you can feather the throttle and be careful with the controls, they're pretty responsive without flipping like crazy. However, they do tend to tip easily, as others have said. Overall, they're a pretty great replica of the trucks, and I'm glad I was able to help out with the Goldberg truck, as well as the driver textures. Keep up the good work.
  13. It's neat seeing this truck get the revamp it direly needed! Good job on it.
  14. Yeah, that's definitely the server for .37. https://ror.avrintech.net/xrorstatus/
  15. I thought I had it right after looking at reference photos... Trust me, painting with a clean AO baked texture of the base body provided by someone who knows more about blender than I do, plus doing this without using blender (I seriously have no idea how to use it, and really don't have the time to do so) is rather difficult. Heck, it taken me just three attempts to get it to where it is right now. But I mean hey, I at least attempted it. Anyhows, the trucks and tracks that I've seen so far on this chapter are looking pretty good atm, so keep up the great work everyone.
  16. That's the homepage for it apparently now. The site's still being constructed and all, so expect changes to happen here and there.
  17. From what I recall, they were really only for .37 and nothing higher. I remember trying to get the v3 trucks working on .38.67 a long time back, and never had any luck.
  18. Sure about that? It's working just fine to me. http://rigsofrods.org/forum/
  19. I noticed that the truck was missing a driveshaft mesh, material, and png file, but after grabbing it from one of your other trucks Rockgod88, it worked. I'll say this: that King Krunch 2016 truck pack is amazing! Both drive fairly well and look good. Keep up the great work as always!
  20. "The monster truck revolution has begun..." And here's 2020 Bigfoot doing a wheelie.
  21. Helen, you have done an amazing job with this project of yours! Not only are the trucks fun to drive, but the overall design of each truck makes them some of the most unique trucks out there, same goes for the tracks! Keep up the great work man!
  22. Yet another non-monster truck pic, but meh, it's a neat one either way.
  23. That's due to the truck really only being made for .37, .38, and .39. Anything above these will cause either managed-material issues or mesh issues. Anyhows, it's nice to see a revamp of this truck out to the public, especially with Harlow's body on it! Also, this may be constructive criticism on my part, but the paint that it has is somewhat outdated and would really benefit from a repaint with the current design, which is basically this. Other than that, it's well done! Keep up the great work Rockgod88!
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