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Tracks for outdated versions of Rigs of Rods.  Tracks in this category are built using the outdated terrn file system and will not work in modern versions of Rigs of Rods unless stated otherwise.

492 files

  1. New Liberty Stadium 3 by Hot Shoe

    Thank you for downloading New Liberty Stadium 3! Before you hit the track, please allow me to give you a (hopefully) brief history on this track:

    This track was part of a series of tracks made in MTM2 by Jason Lloyd, who was better known as “Mr. Destruction”. Jason and I helped each other out from time to time on our projects. I made a piece of artwork and textured a ramp for one of his tracks. He made me some artwork/logos for my projects. He also designed the Demolition Track Creations logo you see along with being my cohort in DTC.

    At one time I sent him a VHS of monster truck races that took place in his area that he missed seeing.

    During creation of NLS3, he approached me saying that this track was being neglected by other projects and things he had going on. Instead of dropping the track, and subsequently dropping the series, he gave me this track (which was mostly completed at the time) and the full rights to do what I wanted with the name and series from that point in time. Giving me rights to NLS was also his way of thanking and repaying me for the VHS I sent him.

    I then finished the track for Jason whilst adding my own unique touches to the track (such as placing the name of the stadium on the yellow divider in center track). This quickly became one of my best, popular, and favorite piece in MTM2.

    Now, this track has been reborn in RoR. Apart from minor differences like logos on the signs, replacing turning poles (which were one the original NLS3) with turning cars, and moving around a few obstacles for better flow and spacing of the freestyle track, this is a direct copy of its MTM2 counterpart.

    Additional notes: All the signs and poles on the track have been set with no-collide properties. The signs are for decoration. The poles are not necessarily meant for penalties. They are in place as a guide of where the racing course and direction is.
    For fun, the Truck Shop is in place for you to swap between your favorite trucks anytime you like.
    Credits:

    Stadium built by me.
    Dirt textures: Jason Lloyd/me.
    Ramp textures: Me.
    Crowd texture: Me.
    Floor/wall textures: Me.
    Press box roof texture: Me.
    Signs, poles, Advanced Auto Parts sign, checkered flag finish board (models and textures): Me.
    Yellow lane divider: Me.
    Tarp/Pressbox texture: Casey Graves.
    Cars, buses, vans (models and textures): Casey Graves, Liquid Fire, Mark Colineri, Klayton Halog (some edited by me).
    Flatbed trailer (model and texture): Klayton Halog.
    Connex trailer (model and texture): Me.
    Box van (model and texture): ARF (edited by me).
    NGK Spark Plugs logo: Liquid Fire.

    Thanks: Special thanks go out to my beta testers:
    Tom P.
    RockCrwler.
    Johan Cavallini.
    1,644 4
  2. Well' here is it! Manchester 2012 this track was very fun to make. Will relase more tracks, and i got a surprise for my birthday so you will need to wait :-3

    Credits:

    Car textures/models- Liquidfire
    Van- Rockcwrl
    Stadium, texturing, making the track- Me
    Misc textures - Whoever made them
    1,019 3
  3. Well' here is it! Reno 2012 this track was very fun to make. Will realse more tracks, and i got a surprise for my birthday so you will need to wait :-3

    Credits:

    Car textures/models- Liquidfire
    Stadium, texturing, making the track- Me
    Barners - Whoever made them
    905 4
  4. Here is my Pensacola 2008!

    Credits:
    Me
    Sim-Monsters Crew

    Note: sorry i have been slacking.... I started school as everyone else, my birthday was also on September 22 but ill try to bring a track every week!
    Thanks,
    Mjamfan22

    Here is also a video if you care:
    Subscribe
    Oh! and also im starting save of the week again so send submissions on my aim..Mjamfan22@gmail.com
    1,057 6
  5. As request by Outlawed, I made this track.

    Credits

    Dirt Texture - RockCrwlr
    Cars - Casey/Liquid (Forget which one)
    Crowd Texture - Ethan
    Track Paint/Modeling - Me
    Stadium Paint/Modeling - Me
    1,321 10
  6. Here is a replica of the 2012 Del Mar Fairgrounds! It is a FS only show (or wheelie if you want) ENJOY!!!

    Credits:
    Stadium and track-Me
    Dirt/Seats-Klayton
    Concrete/red plastic-???


    **If you had problems with the pbs.raw file, redownload this and put in terrains
    939 15
  7. This track is from Monster X Tour, Remond 2012, its chicago style racing and it is freestyle and racing in one cool no?
    Where the garbage truck is it is suppose to be a box van i know but i didnt found any good box van model

    Credits:
    Car & Van textures and models: Mark Colineri
    Press box texture & Garbage truck: Rockcwrl
    Crowd, Monster X Tour barner, roof textures: Me

    Enjoy!
    1,178 3
  8. Part of the Monster Truck Racing Super Series, this track includes not only Chicago style racing, but also strait line drag racing. 2 car stacks, a wheelie bump and a van stack makes this a pretty simple fairground event.

    Credit:
    cars and car textures: Rockcrwlr
    other textures: sim-monsters and google
    obstacle textures: rockcrwlr (dirt) me (ramp texture)

    here is a video for reference on how the different types of racing here work:

    1,005 3
  9. Hey guys heres another track from the RORMJ season. This is Minneapolis 2002. Enjoy

    Thanks

    Credits:
    Track made by me
    Stands, ramps, walls all made by ROR Staff
    815 3
  10. Hey guys heres another track from the RORMJ season. Hope you guys enjoy..

    Thanks

    Credits:
    Track made by me
    Stands, ramps, cones, walls all made by ROR staff
    675 0
  11. Hey guys here is the first track of the RORMJ season. Bloomsburg PA. Its from 2008. Yes I know its concrete but ive recieved so many requests so im going to upload as many tracks as I can. Enjoy

    Thanks guys.

    Credits:
    Track made by Me
    Stands, Fence, Ramps, Buildings all from ROR game
    723 4
  12. I made this track a really long time ago and I never released it. But here it is. Enjoy

    Models-Me
    Cars and Car Textures-Casey
    Textures- Google and Me
    1,420 4
  13. Well my first Monster on the Beach track, Virginia Beach 2012. Hope you enjoy

    Credits:

    RockCrwl: Car, bus, vans models/texture
    Me: Sand/crowd textures, making and exporting track
    Google: Metal/Barrier textures
    1,235 7
  14. Something new!
    an advanced auto parts display area with a 3 car set for a small car crush, enjoy this advanced auto parts for things like league displays, promos or just fooling around.

    credit:
    car textures: rockcrwlr
    textures: google
    EVERY model: me

    enjoy your advanced auto parts display and if you use it for a league or video, i would like some credit please
    edit: the new one is only different because it has ADVANCE auto parts ingame, my mistake sorry.
    1,354 7
  15. It's time people!!!! I think this is a treat for everyone. I hope you guys have fun on this track since you ALL wanted it. But I thought I'd mention this, my computer was not hacked, I made a huge flaw and somehow managed to put my WF13 mesh and material in the WF9 download (now fixed). So for those of you who didn't notice, Thank you lol. But anyways, Enjoy!!!!


    Top is 1024
    Bottom is 2048
    14,179 30
  16. Here is a fun track to mess around on. Made a few weeks ago and wanted to release it for the Labor Day Weekend. I highly recommend using the 2048 version because the 1024 is very blurry. But anyways, enjoy

    Liquid - Cars
    2,284 10
  17. Pretty simple track I made a few weeks ago for Dan Agosh. This was my first time painting with Photoshop and I was very pleased with the results. Thanks to Klayton for helping me out with Photoshop and Dan for helping me Beta test. Enjoy!
    1,009 3
  18. Here's my fist ever track uploaded on sim - monsters.com. This track is awesome, Monster Spectacular comes here every year but sadly I don't go every year. So I hope you enjoy this track and for freestyle the trailer is a back flip obstacle but in real life there wasn't so have fun! Later on I will upload this years Monster Spectacular Montreal track and there might be two of the same tracks of this file I'm re uploading this track because there might be another problem and this is my first time uploading something on sim - monsters.com
    925 5
  19. Hey Guys! Here is a simple yet fun track for tonight's fun run. Nothing super special, just some different obstacles to mess around on. Enjoy!
    1,152 16
  20. Credits:-

    Making the track:- Dylan Bernier
    Texturing:- Thundro1 (me)
    Credit to whoever made the crush cars and their textures
    1,123 6
  21. Well here it is! Farm Road 29. I really had fun making this track and I hope you guys have fun racing with friends! One thing I would like to note is that once you backspace, you will fall under the track. It does get very annoying when racing with other people so what my testers and I did was save our positions at each check point and we would spawn back to the most recent check point we past, So if I rolled in the middle of the 1st check point and 2nd check point, I would spawn back to the 1st check point. Thats basically
    it! Any questions or comments? Please ask or comment.

    Credits

    Models: Me
    Textures: Terminal Reality/Google
    Track Designed by Terminal Reality

    Thanks to my testers

    Mark Colineri
    Klayton Halog
    Johan Seminario
    Matt Wilkinson

    Also want to thank:
    Klayton for helping me set the spawn

    AND Brian Langford for helping me get started.

    Here is the Race course for those who don't know
    http://www.youtube.com/watch?v=2B4pmtVjgrM
    Enjoy!
    1,094 14
  22. So here is it! Bloomsburg Jamboree 2012 one of the biggest tracks i have ever made. The racing course is a bit confusing but when you get it you can run on it very good

    Credits:

    Exporting, maker of the track- Me
    Textures and Models- Me, Casey and Google

    Hope you enjoy it!
    998 7
  23. This is the Stafford 2012 Monster jam show

    credit:
    cars: me
    car textures: Sim-monsters (blender textures on skp car)
    track model: me
    other textures: Sim-monsters

    Enjoy
    833 4
  24. San Marco Arena – Author’s Notes
    By: Hot Shoe

    Thank you for downloading San Marco Arena 2nd Stop for RoR Sim-Monsters! I won’t keep you long as I’m sure you’d like to get out on the track. First, if I may, a little history and information:

    Extract the main zipped file to access the course layout picture and Author's Notes text file for important information. The file also contains the actual zipped file for this track.

    San Marco Stop 1 (or SanMarco Arena 2005) was a popular creation of mine in Monster Truck Madness 2. I even enjoyed the pleasure of racing on my own track in a league. I lost that race, sadly. However, San Marco was a hit. Thus as I did with many of my tracks, I decided to construct another creation. A “2nd Stop” in 2005. This was a trademark of mine for many of my tracks: to revisit a venue with each new version having a different twist to the layout, or setting.

    San Marco Arena 2 is an all original track that has been in re-development since its forgotten Monster Truck Madness 2 counterpart. I’m very proud to finally release this track! This track was originally created and mostly finished in Monster Truck Madness 2 before I left the game, and dropped the project.

    In bringing it to RoR Sim-Monsters, the track has undergone numerous changes in order to bring it up to date, as the original MTM2 version is now 6 years old.

    The first San Marco (a track I’m planning to re-create for RoR Sim-monsters), was a St Louis style, twin oval layout. This version has what I’ve come to call a Saran Wrap, or Wrap Around Chicago style course.

    Please refer to the course layout (saracinglayout) picture.

    At the start line (the Saran Wrap section), you accelerate forward to the first right hand turn through the “Alleyway”, and into a short straight section before making your 2nd long, wide right handed turn. Upon entering the Chicago Style layout, you’ll straighten back out, and fly across the first set of cars, into a tight left hand turn. Accelerate along the straight, and fly over the second set of cars, into another tight left hand turn. Again, accelerate along the straight, and across the final set of cars to the finish.

    A few additional notes: All the signs and poles on the track have been set with no-collide properties. The signs are for decoration. The poles are not necessarily meant for penalties. They are in place as a guide of where the racing course and direction is.

    For fun, the Truck Shop is in place for you to swap between your favorite trucks anytime you like.

    Credits (models and textures):
    Hot Shoe: Dirt textures, ramps, crowd texture, signs, wall banners, step van, cement floor, exterior arena textures, caution tape, turn, start and finish poles, Connex trailer, arena model.
    Casey Graves and LiquidFire: Cars
    Casey Graves: Exterior and Interior dome texture, Wall tarp texture: (Wall tarp texture re-colored by me)
    Mark Colineri and RockCrwler: RV
    LiquidFire: Vans, bus

    Thanks: Special thanks go out to my beta testers:
    RockCrwler
    John Cavallini
    Justin Olander
    Tom P.

    Enjoy!
    2,910 12
  25. San Marco Arena Off-road Pack– Author’s Notes
    By: Hot Shoe

    Thank you for downloading San Marco Arena 2nd Stop Offroad Pack for RoR Sim-Monsters! I won’t keep you long as I’m sure you’d like to get out on the track. First, some information:

    Extract the main zipped file to access the course layout picture and Author's Notes text file for important information. The file also contains the actual zipped file for this track.

    This version of San Marco Arena features a challenging off-road truck, and side by side off-road truck/Autocross racing course. These versions can be lapped as many times as desired.

    For information on how to run these races, please refer to the specific pictures included in the the pack.

    For the one on one offroad course: saoffroadlayout

    For the side by side offroad/autocross course: sasidebysideautocrosslayout

    A few additional notes: All the signs and poles on the track have been set with no-collide properties. The signs are for decoration. The poles are not necessarily meant for penalties. They are in place as a guide of where the racing course and direction is.

    For fun, the Truck Shop is in place for you to swap between your favorite trucks anytime you like.

    These are my favorite trucks to use while racing on the off-road versions of this track:
    Toyota Hilux Truck: http://www.rigsofrods.com/repository/view/1278
    Chevrolet S-10: http://www.rigsofrods.com/threads/67421-New-rebuilt-Chevrolet-S10-now-without-crashing
    Ford Ranger: http://www.rigsofrods.com/repository/view/2451
    Burnside Off-road: http://forumold.rigsofrods.com/index.php?topic=23799.msg215015#msg215015

    Credits (models and textures):
    Hot Shoe: Dirt textures, ramps, crowd texture, signs, wall banners, step van, cement floor, exterior arena textures, caution tape, turn, start and finish poles, Connex trailer, arena model.
    Casey Graves and LiquidFire: Cars
    Casey Graves: Exterior and Interior dome texture, Wall tarp texture: (Wall tarp texture re-colored by me)
    Mark Colineri and RockCrwler: RV
    LiquidFire: Vans, bus

    Thanks: Special thanks go out to my beta testers:
    RockCrwler
    John Cavallini
    Justin Olander
    Tom P.
    1,117 4



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