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Tracks for outdated versions of Rigs of Rods.  Tracks in this category are built using the outdated terrn file system and will not work in modern versions of Rigs of Rods unless stated otherwise.

492 files

  1. Made this for Agosh's league. I took a long look at those purple cars and thought. LETS MAKE IT A PYRAMID, so i did and it turned out quite well actually.

    Credit:
    Mark: Cars, van
    Rock Crawlr: Pressbox, Purple tarp texture (Was red then i edited it)
    Aaron Lurie: Banners

    If i forgot anyone just let me know
    325 3
  2. Here is my Victorville custom.
    371 3
  3. Here is my custom 2014 Anaheim!

    ***READ***
    1-open the zip file
    2-you will see the folder that has everything in it
    3-Copy and paste that folder to TERRAINS
    593 1
  4. Here is my Tacoma 2014 custom!


    ***READ***
    1-open the zip file
    2-you will see the folder that has everything in it
    3-Copy and paste that folder to TERRAINS
    510 2
  5. Credits:
    Obsticals Dylan Bernier
    Stadium and its textures: Liquid Fire (we think)\
    Track Textures: Me
    Cars and their texures: Rock Crawler
    Skybox Texture: Rock Crawler
    Dirt: Rock Crawler
    Exporter: Me
    526 3
  6. Track for Monsters of ROR International Tour, hope you liek it guys! it has very tigth turns so it makes it much better!!

    Credit:
    Me
    Klayton
    Google
    507 4
  7. Probably my best track yet
    Credits:
    Cars and their textures: Mark Colinari
    Arena Model: Coconutmen
    Tarp Texture: Rock Crawler (changed the color)
    Stands Textures: Coconutmen (Dylan Bernier helped change the colors)
    Floor: Me
    657 2
  8. My first 2014 replica!

    Credit:
    Mark: Cars
    403 3
  9. Monster Nationals WADDAYADOIN no cars and nothing. Made this for Preston

    Credit:
    Modeling/Texturing: Me
    Lights: Edy
    426 2
  10. FINALLY TIZ HEREZ. Remake of my old skp version (if you'd rather have the skp version here http://www.mediafire.com/download/bng8cap7d6epag8/Houston+2007+1st+Show.zip)

    Credit to pplz
    Stadium: Casey
    Obstacle models: Me
    Texturing: Edy
    Cars, vans: Rock
    Camper: ARF
    Boxvan: GhostX
    651 3
  11. So here is this years Monster Jam Path of Destruction Tour East Rutherford track. This I believe is my best track yet. Hope you guys enjoy.

    Credits:
    Danny- Modification of Metlife Stadium from Google Warehouse, placement of stadium textures
    Klayton- Car model, car texture, dirt texture, POD banners,
    Google Warehouse - Stadium model, most of stadium
    Sim-Monsters - Tarp Texture, crowd texture

    If i forgot anyone, i apologize.
    1,611 10
  12. Well, the first Holiday Havoc ran back in December of 2012, and it is back for a 2nd year, except this time it is being ran by Dylan Bernier! The tricky racing style and huge obstacles are bound to throw even the more experienced drivers for a ride they aren't expecting.

    Credits:

    Stadium- Dylan Bernier
    Stadium Textures- Banners (Klayton) and everything else is from Sim-Monsters Tracks
    Track Modeling, Track textures and exporting- Me
    Vehicles and their textures- Klayton

    And here is how you run this tricky track!



    Enjoy!
    532 3
  13. Need to upload this before I forget. It's a fun little track with loads of detail. Enjoy

    Credtis: Everything is mine with the exception of the door on the Saloon, Crowd texture is both mine and Hot Shoe's, and the Skyline texture is from Torque3D.
    1,407 2
  14. TIZ HEREZ! I realize there are a couple of errors with it, but the blend file dissapeared on me Oh well (Issues are a backface on the backside of one of the tuff truck jumps, and a duplicate Hunt Brothers Pizza sign (Unintentional)
    Credit, dear lord where do i begin:
    Edy: Lights, Porta Poties
    Chadwick: Track Design
    Rock: Cars, vans, bus
    Me: Modeling, all that fun stuff
    577 2
  15. Last one im gonna upload for now.

    Credit:
    Me: Stadium
    Rock: Cars
    466 4
  16. Another one woohoo

    Credit:
    Speedway Model: Casey
    Texture: Edy and edited by me
    Cars by rock
    473 0
  17. One of the best events i've been too. Tony Stewart's historic Eldora Speedway located in New Weston Ohio.

    Credit:
    Every model but cars and vans: Me
    Cars and vans and their textures: Rock
    668 1
  18. Liked the track design

    Credit:
    Cars, Bus, camper and Textures- Rock
    Floor Texture and modeling- Me
    Stadium and texturing stadium and Floor lines: Edy Beltran
    752 0
  19. Well here it is, Abu Dhabi 2013! This is for the MROR International Tour. Yes, I havent made a track in ages and this is a great track to come back but I must give special thanks to Aaron for helping so greatly with this, this would not have been finished without him. Also special thanks to:

    Klayton(Dirt and Tarp and Cars)

    Edy(Stadium)

    Danny(Cars)

    Aaron(Beta-testing and texturing)

    Tharindu(beta-testing)

    Me(Modeling)

    If I missed anyone I am sorry but here it is, enjoy!
    739 0
  20. Well folks, here it is. I have worked pretty hard on this track with the help of Julio Vellon to try and get it as accurately scaled as possible. I believe I achieved that and still accomplished making my best track to date. This will be run for MROR tomorrow, so expect to see some awesome action on the livestream tomorrow night. As always, enjoy!

    Credits

    Modeling/Texturing/Vehicles: Me
    Stadium: Casey or RKM
    Google: Some flames
    Julio Vellon: Input
    1,035 2
  21. The RTR concludes here at Sam Boyd Stadium in Las Vegas Nevada. For the final show of season 4 we feature both of the most difficult tracks all season. With a tight j-hook turn for racing and massive freestyle obsticals with little room for error.
    Credits: Stadium and its textures Liquidfire (We think)
    Track Obsticals: Dylan Bernier
    Track Textures: Me
    Skybox Texture :Rock Crawler
    Cars: Rock Crawler
    Dirt: Rock Crawler
    Exporter: Me
    771 1
  22. Welcome Fans to the Wawa Coliseum which is actually a small rodeo style arena. Drivers will be tested on handling a truck is one of the tightest arenas yet. Inspired by the 1998 Beaumont, TX USA Motorsport show. But again with some changes, you will use the turning cars in the obstacle course. Straight line is pretty straight forward, (pun intended), one jump reaction based. Also there is a tough truck version of the course. Racing layouts are in the screen shots.
    521 0
  23. Well, here it is! After long and hard work, Me and Tharindu have produced a great track for this weeks MROR Event!
    The racing style is a nice inside-out So-Cal style racing with a start line on top of a steep table top

    Also, Please make sure to go through the small tunnel behind the jammer in the back of the stadium.


    I have a lot of people to thank for the final product:

    Klayton: MJ2013 Animation texture and code, dirt, stairs, support beams, crowd, tarp, Cars and RV with their textures, Ect.

    Danny: MTM2 car models with textures by MTM2

    Tharindu: Paint and ware marks.

    Me: Model and Stadium Model.
    1,141 4
  24. Well since i got nice ladyed at for making a nice mini image for my last track heres a pooty preview.

    Haha jk. This track will be used for RORMD this saturday.

    Creditz:
    Obstacle Modeling: MEEEEEE
    Stafford Model and texture: Dave Gr- I mean Casey Graves
    Cars/van and their textures: Liquidfire
    If i forgot anyone please notify me
    350 0
  25. Welcome to the third edition of Sim-Monsters Fall Madness. This years track takes place in Vermont on a massive fairground bringing a whole new perspective on the historic special event.

    Credits:
    Danny Mackey (Modeling, Textures, Paints)
    Michael Murray (Track Design, Mud, Modeling, Textures)
    Tharindu Don (Trees, Procrastinating)
    Mark Colineri (Textures)
    MTM2 (Textures)
    Sim-Monsters (Textures)
    RoR Repository (Textures)
    631 3



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