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Danny Werewolf

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Everything posted by Danny Werewolf

  1. Ehh, I guess I'll post here now...Here's my nearly finished NAMT swap for Jurassic Attack. Onto Maniac soon... Guess which one mine is
  2. An Idea I just came up with. Post a screenshot of all the trucks you're currently running or signed-up in (If they're not started yet) for any tour (Sim or off-site). You can add a number to a truck if you're running one in multiple tours. And put the current date below the screenshots too! 2/14/2021 Mohawk Warrior = AEMT War Wizard 2015= HSL Grave Digger = EMTC Trail Of The Long Knives = PlayerFour's Tour/FBS War Wizard 2005 = FRA El Toro Loco Werner = MTRA
  3. Name: Daniel WalkerNumber 1 Pick/Link(DM if private): https://drive.google.com/file/d/1_2wExFGabsDOql4CY-hR3rqpwmwFMdnj/view?usp=sharingNumber 2 Pick/Link(DM if private): Number 1 PickNumber 3 Pick/Link(DM if private): Number 1 PickNumber 4 Pick/Link(DM if private): Number 1 Pick
  4. Name: Daniel Walker Hometown: Accokeek, MD Discord: Danny Werewolf#9179
    This is the best Village on Sim-Monsters.
  5. Name: Daniel Walker Discord: Danny Werewolf#9179 Truck: Dirtfish Download Link: Freestyle Song (YouTube Link): Year Debuted: 2016
  6. Version 1.0.2

    1,297 downloads

    Back in the day, Monster Jam and various other promoters would feature autocross/democross and demolition derby events during their shows, but there has never been a proper recreation of that event in Rigs of Rods. Until now, that is. Me and JackMProductions took Pricorde's original Dodge Monaco Police Car and turned it into a full-blown demolition derby racer. With one dozen different inspired skins, there's plenty to choose from if you want to have your own full-contact democross race online or for any of your events. These cars are very sluggish and don't go very fast, but that's just how Pricorde programmed them back in 2005. Anything over 2nd gear will gradually slow the car down, so stay in 1st and 2nd. They are also very ugly and sound like they're about to fall apart, which is part of their appeal. They handle awkwardly, they're slow, they're RWD only, and they look bad. What else could you ask for in a democross pack? Many thanks to Blaise for giving the cars proper collisions, seeing as they had no proper submesh before. Be advised that these cars don't collide perfectly when used online. They have a tendency to get stuck inside one another, but most of the time they handle as they should. Inside the zip are 3 separate files that all go into your mods folder individually. You must extract them all in order for this mod to work. Other than that, there are no special instructions for this car. Just drive it to destruction.
  7. TLG Season 2 Sign-Ups are officially open! The format is just above. Make sure you have your backups ready. Can't wait for it to start! Go!
  8. Version 1.0.0

    991 downloads

    2 months in the working, Wild Hair is finally public! My first scratch-made truck, and Natalia (@Brkn_Warrior0692's) first chassis, body and paint on Rigs Of Rods, coming from MTM2. I have to thank Cora Solera for getting in touch with Jason Witte for the chassis shots, we wouldn't be this far without them. Thanks to @Mark Colinerifor remodeling the Natalia's chassis, fixing a few mistakes. Please enjoy! Propping, Wiring, Foam - Me Paint Reference/Other Pictures - Jack Meredith Transfer Case, Gearbox, Optima Batteries - RockCrwlr Radio & Push To Talk, Autometers, ARC Switch Panel - Zach Steele RII Box - DanDon Fuel And Power - CrazyMan444 MSD Ignition, Driveshaft, Knuckles, Tierod, Swaybar, Swaybar-Link, Node Beam - rockgod88 Driver - Helen Weales Driver Fire suit texture - Joshwa Tavarez Old Racing Seat - DiggerFan Hotfoot - Johan Seminario Derale Engine Fan & Radiator, Fuel Cell, Merlin Engine, Fire Extinguisher - fernBurn Mini Template - ZonR Please DM me if I missed any credits. Credits make me anxious.
  9. I am more than happy to help in paints. I've already painted a lot, but my biggest issues are non-existent bodies, chassis and bad references. Shoot me a pm I guess if you have anything along those lines
  10. Version 1.0.0

    708 downloads

    My first ever truck on Sim Monsters website. I am so glad with how this came out. Upfront and honest, this is simply the V3 paint but with the shine slapped on it. So glad the lights worked out aswell. I originally did this because it's the only truck I visibly remembered from watching All Monsters Eve 1, but now that I'm thinking about it, it's been nearly 10 years since the first videos on the RORMJ channel were uploaded, so I guess this is my (slightly early) way of saying thank you for nearly 4 years of meeting friends and new people....And people I dislike, but we won't get into that...Hope I have the motivation to make new things....Maybe... Original War Wizard Truck: @fernBurn Original Driver: @ushra (DrifterX) Original Paint: @Patriotic Canadian Redone Logo/General Help: PabloG Paint Swap/Cloning: @Danny Werewolf (Me) If I will do more, it will be at my own pace and my own choice.. I only did this because of boredom and it's another truck that I really cared about. Thank you for reading.
  11. I think I've only made one thread, and a few forum posts, maybe a few comments? Yet I'm active on the BeamNG forums, so I think I'm qualified to say atleast a few things? Honestly, if I can take from my own personal experience, the drama/words said inside of the leagues and tours (Pretty much behind the scenes) is what distanced me from the tours and forums in general. One specific example that was uploaded is what pretty much made me quit, alongside other smaller incidents and insults, mostly having to do with what my profile picture portrays. The lack of content is another decent point, yet I always wasn't a huge fan is a ton of private mods. Yes people have their reason, and it sucks, yet I understand. I usually just make jokes about it, never meant to be mean. Since I quit, near the beginning of 2019, (Involving laptop issues) I haven't been too interested in Monster Jam. Now, I'm trying to get back into it, yet the overarching thought of drama happening again always looms over (So far it's been good). Some people say I am actually pretty good at most things, yet I don't find myself so good. This is all just from personal experience however, so I just might be the worst example.
  12. Yeah, I'll just dm you, but the two .png's are different
  13. I am very triggered that Tasmanian Devil is in the V4 pack instead of Taz, so I was hoping I could use the paint from that other Taz mod (08 - 10) on the V4 Tasmanian Devil. This will be private, and not released by the way. How would I go by changing the .png's for the bodies and making them match? Just replacing the file gave me a messed up skin because Tasmanian Devil and Taz's body.png's are different. What's the best way to change that? I'm looking into Texture Mapping and stuff like that for Blender, but am I doing way too much?
  14. Hallelujah! Absolutely amazing... Who did the handling? I love it!
  15. *Insert The Obvious Here* Good Luck to Pablo!
  16. Both they are more difficult then trucks, and because...FELD never changes the track look, so what is the point...
  17. Should have named this truck Great Miami V2 HEUGH Anyway, whoever is on .3, get .4 now, because everything about this truck is great. And now to wait for the tons of people asking for both .3 edition, and probably another person getting alternate parts for .3 users...never going to happen, is it XD... still the only comment...
  18. On .4, this replaces New Orleans 2018 (Original), so if you could somehow change the paths? Might be wrong actually, ignore my life.
  19. Wow, your shock setup is amazing, and the paint does look great aswell. I'd steal this truck in a heartbeat if possible. I know you can't use the truck, but are you able to use the same shock setup anywhere, or would that be the same as 'using the truck'?
  20. The thing glitching out the body should be RedBullV2.zip if you have it...
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