Popular Post John Dough Posted June 13, 2021 Popular Post Share Posted June 13, 2021 Have I posted this before? I started on it a year ago and I added one line to the paint this week so it is still progress. 1 17 Link to comment Share on other sites More sharing options...
Popular Post EmmaCake Posted June 15, 2021 Popular Post Share Posted June 15, 2021 Some updates to Salinas. Including a ground texture by JackMProdustions 6 24 Link to comment Share on other sites More sharing options...
Chazzymp Posted June 15, 2021 Share Posted June 15, 2021 8 hours ago, KakeMagnus said: Some updates to Salinas. Including a ground texture by JackMProdustions Was only able to crew that show once, but you got alot of the small details in which is nice! Nice seeing some pre 2010 content in the works again 2 Link to comment Share on other sites More sharing options...
Popular Post Danny Werewolf Posted June 16, 2021 Popular Post Share Posted June 16, 2021 First post on the sim site about this, but here is my latest main project, what I'm calling right now, the WerewolfNB (WNB for short), a V4-based breakable made with many set_beam_defaults and detacher_group edits. As a fun fact, I have not had to move a single node this whole project, it's all been work in the .truck file...painful. There is also no visible deformation, as this is all being done with the nodebeam only currently. Way too much work to make more stuff deform visibly. It also handles very well currently, landing nicely. Flag will still break off and make the rear end stiff, but it shouldn't be so easy. Just make sure you don't land on the throttle like Jimmy Creten! Here is my most recent test video below showing off some of the breakages. Yes, this works online. Off the top of my head, compared to the original breakables having breaking 4links, bodies, tires and swaybars, this adds in: Tweaking Swaybars (Front And Rear) Deformable 4links (Front And Rear) Deflatable Tires (Front And Rear) Stronger Flag (Falls Off On Forceful Contact) Steering Ram/Tierod Breakability (Front And Rear) Axle Coming Off Entirely (Front And Rear) Shocks Overcompressing To Break (Front And Rear) Just wanna thank Marcelo, Terron, Hydro, Danny Mackey, The Gov, and general feedback from friends on getting this idea to where it is now, as I'm figuring most of this stuff out on the spot. Just really happy with how this is turning out. Now, just to figure out how to make this easy to replicate... (And before you ask "Why Yellow ETL?". It's a truck I wouldn't accidentally run in a tour if the original idea (Deflating tires) didn't work) 22 Link to comment Share on other sites More sharing options...
Garrett Hanson Posted June 16, 2021 Share Posted June 16, 2021 4 hours ago, Danny Werewolf said: (breakable stuff) I'm actually pretty impressed by this ngl. can't wait to see how far this thing goes in terms of finally having "realistic breakables" so to speak or something like that. i like it. 👍 1 Link to comment Share on other sites More sharing options...
Popular Post ABgamerX Posted June 17, 2021 Popular Post Share Posted June 17, 2021 As RORSPS gets closer to getting underway, here are previews of the tracks for the season: (Excluding the WF which is still to be made) 1 19 Link to comment Share on other sites More sharing options...
Popular Post Terron Posted June 17, 2021 Popular Post Share Posted June 17, 2021 we are sponsored now 1 20 Link to comment Share on other sites More sharing options...
Popular Post WorpeX Posted June 17, 2021 Popular Post Share Posted June 17, 2021 Lots of changes to Snake Bite 91! Since the last post I realized that I absolutely did have the skill needed to make a new/more accurate paint. So, here it is! Its certainly not perfect, but I think it does a decent job of masking the atrocious body. It actually LOOKS like the way Snake Bite used to look now and I absolutely love that. Unless someone else wants to help and build a new body for this project, this is as good as I think it'll get. Working eye lights too! 1 14 Link to comment Share on other sites More sharing options...
Popular Post AaronLurie Posted June 18, 2021 Author Popular Post Share Posted June 18, 2021 Tough 1 21 Link to comment Share on other sites More sharing options...
Goldberg6734 Posted June 18, 2021 Share Posted June 18, 2021 3 minutes ago, AaronLurie said: Tough boo it looks good Link to comment Share on other sites More sharing options...
John Dough Posted June 20, 2021 Share Posted June 20, 2021 The other thing I'm working on right now. Plan is to do all 10 of the current F1 liveries. 11 Link to comment Share on other sites More sharing options...
Steele Posted June 20, 2021 Share Posted June 20, 2021 New project out of the Alpha Male Speed Shop garage. 2 8 Link to comment Share on other sites More sharing options...
Popular Post Hydroツ Posted June 23, 2021 Popular Post Share Posted June 23, 2021 Good afternoon sim monsters. I am back. 1 16 Link to comment Share on other sites More sharing options...
Popular Post Hydroツ Posted June 23, 2021 Popular Post Share Posted June 23, 2021 hi, back again with some 2000s masterpieces. big thanks to mike bev who helped with the paint/body, aswell as john dough. 4 18 Link to comment Share on other sites More sharing options...
tjizzle Posted June 25, 2021 Share Posted June 25, 2021 hey its a been a while in here 14 Link to comment Share on other sites More sharing options...
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