Popular Post DannyMackey Posted March 14, 2015 Popular Post Share Posted March 14, 2015 Mid-Life Crisis Edition So after playing this game for almost 5 years, I am happy to show that I made a complete and finished truck. I did make some crappy paints back in V2, but now I've actually built and completed a truck that I will be using for SMRA and other leagues this year. I present Haulin' Heat. So this is also a throwback in a way for me. Originally a custom based off of the Hot Wheels toy made by ARF. I raced it for the Custom Series in Sim-Monsters Season 2. It is roughly 98% done, just need to double and triple check everything. I will more than likely adjust the spec-mapping as it tends to be a bit strong at times, but other wise this is Haulin' Heat. So let's go buy our red sports cars and post some projects. 25 Link to comment Share on other sites More sharing options...
Voth Posted March 14, 2015 Share Posted March 14, 2015 Tis the season 7 Link to comment Share on other sites More sharing options...
Zach Nicholas Posted March 14, 2015 Share Posted March 14, 2015 So I tried to make a thing. First time with no outside help. Probably the reason why power tools should be kept out of reach of special people. Anyways, here's Code Red 2.0. 3 Link to comment Share on other sites More sharing options...
SealedGecko Posted March 14, 2015 Share Posted March 14, 2015 Mid-Life Crisis Edition So after playing this game for almost 5 years, I am happy to show that I made a complete and finished truck. I did make some crappy paints back in V2, but now I've actually built and completed a truck that I will be using for SMRA and other leagues this year. I present Haulin' Heat. So this is also a throwback in a way for me. Originally a custom based off of the Hot Wheels toy made by ARF. I raced it for the Custom Series in Sim-Monsters Season 2. It is roughly 98% done, just need to double and triple check everything. I will more than likely adjust the spec-mapping as it tends to be a bit strong at times, but other wise this is Haulin' Heat. So let's go buy our red sports cars and post some projects. What are you gonna flip when you have like half a track lead again? 1 Link to comment Share on other sites More sharing options...
Popular Post maxdman Posted March 15, 2015 Popular Post Share Posted March 15, 2015 INDEPENDENTS ONLY freestyle to come 22 Link to comment Share on other sites More sharing options...
Sergeant Politeness Posted March 15, 2015 Share Posted March 15, 2015 Hmmm.... Any chance you'd do a Monster Events pack? (Mainly so I can see Maryville and Brasstown in RoR ) Link to comment Share on other sites More sharing options...
John Dough Posted March 15, 2015 Share Posted March 15, 2015 Back to doing sounds, here's Son Uva Digger. I'm probably gonna keep messing with the bass and treble because right now it sounds too gritty. I'm planning on eventually getting a soundpack out once I do more. Also, here is the next (and hopefully last) BKT tire update. 1 Link to comment Share on other sites More sharing options...
Mark Colineri Posted March 15, 2015 Share Posted March 15, 2015 What exactly is different in this update? Link to comment Share on other sites More sharing options...
mdemko Posted March 15, 2015 Share Posted March 15, 2015 For those sounds, to much high, not enough low. Sounds like a weed wacker 6 Link to comment Share on other sites More sharing options...
John Dough Posted March 15, 2015 Share Posted March 15, 2015 What exactly is different in this update? Tread is modified once again along with a slightly different texture. All previous textures (at least those from the last update) are compatible with this one. Link to comment Share on other sites More sharing options...
Popular Post Andrew Posted March 15, 2015 Popular Post Share Posted March 15, 2015 This was fun. 15 Link to comment Share on other sites More sharing options...
NavySonicShell Posted March 15, 2015 Share Posted March 15, 2015 Also, here is the next (and hopefully last) BKT tire update. When I put this in Packs to make sure I had it for any trucks that may use it in the future, it made my BKT's white. Link to comment Share on other sites More sharing options...
mdemko Posted March 15, 2015 Share Posted March 15, 2015 So now you have white walls. Congratulations Link to comment Share on other sites More sharing options...
John Dough Posted March 15, 2015 Share Posted March 15, 2015 When I put this in Packs to make sure I had it for any trucks that may use it in the future, it made my BKT's white. The managedmaterial phrase is different for these ones so you'll have to go into the .truck file and add what's in the readme. Link to comment Share on other sites More sharing options...
Double.D ッ Posted March 16, 2015 Share Posted March 16, 2015 The managedmaterial phrase is different for these ones so you'll have to go into the .truck file and add what's in the readme. Just as a general question, if someone puts the updated BKT1.mesh in a .zip and it overwrites, will that then cause the managed material to conflict and have textures not show up? Because that's kind of what it seems like it might do. Link to comment Share on other sites More sharing options...
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